Kureha One

Game Central => All Ages => Topic started by: Ivan on September 16, 2011, 04:44:23 pm

Title: [VN] Steins;Gate
Post by: Ivan on September 16, 2011, 04:44:23 pm
(http://erogedownload.com/wp-content/uploads/2011/09/Steins.jpeg)
The story of Steins;Gate takes place in Akihabara and is about a group of friends who have customized their microwave into a device that can send text messages to the past. As they perform different experiments, an organization named SERN who has been doing their own research on time travel tracks them down and now the characters have to find a way to avoid being captured by them.

Game:
Mediafire, thanks to Geckoey Lurker:
Folder (http://www.mediafire.com/?3xw5z0am6ykfo#3xw5z0am6ykfo)

Torrent, thanks to the Gecko (includes the 1.3 patch and the cosplay add-on):
Nyaatorrents (http://www.nyaa.eu/?page=torrentinfo&tid=310518)

Automated English Patch V1.3 + Cosplay Add-on:
Nyaatorrents (http://www.nyaa.eu/?page=torrentinfo&tid=279529)
Title: Re: [VN][English]Steins;Gate
Post by: saihamaru on September 16, 2011, 04:57:57 pm
just about time... blick winkel said this is still unedited, but just how bad is the patch unedited? anybody have tried it yet?

project website : i found 2, but it looks like they are the same... person?
http://vn.shourai.net/ (http://vn.shourai.net/)
http://e17time.blogspot.com/ (http://e17time.blogspot.com/)

edit : torrent/MU/MF link? and thanks for uploading it :)
Title: Re: [VN][English]Steins;Gate
Post by: laplacian on September 17, 2011, 12:09:35 am
Taken from /jp: http://boards.4chan.org/jp/res/7874139#7875582 (http://boards.4chan.org/jp/res/7874139#7875582)

Quote
From one of the translators on /a/ :

Here are the translated sys images.
http://www.mediafire.com/?c9piwu317r07vmf (http://www.mediafire.com/?c9piwu317r07vmf)

A full cg.npa upload would be over 500mb, so here are instructions on how to make your own:


Use nipa2 to extract the original game's cg.npa.

>nipa2.exe -x cg.npa


Overwrite the extracted cg/sys/ folder with the sys folder in the .rar.

Use nipa2 to repack the cg.npa.

>nipa2.exe -c cg cg.npa
Title: Re: [VN][English]Steins;Gate
Post by: Fiske on September 17, 2011, 12:44:41 am
Christ!

There are too many interesting projects finished/allmost finished atm.. Looks like i wont get much sleep untill new years
Title: Re: [VN][English]Steins;Gate
Post by: shinserph on September 17, 2011, 07:50:32 am
From /jp/:

 http://www.mediafire.com/?pkqkq1q9ymkw6ap (http://www.mediafire.com/?pkqkq1q9ymkw6ap)
Translated movies.
Title: Re: [VN][English] Steins;Gate
Post by: alpha69 on September 17, 2011, 10:49:27 am
Anyone gonna upload this to MU or MF? Filesonic or Fileserve is pretty shitty without a premium. Thanks.
Title: Re: [VN][English] Steins;Gate
Post by: saihamaru on September 17, 2011, 11:00:57 am
found the torrent and queue'd on torrific :3
go get it before it's dead http://www.nyaa.eu/?page=torrentinfo&tid=154503 (http://www.nyaa.eu/?page=torrentinfo&tid=154503)
Title: Re: [VN][English] Steins;Gate
Post by: Mizuno on September 17, 2011, 12:49:59 pm
they had multiple TLs working for it right?
maybe I'll just wait for the edited version so it'll be clean of inconsistencies or whatnot
Title: Re: [VN][English] Steins;Gate
Post by: Aliceprincess19 on September 17, 2011, 03:27:38 pm
Hello i have problem to get the game too work. I have installert the game but i dont know what do after that. Can somebody explaine how i can play Stein;Gate? From Aliceprincess19
Title: Re: [VN][English] Steins;Gate
Post by: kinunatzs on September 17, 2011, 03:38:36 pm
is there an walk-through?
Title: Re: [VN][English] Steins;Gate
Post by: Green_Tea on September 17, 2011, 06:32:55 pm
I would down and re up this but I'd rather wait for the edited version. All those in favour say "Aye!"



...like a pirate =D
Title: Re: [VN][English] Steins;Gate
Post by: Godslayer on September 17, 2011, 08:22:12 pm
just about time... blick winkel said this is still unedited, but just how bad is the patch unedited? anybody have tried it yet?

project website : i found 2, but it looks like they are the same... person?
http://vn.shourai.net/ (http://vn.shourai.net/)
http://e17time.blogspot.com/ (http://e17time.blogspot.com/)

Those two links are the same thing, with e17 one as more of personal blog and shourai as the group's blog.
Apparently there's still many problems such as font bug in chapter 2 which causing crash, some anon on jp already making fix of that.
I'd rather wait for the stable one from the tl team itself though.

http://masterwiki.net/steinsgate/index.php?%BC%C2%C0%D3%A1%A6%B9%B6%CE%AC (http://masterwiki.net/steinsgate/index.php?%BC%C2%C0%D3%A1%A6%B9%B6%CE%AC) walkthrough and achievement stuff

Edit: gaijin friendly ver (http://e17time.blogspot.com/2011/04/steinsgate-save-files.html)
Title: Re: [VN][English] Steins;Gate
Post by: ImagineBreaker on September 18, 2011, 12:05:53 am
Aye Aye sir!!!

But man they've sure been flying through this, maybe we will see a complete patch by Christmas after all~
Title: Re: [VN][English] Steins;Gate
Post by: alpha69 on September 18, 2011, 12:47:58 am
I've planned to wait for the complete official release of the group anyway. Just gonna download the VN to prepare for it. XD
Title: Re: [VN][English] Steins;Gate
Post by: kinunatzs on September 18, 2011, 12:48:34 pm
i can't understand the walkthrough

i don't care about the Achievements what i want is how to get the heroin's
Title: Re: [VN][English] Steins;Gate
Post by: saihamaru on September 20, 2011, 04:42:19 pm
anons at /jp/ are talking about new patch one after another...
now i'm confused to use which exe... 4chan is bad for my heart after all @___@

sauce : http://boards.4chan.org/jp/res/7887813 (http://boards.4chan.org/jp/res/7887813)
can't tell which is troll and which is true anymore
Title: Re: [VN][English] Steins;Gate
Post by: Dusk on September 20, 2011, 08:22:12 pm
You could just go to the translator's site and get the fixed scripts and exe. It's what I did.

http://e17time.blogspot.com/ (http://e17time.blogspot.com/)

But apparently they expect you to DIY, which is a problem for players who don't care to do research. Anyway, a summary of what to do with the scripts.
1) Decompile/extract the nss.npa using "nipa2.exe" to get nss folder
2) Extract the fix scripts.rar you downloaded. You will see that they are .txt and .scr
3) Use a tool called "nsbcreate.exe" and you will be able to assemble the txt+scr into nsb+map
4) Copy and overwrite these new fixed files into the nss folder
5) Create a new nss.npa with your updated nss folder using "nipa2.exe"

If you still didn't understand the above instructions, then you should probably wait for the official patch.


Title: Re: [VN][English] Steins;Gate
Post by: saihamaru on September 20, 2011, 10:43:59 pm
Quote
If you still didn't understand the above instructions, then you should probably wait for the official patch.
i'll do just that then =___=
 thanks for trying to explain it though
Title: Re: [VN][English] Steins;Gate
Post by: Green_Tea on September 29, 2011, 05:21:23 pm
I'll be uploading it to MU once the full patch is out. Just can't be bothered when it's not complete yet.

Speaking of which, I have both Fileserve and MU. Well, no need to use both.
Title: Re: [VN][English] Steins;Gate
Post by: Mana on September 30, 2011, 04:35:18 pm
The off topic posts were moved to "Boohoo, everyone has to answer to all my whims or I will throw a fit (http://www.vn-meido.com/k1/index.php/topic,1068)". The reasoning behind it can be read here (http://www.vn-meido.com/k1/index.php?topic=1068.msg12710#msg12710) and if anyone insists on complaining about the same thing on this or another thread, I'll just move the posts to that thread or delete them if they consist only of "why no megaupload?".
Title: Re: [VN][English] Steins;Gate
Post by: sazabi on September 30, 2011, 06:39:15 pm
lol, it actually was off topic enough to get its own thread
Title: Re: [VN][English] Steins;Gate
Post by: ZeroBoY on November 06, 2011, 09:00:21 pm
can somebody upload a megaupload mirror or mediafire mirror, please... =D
oh... and also the megaupload mirrors in Kara no Shoujo are broken
i would be grateful if someone can re-upload that too ^^
Title: Re: [VN][English] Steins;Gate
Post by: Perversor on November 08, 2011, 06:19:48 am

TRUE END blew my brains to the wall
。。。。。
。。。。
。。。
。。
Title: Re: [VN][English] Steins;Gate
Post by: Fiske on November 08, 2011, 07:17:08 am
Guess its worth the read then?
Title: Re: [VN][English] Steins;Gate
Post by: Geckoey Lurker on November 09, 2011, 06:13:07 pm
'hayou people.
Been kinda busy lately but anyway, I thought I would leave instructions on how to properly patch the VN for now thus to avoid some crashes that I've had due to neglect (Especially around chapter 2). Just to avoid to have to research and all.

1. Download and Install the game, I won't bother explaining this part.
2. Download and Patch to 1.20. It can be found there : [MU (http://www.megaupload.com/?d=7IR147OY)] - [MF (http://www.mediafire.com/?wiwlrpnn74wooxv)]
3. Download and Extract the English Patch in the folder where you installed the game, overwriting the nss.npa file. [MU (http://www.megaupload.com/?d=GIN7PTPM)] - [MF (http://www.mediafire.com/?ouuadxuu815azda)]
4. Download the subtitled movies files and extract it into the game folder, overwrite everything. [MF (http://www.mediafire.com/?pkqkq1q9ymkw6ap)]
*- And now, you can go play the game right away by starting "STEINSGATE-patched.exe" if you want. The rest is optional. -*
5. Now download nipa2 at the following link(s) and extract it where you installed Steins;Gate : [MU (http://www.megaupload.com/?d=5BIAKOQG)] - [MF (http://www.mediafire.com/?d1t44q4a4tzz1cy)]
6. Go in Start and click on "Run..." and enter "cmd" in. A Command Prompt window should pop up : [IMG (http://img593.imageshack.us/img593/1693/commandprompt.png)]
7. Type "cd .." twice to reach your hard-disk root. (Default being C:/) And then make your way to where your game folder is.
Personally, mine is installed in "C:/Program Files (x86)/NitroPlus/STEINS;GATE" which would be the default folder.
To get there, you simply type in (caps are important here) : "cd Program Files (x86)/NitroPlus/STEINS;GATE" - [IMG (http://img153.imageshack.us/img153/6875/commandpromptl.png)]
8. Now time to decompile. Simply type in "nipa2.exe -x cg.npa" and wait for everything to decompile. [IMG (http://img43.imageshack.us/img43/1693/commandprompt.png)]
9. You should now have a new "cg" folder where you installed the game. Go and download the tl'd sys images. [MF (http://www.mediafire.com/?c9piwu317r07vmf)]
10. Extract the "sys" folder in cg.rar inside "cg - Copy (2)" into the cg folder.  Overwrite everything. (That's kinda confusing)
11. Go back to the CMD Prompt and enter "nipa2.exe -c cg cg.npa" and wait for it to recompile. [IMG (http://img85.imageshack.us/img85/1693/commandprompt.png)]

And now, you're done. Almost everything minus the Tips scripts and a few other images should be in english now.
You can start the game in by starting "STEINSGATE-patched.exe" Enjoy~
Oh and feel free to delete the cg folder after compiling, it takes 500~ MBs and is now useless.

Also, for the cg folder, you can also just download it somewhere but you still have to compile it after, way to waste 500 MBs.
Edit : After evaluation, yes, you can just download the cg.npa and overwrite it if wanted, but a 500mb that we only translate a mere 20 mbs of when we can do it much faster? Pointless.

Anyway, hope that's gonna help some people though it is somewhat confusing. Well, off to study.

Will consider to upload the game to MF.
Compressing at the moment and will start Uploading soon. Should be up by tomorrow.

EDIT : Mediafire seems to jerking on me, I'll be uploading it to Megaupload in 12 Parts (200 MB each) until MF stop being a jerk.
In a way, that's useful. Making the files interchangeable between MU and MF.


EDIT 2 :
Well, for some reason my upload speed was boosted today;

Megaupload Links :

Note : I had problems with this, MU automatically renamed everything to "Stein"
So I had to rename each of them precisely to their corresponding numbers, I think I got
all of them right but please do tell me if it doesn't work and thanks to whoever take the risk.

Part 01 - http://www.megaupload.com/?d=M773Q9II (http://www.megaupload.com/?d=M773Q9II)
Part 02 - http://www.megaupload.com/?d=7CI9BVZS (http://www.megaupload.com/?d=7CI9BVZS)
Part 03 - http://www.megaupload.com/?d=KAO3SEBR (http://www.megaupload.com/?d=KAO3SEBR)
Part 04 - http://www.megaupload.com/?d=LCX4NB8W (http://www.megaupload.com/?d=LCX4NB8W)
Part 05 - http://www.megaupload.com/?d=LT9737R1 (http://www.megaupload.com/?d=LT9737R1)
Part 06 - http://www.megaupload.com/?d=MJUI8QTU (http://www.megaupload.com/?d=MJUI8QTU)
Part 07 - http://www.megaupload.com/?d=48H8LRX0 (http://www.megaupload.com/?d=48H8LRX0)
Part 08 - http://www.megaupload.com/?d=JGLT4B7E (http://www.megaupload.com/?d=JGLT4B7E)
Part 09 - http://www.megaupload.com/?d=8IBVP4TX (http://www.megaupload.com/?d=8IBVP4TX)
Part 10 - http://www.megaupload.com/?d=V99YTZPJ (http://www.megaupload.com/?d=V99YTZPJ)
Part 11 - http://www.megaupload.com/?d=OXONP866 (http://www.megaupload.com/?d=OXONP866)
Part 12 - http://www.megaupload.com/?d=AM58HIKK (http://www.megaupload.com/?d=AM58HIKK)

Mediafire Folder : http://www.mediafire.com/?3xw5z0am6ykfo (http://www.mediafire.com/?3xw5z0am6ykfo)
Also everything needed in my earlier instructions are included in the Patch Files folder.

Anyway, both of those should be interchangeable so you can download parts 1 to 6 of MU and
download 7 to 12 from MF and it should still work. It help when you reach dl limit on MU or a part
on either side is dead(or is "temporarily unavailable" on MU).
Title: Re: [VN][English] Steins;Gate
Post by: saihamaru on November 10, 2011, 08:44:40 am
thanks for such a detailed step by step tutorial, even though i can only understand up to step 4 XD
+rep to you if i could :p
Title: Re: [VN][English] Steins;Gate
Post by: Geckoey Lurker on November 10, 2011, 01:11:59 pm
Ah, Thanks you. xD

But really it is actually extremely simple, I didn't knew half of all that until I did a bits of research.
If needed I don't mind doing a video either or I could even do an actually fully imaged tutorial. Your call people !

Actually, I could even put more details into those instructions.
As far I know, not everyone have "Run.." on their start menu automatically.

.. Now I really feel like making that video. /gets it done.
EDIT : And here it is. (http://www.youtube.com/watch?v=Ga4mHx4_lxE#ws)
It is a one-shot recording and is unedited but the annotations should really do the whole job.

EDIT 2 : Woah, I didn't expect a rewrite rule for videos there.
I have way too much free time once I'm not busy. @_@
Title: Re: [VN][English] Steins;Gate
Post by: saihamaru on November 11, 2011, 02:54:15 pm
well, aren't you one thorough person XD
*haven't watched the video because my internet is too slow at office
i'll try it once i get home
Title: Re: [VN][English] Steins;Gate
Post by: Geckoey Lurker on January 17, 2012, 09:24:08 am
Yo ! Forum finally allowed me to register back. (I do better get 5 posts quickly, that verification is .. quite harsh on the eyes)
Anyhow, I've coded up this quick .bat file to make patching and de/recompilling easier and faster :

*Links removed, see bottom of this post.

Simply double-click on Auto-Patch.bat and the script will run, patching everything on the way.

I tested it out on Windows 7 x64, installed in Program Files (x86) and everything worked flawlessly from beginning to end. (Yes, I did replay the whole game to see.)
Then again, this really is just all the manual work compressed in one file to automate everything, aka not much difference.

I'll be looking into that Cosplay Patch, which will require more hard work than this.. probably.
Blanchimont, I might ask you a few things, and inspire myself a bit of your C;H's Work. =P

As for the tips and everything, unless someone beg the Editor to give them the edited CGs, will have to wait until official patch is out.

Edit : Updated to V.0.1a, no big differences, only made it so the decompilled CG Folder is deleted after recompillation. *above links updated*
Cosplay Patch is taking a horrible time to download..

Notice : I apparently misunderstood something someone said about the phone menus and e-mail, thus regarding steps 4+, they're still completely optional after all. Well, I'm not saying anything anymore until I test it myself.

Edit : Updated to V.0.2, I got the Cosplay Patch to work with.. barely any work at all. In fact, all I did was input the right .npa files in the root folder then proceeded to input 2106 at the right moment and everything worked. I only tested it for 10 minutes after, so maybe there will be a problem somewhere, but it seems to be working for now. Uploading, now in 2 parts for MF. Also, my bad, I did something wrong with the .bat script and the movies were not subtitled at all in V.0.1 & V.0.1a. :X

(I keep forgetting to fix the tl's blog in the readme..)

Edit : Uploaded to MF :

Automated 1.20 Update, Unedited English Patch + Cosplay Patch V.0.2a---
MF Folder (http://www.mediafire.com/?ai72jolr635gw) - Part 1 (http://www.mediafire.com/?qmr1s6gq06dpqk5) - Part 2 (http://www.mediafire.com/?n00l90367yewbpc)
(This 7z contains 1.20 Patch, Subtitled Movies, Unedited En. Tl, the edited config images and the Cosplay Patch*)
*Instructions for how to get the cosplay patch activated are included in the readme.

If you're not interested in the Cosplay Patch, feel free to use those links :

Automated 1.20 Update and Unedited English Patch V.0.1a---
Megaupload (7z) (http://www.megaupload.com/?d=GVEB2IRD) - Mediafire (7z) (http://www.mediafire.com/?ynnc70uaasgc932)
(This 7z contains 1.20 Patch, Non-Subtitled Movies*, Unedited En. Tl and the edited config images)
edit: (Small error in the readme's credits, TL's Blog is http://e17time.blogspot.com/ (http://e17time.blogspot.com/) not a youtube video~)
*Will be fixed in a future upload.

If you don't wanna wait for the upload and do care about the movies being subtitled in english, read below.
(I say might as well do it, they're quite interesting and you'll have downloaded an extra 150 MBs for nothing otherwise.)

Easy Way :
  Drop the dx folder in Translations to the root of your S;G's folder and overwrite.

Hard Way :
  Open AutoPatch.bat in notepad, replace the code with the one below, and start it :
 
Code: [Select]
@echo off
REM V.0.2 |
REM This must be run from the Auto-Patch folder
REM And the Auto-Patch folder itself must be in the S;G's Root Folder.
REM Steins;Gate's Automated Patch to 1.20 and Unedited English + Cosplay Patch
REM This was only tested under Windows 7 x64 with the game installed under Program Files (x86)
REM and it is working perfectly fine from beginning to end.
REM Don't forget to put your computer on japanese locale !

REM Cosplay Patch not included, boo

   REM Updating to 1.20..
   cd 120Update
   copy /y *.* "../../"
   REM Done!

   REM Now patching to unedited english localization..
   cd ../Translations
   copy /y STEINSGATE-patched.exe "../../"
   copy /y nss.npa "../../"
   REM Done!

   REM Now overwritting with subtitled movies.
   cd ../../dx
   xcopy "../Auto-Patch/Translations/dx" /e /y
   REM Done!

   REM Now starting decompiling CG Files
   cd ../Auto-Patch
   nipa2 -x "../cg.npa" "cg"
   
   REM Now patching system files
   cd cg
   xcopy "../Translations/cg" /e /y
   
   REM Now recompilizing CG files
   cd ..
   nipa2 -c cg "../cg.npa"
   
   REM Silently delete the decompiled CG Files.
   rd /s /q "cg"
   
   REM The game is patched!
   echo.
   echo Steins;Gate have now been translated to English succesfully !
   echo The cosplay patch also have been input !
   pause

   REM Well that was easy. I should update that for if people only want to update one thing, etc though.
 

Note : This is ridiculous how simple this is, isn't it ? The thing is that S;G's Engine seems to be much more simple than C;H's.. I call it more open-minded for some reason. Anyway, I'll try to make up a real one-click installer and make it possible to choose if want Cosplay Patch or not, movies subtitles, etc. Should be more interesting for me to code up too. Also, if anyone have any tips to make things better.. say it, anything is welcome, especially since this is the first time I code in .bat (or code in general in a long time) =P

Edit : Ops, I had failed the code a bit. (I removed the english translation part by accident) fixed now, and reuploaded ! also fixed above code to include it.
Title: Re: [VN][English] Steins;Gate
Post by: Blanchimont on January 18, 2012, 12:32:22 pm
Whoever was translating it, might be that the project is now on infinite hiatus :-\ ;
http://www.animenewsnetwork.com/interest/2012-01-17/jast-usa-looks-into-licensing-steins-gate-game
Title: Re: [VN][English] Steins;Gate
Post by: Geckoey Lurker on January 18, 2012, 12:49:45 pm
Yes, one of the "leader" (I think?) got an e-mail from JAST a few months ago (in November I think), but didn't ask the opinion of anyone on the team and just ignored it if my memory serve me right.

At the moment, I don't know what is going on, the project is on-hold and the editor/translator of team seems to be reediting and proofreading it. Otherwise.. everything is translated in the story, only thing not translated last I know were the tips and achievements, and the top-left calls boxes.

I hope it won't go on infinite hiatus, because it seriously doesn't deserve that. On the bright side, there is still the unedited patch out for it, but.. yeah.

Also, I did read somewhere where Steam themselves even contacted the same person about it, ignored again, I would fall in love with ValvE again if that ever happened though.
Title: Re: [VN][English] Steins;Gate
Post by: mahou on January 18, 2012, 03:33:15 pm
Most likely scenario; JAST is negotiating with them to do an official release.
Title: Re: [VN][English] Steins;Gate
Post by: Geckoey Lurker on January 18, 2012, 10:46:11 pm
For whoever interested, the project's TL said a few things (http://e17time.blogspot.com/2012/01/project-goes-on.html) about 3 days ago.

And on the same day, "Antheon" posted this (http://vn.shourai.net/news/update-01-2012.html), which say the project is currently officialy on-hold.

So far, JAST seems to be out of the deal, but many things could've happened in 3 days.

What I'm curious about is why Steam tried to contact the translation team for a "playable demo" instead of the company itself, while they translate the stuff, they still don't own the rights to do so without Nitroplus/np5's permission, well, I don't do good in political stuff and laws so I might've missed something and I guess they probably would've contacted them in the end. Would be nonetheless nice if Steam began selling VNs, though I prefer having a box and a CD for my VNs.
Title: Re: [VN][English] Steins;Gate
Post by: Blanchimont on January 19, 2012, 12:18:24 am
The first part for the patch (MF link, with cosplay, page 2) has gone up in smoke...actually not, for some reason the questionmark(?) has gone missing from the url. So if you want to download part 1, change "/qmr1s6gq06dpqk5"  to "/?qmr1s6gq06dpqk5"

Edit; Last post(1/18/12) by that TL (http://e17time.blogspot.com/2012/01/support-jast-usas-official.html). Umh...yeah...lot of things can happen in 3 days...
Title: Re: [VN][English] Steins;Gate
Post by: Geckoey Lurker on January 19, 2012, 01:32:38 am
Catched that ? back and putted it back where it belongs, no idea how it escaped me.  ???

And.. well, I guess that was to be expected. Just like he said, meanwhile, the impatient ones can just get the unedited files and do with it and the patient ones will have to wait until JAST get it out. If everything go well, I can only see good things in that, even more if Steam take interest in it, though, just as someone in the comments said, they probably won't touch the Eroge-side too much.

Haters gonna hate, and maybe I'm fine with it because I already completed the VN, but hey. =/

I'll just hope everything goes well, or at least without too many problems.
Title: Re: [VN][English] Steins;Gate
Post by: Mana on January 19, 2012, 07:19:31 am
Nothing that wasn't said before on /jp/, but no one believed it.
Title: Re: [VN][English] Steins;Gate
Post by: zachariahm on January 19, 2012, 04:09:50 pm
Hey guys, was having a problem running the game and was wondering if someone could help me out. I was able to install everything fine and got past some of the places a lot of people seemed to have trouble with, but every time I get past the line in chapter 2 where Okabe says "What's the possibility of that actually happening?" the game crashes as Daru's face changes expressions. I've tried multiple patches from various (including the recent one with the cosplay patch v.0.2a in this thread) and several clean installs but I can't seem to get around it. Just to address the obvious questions, yes its running version 1.20, I'm in Japanese locale, and I'm running Windows 7 64-bit. If any one has any ideas or suggestions, I'd really appreciate it :)
Title: Re: [VN][English] Steins;Gate
Post by: Clade on January 19, 2012, 04:40:45 pm
Hey guys, was having a problem running the game and was wondering if someone could help me out. I was able to install everything fine and got past some of the places a lot of people seemed to have trouble with, but every time I get past the line in chapter 2 where Okabe says "What's the possibility of that actually happening?" the game crashes as Daru's face changes expressions. I've tried multiple patches from various (including the recent one with the cosplay patch v.0.2a in this thread) and several clean installs but I can't seem to get around it. Just to address the obvious questions, yes its running version 1.20, I'm in Japanese locale, and I'm running Windows 7 64-bit. If any one has any ideas or suggestions, I'd really appreciate it :)

Try starting the game fresh from the start, I had the same problem because I had old patches and when I installed the new ones my saves would create errors like that so now that you have 1.20 and the latest english patch just start fresh and not from a save.

Hope that helps.
Title: Re: [VN][English] Steins;Gate
Post by: Blanchimont on January 19, 2012, 10:11:31 pm
Hey guys, was having a problem running the game and was wondering if someone could help me out. I was able to install everything fine and got past some of the places a lot of people seemed to have trouble with, but every time I get past the line in chapter 2 where Okabe says "What's the possibility of that actually happening?" the game crashes as Daru's face changes expressions. I've tried multiple patches from various (including the recent one with the cosplay patch v.0.2a in this thread) and several clean installs but I can't seem to get around it. Just to address the obvious questions, yes its running version 1.20, I'm in Japanese locale, and I'm running Windows 7 64-bit. If any one has any ideas or suggestions, I'd really appreciate it :)

Try starting the game fresh from the start, I had the same problem because I had old patches and when I installed the new ones my saves would create errors like that so now that you have 1.20 and the latest english patch just start fresh and not from a save.

Hope that helps.
Steins;Gate save files are created in the same place as with Chaos;Head;
Quote
C:\Users\User\AppData\Roaming\Nitroplus\STEINS;GATE

If SG acts the same way as CH, an uninstall won´t delete that folder/saves. So when doing a fresh install, navigate there beforehand and delete that STEINS;GATE folder...
Title: Re: [VN][English] Steins;Gate
Post by: Geckoey Lurker on January 20, 2012, 12:46:28 am
Yep, S;G acts the same way as C;H does, the saves does stay intact even after uninstalling.

The 1.20 Patch is supposed to fix most of the crashes around chapter 2 though, I didn't test by loading any saves so Clad is probably right.
Try deleting all of your saves, then restart from the beginning and see if it still does it. (Skip button will help)

If it still crash, guess you can try doing a full reinstall; deleting the saves and wipping out the steins;gate folder since the english patch will remain even after uninstalling.

Also, incase people doesn't know how to access the appdata folder, click Windows + R and type in %appdata%

Edit : Appears Nitro+ is already interested in the deal. JAST provided a demo to Steam and still awaiting news from them.
Title: Re: [VN][English] Steins;Gate
Post by: Blanchimont on January 20, 2012, 02:05:06 am
There are also several reports of a crash at the end of True Ending. For obvious reasons that might take some time to confirm, so interested to hear about others' experiences, whether it went fine or not?
Might be fluke but the error screens I've seen of it posted have all been in French/Spanish, I think. Strange Locale conflict(as they had to be all in Japanese Locale even to get there...)?

Title: Re: [VN][English] Steins;Gate
Post by: Geckoey Lurker on January 20, 2012, 02:19:58 am
That is.. weird.

I doubt it have anything to do with the O.S. since mine is in French, though I am in Japanese Local 24/7.

But there is one thing I do get, loading randomly make me crash from time to time. I tried to reproduce it to see what could cause it, but it really seem completely random.  ???

Now that I think about it it might have something to do with the scripts and/or font, because everytime I load there is black bars on my text where there is supposed to be spaces instead which disappears once I move to the next text.
Title: Re: [VN][English] Steins;Gate
Post by: Blanchimont on January 21, 2012, 01:23:49 am
Had a look at the .bat. Nice and concise :)

...but, just a small errata;
 
Code: [Select]
  REM Updating to 1.20..
   cd 120Update
   copy /y *.* "../../"
   REM Done!
   
   REM Now patching to unedited english localization..
   cd ../Translations
   copy /y STEINSGATE-patched.exe "../../"
   copy /y nss.npa "../../"
   REM Done!
First 4 lines copy all content of 120Update to the main folder.
Next 5 lines apply the translation patch.
Contents of 120Update folder;
Quote
nss.npa
STEINSGATE.EXE
system.npa
...Now, can you spot the issue? (or if impatient, look into the spoiler below ;) )
Spoiler (hover to show)
Title: Re: [VN][English] Steins;Gate
Post by: Geckoey Lurker on January 21, 2012, 02:42:21 am
I've still have to figure out how exactly the engine work, but while it's odd.. it seems to work though there probably is some conflict somewhere that I have yet to find, but maybe that would explain the loading crash.

If I'm thinking right, the Patched.exe borrow from the Original .exe in a way or another (I'm probably just being delusional about that though), and it seems that most of the problems were actually in system.npa. With my current programming knowledge I can't do much and I am unable to hack open the files in the nss.npa even after decompilation just yet. If you have any clue on how I could go on read those files, that would awesome.. the best I can get is opening the files and still see the Japanese Text, but the order is completely messy. Hmm, I'll try to see the differences between the English nss.npa and 1.20 one.

I can even less do much about the .exe, I'm hacking off my foot off to find out. =P
Title: Re: [VN][English] Steins;Gate
Post by: kirby2096 on January 21, 2012, 03:00:42 am
Is anyone else experiencing the game crashing whenever you try to open the TIPS menu screen with the automated patcher?
Title: Re: [VN][English] Steins;Gate
Post by: Blanchimont on January 21, 2012, 04:02:42 am
I did try out nipa2 earlier, with the cosplay patch elements, decompiling and recompiling...

...took a little time to find where I had placed the sgtools set (nifty set to edit the files, created by Nagato1, see below) but here goes;

First decompile the nss.npa, bat;
Code: [Select]
@echo off

nipa2 -x nss.npa

pause
You should see there are two of each of the extracted files in the nss folder, a .nsb and a .map

Now, you could go edit the .nsbs directly(sg00_01 onwards contains the dialog), but it really only makes sense if you open it in WordPad, and still messy, as you already saw. Here is where sgtools come in, extract it to a folder;
Quote
sgtools; http://www.mediafire.com/?r9r8w7xa60r5emq

^It does contain a readme, but here's a simple example to understand the basics;

-Copy sg00_01.nsb, sg00_01.map, nsbcreate.exe and nsbparse.exe into an empty folder and create the following .bat;
Code: [Select]
@echo off

nsbparse sg00_01.map sg00_01.nsb sg00_01.scr sg00_01.txt

pause
^will produce two files, a .txt and a .scr*

Now, view the .txt instead. See how it differs from the .nsb? A LOT easier to edit...

*(note, do not accidentally run the .scr as screensaver, if you want to view it in notepad, change the .scr to something else first...)

To recompile them back, change the .bat to this;
Code: [Select]
@echo off

nsbcreate sg00_01.scr sg00_01.txt new_sg00_01.map new_sg00_01.nsb

pause

Edit; @kirby2096 That's a common error, I don't think Tips works for anyone. Might the TL group caused an error somewhere in the .nss (contains dialog and code), like a duplicate character, or a deleted one, in the code when transferring/replacing the script. Or it might be something else...
Title: Re: [VN][English] Steins;Gate
Post by: Geckoey Lurker on January 21, 2012, 04:54:36 am
That set is gonna help a lots, no point in reinventing the wheel. Though curious how it work.

Thanks for it, I'll try it and see what I can find out.

As for the tips, they arn't translated so no point in bothering with them, unless you understand Japanese. I'll look out for that as well anyway.

Note : I tried using the (1.20) Japanese nss.npa instead of the English one, the loading crashes seem to be gone (unless I got lucky at the wrong moments), hell, it seem to load faster. My guess is the errors are in the scripts after all, most-likely with the spaces. As for the tips, it kept crashing nonetheless.

Also, I do not recognize the programming language that the files are written in, so I cannot read it which is quite a problem if I plan on trying to fix this. Translating it is something, debugging it is a different story.
Title: Re: [VN][English] Steins;Gate
Post by: kirby2096 on January 21, 2012, 07:11:42 am
I'm sure the TIPS have been translated but they were not included with the latest script available on the S;G project blog.

The S;G iOS English patch has them translated and can be accessed without crashing, so you might want to look at that and if possible try to port it into the PC version.
http://tsuuun.blogspot.com is the where you can find the iOS translation project.
Title: Re: [VN][English] Steins;Gate
Post by: Geckoey Lurker on January 21, 2012, 07:56:44 am
Actually, Steins;Gate Translation is done, and so are the images. The TL was at the point of reediting everything since he underestimated the power of editing.. but yeah, didn't release them.

I'll try to see if I can do anything to port that, I can't promise anything though. :S
Also, I might edit the top-left box so at least you know who is calling and when you get a mail.
Title: Re: [VN][English] Steins;Gate
Post by: Blanchimont on January 21, 2012, 08:49:24 am
I played around with the game a bit, and actually, the source of the crash with Tips seems to be related to the STEINSGATE-patched.exe...

Looked around few of my folders for SG images(yes, got several from various sources...), and found this alternative .exe bundled with one of them;
Quote
http://www.mediafire.com/?wuc61c5nf28p1j4 (STEINSGATE.EXE)
... Does seem to let you access the Tips menu, even after fully patched (,so far at least, I've only played it a little, I´ll test more tomorrow once I've slept...)
A few quirks though, like when quitting the game...

It's from this torrent originally;
Quote
http://www.nyaa.eu/?page=torrentinfo&tid=154503
Title: Re: [VN][English] Steins;Gate
Post by: Geckoey Lurker on January 21, 2012, 09:04:11 am
This is actually where I originally downloaded Steins;Gate, but I never tried out the crack, thus I couldn't try the original .exe. Well, this is what I thought at first, but the problem is I have not even the slightly clue on how to edit a .exe. I did a bit of research, but couldn't find anything worth mentioning.

Also, if we can get the tips to work, then I could try to translate the tips, the iOS TL's Version will be useful for that, and I can try to translate those who arn't translated yet, though I only know my Kanas and have yet start on the Kanji.

Note ; Callbox half-translated and edited.

Sample :
Spoiler (hover to show)
I used a really simple font for it though, and it might not match as much. If anyone know what font the real TL used, please do tell.

Also, I am gonna be translating Kurisu to Assistant, as it literally is written "助手" which mean Assistant.
Title: Re: [VN][English] Steins;Gate
Post by: Kaisos Erranon on January 21, 2012, 12:37:39 pm
I'm sure the TIPS have been translated but they were not included with the latest script available on the S;G project blog.
Also, if we can get the tips to work, then I could try to translate the tips, the iOS TL's Version will be useful for that, and I can try to translate those who arn't translated yet, though I only know my Kanas and have yet start on the Kanji.

Just registered to say this, but as far as I know the files that were uploaded on the translator's site for several months contain fully translated TIPS.

http://www.mediafire.com/?lmm47ob3r07bzjc

I know the filename is weird but this is the last version of everything he uploaded, all there. If you guys could create some kind of full patch I and a lot of other people would be really grateful to you.
Title: Re: [VN][English] Steins;Gate
Post by: Geckoey Lurker on January 21, 2012, 12:49:18 pm
That is.. I don't know where you found this, but thanks, this is definitely gonna help a lots.
I searched the tl's site for a while, but the only things I found were unfinished, odd. I'm really out of luck as a searcher.

Anyway, I'm gonna work on this right away.

Edit : Good News, Thanks to Kaisos Erranon, now pretty much *almost* everything is translated AND fixed. I didn't encounter any loading crash (only a short test though)and the tips are now properly working, also pretty much all the CGs are edited as well. The only con is that the tips appear to only be partially translated. The tips in themselves are all translated, but their titles are not. Also, the achievements are sadly not translated either, the pops-up are translated but not its section.

On another side, I now feel lazy since I didn't have to do anything.

Edit : Bad News, while the new .exe seems to make the Tips now viable, it though add a whole new RunTime Error, it only happened once so far, but I fear for it. (It only happens when I answer to Moeka's E-mail infront of Kurisu, thus she get mad)

Edit : Nevermind that, the .exe seems to be unrelated. It still nonetheless did it even with the old .exe. Tips are safe. The nss.npa is infact the cause, I'll try to get only the tips changed and still keep the same files for the rest. Got it.

Another Edit : Be damned, another bug keep appearing after the previous one is dealt with. This time, the game crash soon after getting in contact with Titor. I've ran 8 tests to see the bug reproduce itself. 5 of them being from the same saves, and 3 of them from starting a whole new game. It only happened once, which was on the first test. I don't know if I did anything without noticing, or if it was just bad luck on the first run or the rest of them, but.. I'm gonna take this as viable. I still have to do a full-test going from start through all the endings to see if there is any "important" bugs, but I'll take the risk and upload it as it is for now. (I'm gonna look if I can't get the tips's titles off the iOS's version)

Note to anyone coming here from Antheon's Post on his website.
There is a better version in the original post of this thread. Go check there instead!


Automated 1.20 Update and Unedited English Patch V.0.5---
Mediafire (7z) (http://www.mediafire.com/?2hfxmsx2fnujh29)
(This 7z contains 1.20 Patch, Hard-subtitled Movies, Unedited English Tl.* and most CGs Edited)
*Maybe I can consider this pretty much edited by now?

Automated 1.20 Update, Unedited English Patch + Cosplay Patch V.0.5---
Part 1 (http://www.mediafire.com/?65mqmdrzv50vteo)- Part 2 (http://www.mediafire.com/?ohbobba45set8q3)
(This 7z contains 1.20 Patch, Hard-subtitled Movies, Unedited English Tl., most CGs Edited and the Cosplay Addon)
Title: Re: [VN][English] Steins;Gate
Post by: Kaisos Erranon on January 21, 2012, 05:45:34 pm
I'm really glad you could make use of those. Thank you so much for what you're doing.
Title: Re: [VN][English] Steins;Gate
Post by: Blanchimont on January 22, 2012, 01:10:17 am
Tried to use NotePad++ to work with the nss files to make quicker work, but... ...it doesn't display Japanese characters correctly in ANSI, and the other encodings mess the filesize and very much doubt they work... Back to Edit/Notepad...

So, want me to work with the nss files? Copy-pasting, error checking, testing? Just so I know we don't do double work accidentally.
Title: Re: [VN][English] Steins;Gate
Post by: Geckoey Lurker on January 22, 2012, 01:28:05 am
I got the files to work in Notepad++ by going into "UTF-8 without Biom" encoding and "Charset > Japanese > Shift-JS".

And go ahead, I didn't get anything done since the V.0.5 because I went to sleep right after, so can get started from there.
I'm gonna be looking into the Tips files first.
Title: Re: [VN][English] Steins;Gate
Post by: Blanchimont on January 22, 2012, 01:43:57 am
I got the files to work in Notepad++ by going into "UTF-8 without Biom" encoding and "Charset > Japanese > Shift-JS".
Did you check the size? sg00_01.txt original is 46kb, saved as above through notepad++ it becomes 59kb.

...However your suggestion seems to be on the right track; Make sure you start a new empty notepad++ file in ANSI, and then ONLY do "Charset > Japanese > Shift-JS". <= will display the text correctly AND output filesize will be 46kb.

^downside is there's no option in settings to make "Charset > Japanese > Shift-JS" in ANSI default, thus every time one has to create a new empty notepad++ file, enable it manually,  and copy-paste the contents to it from the nss-files...
Title: Re: [VN][English] Steins;Gate
Post by: Geckoey Lurker on January 22, 2012, 01:52:19 am
I'm gonna have to pay more intentions to the details, I didn't notice that at all.

And as for ANSI, I mainly use UTF-8 so I didn't notice. :S- wait, that's weird, it work even with ANSI for me.

Oh and,
It seems all the data, but the scripts, of the iOS's Version is stored in two .plist files, opening in notepad++ or notepad was a total mess, but a quick search on Google saved the day. To read those two files, download this (http://www.mediafire.com/?jes4poy40tw2v2t) and open them with it. (CTRL+F "TIPSData" for the tips, and the achievements are the very top)

It seems that the achievements are also completely translated, and I think those will involve mainly images editing.

Edit : Actually, I think those .plist are actually XML files, so maybe reading them in a xml viewer will also do the trick.

I can't find the strings for the tips' titles and the achievements anywhere. Still searching.
Title: Re: [VN][English] Steins;Gate
Post by: Blanchimont on January 22, 2012, 04:24:56 am
Preliminary look on sg00_01.txt, before going line-by-line, gives that it differs only in one aspect; (nss 1.20 vs TL 1.00)
Code: [Select]
823 <RUBY text="まきせ">牧瀬</RUBY><RUBY text="くりす">紅莉栖</RUBY>だ。
824 It's Makise Kurisu.

Code: [Select]
823 <RUBY text="まきせ">牧瀬</RUBY><RUBY text="くりす">紅莉栖</RUBY>だ。
824
825 会ったことはないが顔は知っている。

At that line the translation skips an empty line so following lines will be one out-of-sync. Also if I'm not mistaken the first line is also untranslated...

About the RUBY tags, what do they do? (color, Tips words?). All of them have been omitted in the translation (except the above line). And if I were to use those tags, how to know which English words they correspond to?
Title: Re: [VN][English] Steins;Gate
Post by: Geckoey Lurker on January 22, 2012, 04:56:01 am
If translated, the ruby line is simply :
Code: [Select]
823 I am <RUBY text="Makise">Makise</RUBY><RUBY text="Kurisu">Kurisu</RUBY>.
824 It's Makise Kurisu.

The text parameters are Kurisu's names in Hiragana, and the one between the RUBY Tags are the Kanji used for her name.

If I am right.. those tags are actually for furigana. It input the kana pronunciations of the kanji above it, we can pretty much ignore them since they are of no use for us. But if it is really needed, you can try to PM me any untranslated lines you find, I can try to translate them. Might take a while if there is a lots of kanji though.
Title: Re: [VN][English] Steins;Gate
Post by: Geckoey Lurker on January 22, 2012, 05:29:25 am
I only had the time to play through the other translation I had, without ever encountering it, only time I saw them was when I played it in Japanese.. Odd.

Or I just have an incredibly bad memory, woah. I'm gonna play through once more, and take notes of them. I need to take notice of the details, wouldn't want a rough patch that ruins a few things. I'm also gonna go through the TL's blog.

Kaisos, your presence is being more than useful. x)

(Not sure why you deleted your post though)

Edit : Now that I think about it, I do remember some of them. Nonetheless, we shouldn't need to touch/use them unless we have to translate anything.

Edit : I found the achievements and tips titles, beginning testing and translation for them. They're in their respectives .scr, It's a wonder how I didn't look there first. Nevermind, they do not seems to directly link to what shows in-game. Still searching.

I looked through the tips and achievements' scripts and apparently. THEY ARE TRANSLATED. But for some reason it still shows up in Japanese in-game, gonna have to look out for this.
Title: Re: [VN][English] Steins;Gate
Post by: mahou on January 22, 2012, 07:46:52 am
Thanks for all the hard work on making a patch. I wish you luck on getting it fixed and working. Beats waiting another three years for JAST to release their official version.
Title: Re: [VN][English] Steins;Gate
Post by: Geckoey Lurker on January 22, 2012, 08:27:57 am
Sadly tackling a wall here. And as I do not know the programming language the scripts use, I cannot even try anything, Google didn't help either. I'm pretty sure it ain't Ruby either.

Almost everything is done, all there is left to do are getting the translated Tips and Achievements to actually show in-game, the scripts are all translated, but the only thing it changed in-game is the "Unlock to find out" when an achievement wasn't achieved yet and the Tips's information. I still have to play through the whole thing to see if there is any bugs, but so far, only one crash which havn't happened again yet.

Does this code look familiar to anyone ? : (18 first lines of extra_achievements.scr)
Code: [Select]
LABEL chapter.main
LABEL include.nss/function_steinsgate.nss
CALL 94 1
<00> chapter.main

CALL c8 0

CALL d0 2
<00> STRING
<01> true

CALL b0 1
<00> $SYSTEM_menu_achievements_enable

CALL 8e 0

CALL d1 1
<00> $GameStart
Title: Re: [VN][English] Steins;Gate
Post by: Blanchimont on January 22, 2012, 08:36:24 am
I looked through the tips and achievements' scripts and apparently. THEY ARE TRANSLATED. But for some reason it still shows up in Japanese in-game, gonna have to look out for this.
If the saves are as for C;H, that's not surprising if what you do is load a save and try to read the Tips...
For some reason, when experimenting with C;H, noticed that if you play and save, with a patched nss folder, replace it with the original nss.npa, and load an earlier save, the already read dialog and Tips are still translated. It seems strange. But it would explain why the saves are so large...

Edit; I know even less about coding, but the word 'achievements' appears 38 times in 11 files, in the  untranslated 1.20 nss folder, 39 times in 12 files in the other. According to GrepWin (http://tools.tortoisesvn.net/grepWin.html). <= often a useful tool, will scan entire folders and drives for textfiles and give a list of whatever you searched for, which file and line it appeared on, contents of that line... Unfortunately it doesn't work with Japanese characters...
Title: Re: [VN][English] Steins;Gate
Post by: Geckoey Lurker on January 22, 2012, 09:12:34 am
Apparently, It was a good thing I only input the Tips files in the V.0.5, I've been doing a few tests, and I hit a spot where (Thanks to you telling about saves) I uninstalled the game completely, whipped the save data, reinstalled and then tried to patch with nss.npa including the translated achievements and the moment I either Start a Game, a runtime error show up and the game crash when I access the Achievements.

Reverting to V.0.5's nss.npa fixed it, and everything work again. Then I played a bit, saved, and redid the same steps as above, same things happens.

The only difference was that the one that make the crash is the translated achievements in it, I'm at a lose, earlier I could at the very least get "Unlock to find out" bit, now I can't at all. I'll try translating the japanese .npa at hand helping myself with the translated one.

Edit : And also, Notepad++ can search a word in every files open, and it does it just fine all while being able to be on the look out while comparing stuff. Neat.

Also, implying that search didn't include dialogues scripts, then maybe that extra "achievement" might be the cause.. Will look.

Edit : I did a mass search of "シュタインズゲートの選択" (It's the very first achievement -> Steins;Gate's Choice, get by starting a new game for the first time) in every files of the nss in all .scr, .txt, .map and .nba formats. It only show up in extra_achievements ones. I am now honestly at a complete lose. I hand-translated from the translated one, and there is no change, only the "Unlock to find out" bit stay there again, so I doubt syntax have anything to do with it. I'm beginning to wonder if there isn't something in the executable that does this. At least, this time, there is no crashes whatsoever with the newly translated one.


I honestly feel like crying. After working on this since this morning, finally managed to get it to work (Even though it ended up being really simple), Blanchimont, you were utterly right, it seems the saves kept everything in Japanese for whatever reason. Anyway, I gotta finish a few touches, test the game throughfully, and then if (I hope) nothing goes wrong, get to upload it. Game is now 99% translated. There is a few images left to translate and edit, but the dialogues pretty much say what they mean.

Note to everyone : You're gonna have to dump your saves. I know, this is pretty bad for those of you who have a lots of saves. BUT FIRST.
Consider if it is worth it, Tips will be translated overall ANYWAY, just not their titles (though there is over 150 of them), and the achievements in general I could type them down here (in their order).

If nothing goes wrong, or at least not too "wrong", New Patch in less than 24 hours.
Title: Re: [VN][English] Steins;Gate
Post by: invictus on January 22, 2012, 10:32:43 am
My happiness has increased in proportion to the number of hours that have passed towards the release.
Title: Re: [VN][English] Steins;Gate
Post by: Blanchimont on January 22, 2012, 10:49:30 am
http://vn.shourai.net/ (Update 2/12)

..Seems them's out. That pretty much leaves us, and the ones who are working with the iOS version. :(

Good to know you're having success :)
Title: Re: [VN][English] Steins;Gate
Post by: Geckoey Lurker on January 22, 2012, 11:00:35 am
Couldn't have done it without you and even less start it, I would've missed a lots of details by myself, and Kaisos really made the whole thing take a huge leap forward. Huge thanks to you both.

And thanks invictus, always good to know I'm not doing this for nothing. =)
Title: Re: [VN][English] Steins;Gate
Post by: Blanchimont on January 22, 2012, 11:35:37 am
Perhaps you saw it already if you read the above link, but here's mewtube's post reproduced;
Quote
mewtube says:
January 21, 2012 at 12:53 pm

Since this project is basically dead here is the patch I made with the nov7 scripts with tips translated. Download here (http://www.mediafire.com/?jj269t3akrae68s). Get it while its hot before this site shuts down. extract everything to the game directory and overwrite any files. I also included the system image edits and a batch file to automate the process. You must have your system local set to Japanese before running the cgedit.bat or else the game will crash. run STEINSGATE-patched.exe to play.

This is from the first edit and notice some typos but its better than the unedited sep25 one floating around the web. I manage to complete all the endings and achievements with this. Unfortunately you have to start all over if you have saves from a previous patch. Each new created patch breaks saves from the previous ones. You can still load old saves but the game will be unstable and can possibly crash on you. Just press ctrl to quickly skip text so you can fast forward to your current progress.
If you have previous saves, the saves are contain here in windows 7 and delete everything:
C:\Users\{username}\AppData\Roaming\Nitroplus\STEINS;GATE\1.200

As for windows xp I am not sure but its probably somewhere in “Documents and Settings\{username}\Application Data\” folder.

The game script and dialog, phone, options, tips definition are translated.
Some of the extras list, tips glossary, and achievements are untranslated. I guess you will have to wait 2-3 years for those from JAST. Well enjoy.
Might have some stuff we could use?
Title: Re: [VN][English] Steins;Gate
Post by: Geckoey Lurker on January 22, 2012, 01:25:05 pm
Will take a look at it.

For now, I havn't encountered any problems at all, and saves doesn't get corrupted here though.
Only real thing that is left to fix is the black bars at loading, and even so.. they don't do much.

Edit : Next Update might not come until tomorrow after all, I'm having connection issues and I might have a black out for the whole day. Sorry !
Title: Re: [VN][English] Steins;Gate
Post by: Blanchimont on January 22, 2012, 08:50:12 pm
Took a look at it.

CGs included are exactly the same as in your v05 patch, extracted and compared every folder with WinMerge.
(Incidentally, there's a lone thumbs.db in cg/sys/phone, in both of them? Don't think it will do much harm in the folder, not so sure when compiled into the .npa along the rest...)

Exe, also identical to the one in the v05 patch

The nss.npa, on the other hand...
Spoiler (hover to show)

Summary so far, of workable material...
-nss.npa 1.20 untranslated I'll have a check if I can find whatever's in the code that differs...
-nss.npa 1.00 TL(v02) (only ones different from v05 are extra_tips.nsb/map(WinMerge), so I guess this can be dropped?)
-nss.npa SG_11-7-11 (this)
+Any scripts we could use from the iOS version. They did say they'd have the final release in February, so revisions are possible...

Edit; Did a WinMerge comparison with original(untranslated) v1.00 and v1.20
(Only 4 files differed in nss.npa; 0_boot.nsb, sg00_01.nsb, sg00_01.map, sg11_08.nsb)

0_boot.scr
Quote
-189 changes version number
<01> 1.00EX => <01> 1.11EX

sg00_01.scr
-v1.20 adds 48 lines (104-152), not present in v1.00
Spoiler (hover to show)
Rest is identical.
Strangely the sg00_01.txt is identical despite this.


sg11_08.scr
Quote
-line 9007
<01> 2050 => <01> 2048


-line 9019
<01> 2050 => <01> 2048

-line 9219
<01> 1025 => <01> 1024
sg11_08.txt is again identical.

system.ini (system.npa)
Quote
-line 10
version=1.00 => version=1.20

-line 22
title = STEINS;GATE version1.00 => title = STEINS;GATE version1.20
^That's IT?! No wonder the mix worked...
Title: Re: [VN][English] Steins;Gate
Post by: Geckoey Lurker on January 22, 2012, 11:21:43 pm
Internet is still messing up a bit, and no more risk of blacking out. Upload speed seem to be fine, but downloading is just downright horrible, mewtube's files have been downloading since yesterday.

I had the time to play through S;G at least once, I didn't encounter any errors nor crashes at all. I noticed a few typos, but I just thought to take notes now. /facepalms
Only remaining error seems to be these black bars replacing the spaces on the first dialogue box once I load, any idea where the fonts would be handled ? If it's not in the executable, then maybe can do something about it.

Mediafire is currently be uncooperative, but I'll upload at least the cosplay-less version on my website until it decide to work.
Title: Re: [VN][English] Steins;Gate
Post by: Blanchimont on January 22, 2012, 11:34:34 pm
Well, whoever wants the cosplay patch, can after patching download the v02 or v05, and copy cgex.npa and nssex.npa from it to the main game folder.

Edit; Might I suggest you add a crc to the file? Or a checksum file inside the archive? Just in case, I've seen MF corrupt files before, and as you said your connection is unstable...
Title: Re: [VN][English] Steins;Gate
Post by: Geckoey Lurker on January 22, 2012, 11:48:03 pm
Good Idea, I'll do that.
Title: Re: [VN][English] Steins;Gate
Post by: Blanchimont on January 23, 2012, 12:09:05 am
Just noticed you can open/extract the patched versions STEINSGATE.EXE with 7-Zip. ...Now that leaves some... ...interesting avenues...
Unfortunately doesn't work with the originals.
Title: Re: [VN][English] Steins;Gate
Post by: Geckoey Lurker on January 23, 2012, 12:19:02 am
Okay, I can't even edit my posts. Loading page take way too long.

Anyway, it seems I've completely forgotten how to make any CRC or MD5 Files, any clue ? I can't even search through Google, it search in a neverending loop...
If I remember right, last time I had to code something in C++ for the CRC.. but that was quite some time ago.. x__x


And oh my, that's quite the useful discovery there.

Edit : Okay, since I cannot do any search anywhere;
I am taking the risk, my upload seemed to be the same as usual so here goes nothing :

Automated English Patch V.1.0---
Temporary Direct Download (.7z)
Title: Re: [VN][English] Steins;Gate
Post by: Blanchimont on January 23, 2012, 01:11:27 am
It seems you can view even the Japanese exes somewhat if viewed in WinMerge.

...The patch ones seem to contain an awful lot of texts, a snippet from .english (extracted from v05 .exe, copied from np++);
Spoiler (hover to show)
Familiar?...Before that there's looong stretch of English as well. Unfortunately that's spammed with NUL tags, and somehow that seems to prevent any easy copying of the text...

Edit; Checksums?

I use CyoHash (http://sourceforge.net/projects/cyohash/), which integrates into the right-click menu, to quickly find any checksum of a file.

FileVerifier++ (http://sourceforge.net/projects/fileverifier/) for creating md5, sfv, etc checksum lists
(These tasks can be easily done manually, a .sfv is simply a list of filenames followed with corresponding crc, an .md5 a list of md5 hashes with corresponding filename after each)

Anime Checker (http://animechecker.sourceforge.net/) for easy batch crc checking of anime files.

Edit2; The download doesn't work. Download finishes at 5MB, 6MB, 13M, 6MB again... Both in firefox and IE. Previous patches  from MF seem to download fine.
Title: Re: [VN][English] Steins;Gate
Post by: pgbp on January 23, 2012, 04:12:36 am
I appreciate what you've been doing to Steins;Gate,just like how Blachimont did to Chaos;Head.By the way,do you have plans for future updates on your Chaos;Head patch or you think you did everything you could?
Title: Re: [VN][English] Steins;Gate
Post by: Geckoey Lurker on January 23, 2012, 05:01:26 am
My pleasure, pgbp. In honesty though, I mostly started doing this out of curiosity.

Internet finally gave up on me for a few hours, but it's now back to normal.

And it really doesn't work ? I easily downloaded it 3 times in a row, incredibly fast here.
Well, I will try out those tools, thanks. My inexperience is not being really useful.

Will upload up on MF after.
(By the way, I just noticed, 7z give a list of CRC at the right when you open the archive with it)
Title: Re: [VN][English] Steins;Gate
Post by: Blanchimont on January 23, 2012, 05:18:31 am
I appreciate what you've been doing to Steins;Gate,just like how Blachimont did to Chaos;Head.By the way,do you have plans for future updates on your Chaos;Head patch or you think you did everything you could?
Well, the current ones work, LHv2 patch, and out-of-the-box version on nyaa. LHv3 disappeared along with the MU links, when I'll reupload it there'll be a few enhancements so, v4. Some possible issues still if one isn't installing on a clean install left...
I´d recommend the out-of-the-box version, it's based on v3  and the patch-only is half the size of it because of how large the underwear patch is...
Can't do anything about the untranslated Tips though.
Title: Re: [VN][English] Steins;Gate
Post by: Geckoey Lurker on January 23, 2012, 05:29:09 am
Alright, V.1.0 is uploading to Mediafire.
I made a .md5 which I put inside the archive as well, should I also put it to download by itself?

Anyway, pretty much everything is done, but I'll keep working on it from time to time. I will also probably update the .bat into a better version someday, if you take a look at Blanchi's LH and at mine, it's quite different and there isn't any check, options or uninstaller. I'll be working on that, and also looking for those black bars. Oh, and there is one image in the Cosplay Patch to edit. Also a few grammatical and typos to hunt down, there isn't many though.

Automated English Patch V.1.0--
Mediafire (http://www.mediafire.com/?gdbbf6x6j875ufb)

An unexpected & interresting offer got dropped in my mailbox a bit earlier..
Title: Re: [VN][English] Steins;Gate
Post by: Mana on January 23, 2012, 07:30:00 am
Good work with this one.
Title: Re: [VN][English] Steins;Gate
Post by: Gelus on January 23, 2012, 12:51:36 pm
So I just installed the game and put the Auto Patch folder in the Steins;Gates root folder and ran the .bat file, but some files are saying Access Denied and when its done I run the Steins;Gates-patched.exe in the translation folder but none of the tips, achievements, or menus are translated. Is there something im doing wrong or what?
Title: Re: [VN][English] Steins;Gate
Post by: edgelessdiamond on January 23, 2012, 01:47:09 pm
did you run it with administrator rights.
I'd right click and choose open with administrator might help if your on vista or 7... :D
Title: Re: [VN][English] Steins;Gate
Post by: Gelus on January 23, 2012, 02:14:12 pm
did you run it with administrator rights.
I'd right click and choose open with administrator might help if your on vista or 7... :D

Just tried that and it says "System Cannot Find Path Specified" and then starts to copy all the files from my System 32 Folder
Title: Re: [VN][English] Steins;Gate
Post by: Akai Shuichi on January 23, 2012, 02:20:44 pm
I'm having no major problems running the game. The prologue at least is translated, text is translated so far and, even though I haven't played much, it's been going pretty good.

My only problem now is that, just like Gelus, my menu, and basically every "Extra" thing is untranslated, also, if I try to select Tips in the Extra menu, the game crashes.

Is all of this normal, or is there a solution for some of these problems?

Thanks in advance for the help, and most importantly, thanks for your hard work.

EDIT: Ok, forget this. Blanchimont pretty much already anwsered me on vn.shourai
Title: Re: [VN][English] Steins;Gate
Post by: Blanchimont on January 23, 2012, 11:02:33 pm
I'm having no major problems running the game. The prologue at least is translated, text is translated so far and, even though I haven't played much, it's been going pretty good.

My only problem now is that, just like Gelus, my menu, and basically every "Extra" thing is untranslated, also, if I try to select Tips in the Extra menu, the game crashes.

Is all of this normal, or is there a solution for some of these problems?

Thanks in advance for the help, and most importantly, thanks for your hard work.
Haven't tested the new yet.
But you could try these first;
-Delete your save files if you had any from an older patch (on win7 you can find them in Users\User\AppData\Roaming\Nitroplus\STEINS;GATE, delete the STEINS;GATE folder)
(unfortunately the game mechanics are such that it saves 'too much' (dialog, tips...) so loading old saves with newer patch will likely cause conflicts..)
--Make a clean install OUTSIDE Program Files (x86) and then run the patch. Win7 has a habit of throwing permission errors if S;G is installed in default location...
...If the above doesn't work, try this; http://www.mediafire.com/?xdh4r598id81kck (nss.npa). It´s from mewtube´s 11/7 patch and shouldn't cause errors, though it'll have some older scripts; After clean install of S;G and running the latest patch, replace the nss.npa in the main game folder with this. Currently I'm working with it to find out what makes it tick...
Title: Re: [VN][English] Steins;Gate
Post by: Gelus on January 23, 2012, 11:58:16 pm
I'm having no major problems running the game. The prologue at least is translated, text is translated so far and, even though I haven't played much, it's been going pretty good.

My only problem now is that, just like Gelus, my menu, and basically every "Extra" thing is untranslated, also, if I try to select Tips in the Extra menu, the game crashes.

Is all of this normal, or is there a solution for some of these problems?

Thanks in advance for the help, and most importantly, thanks for your hard work.
Haven't tested the new yet.
But you could try these first;
-Delete your save files if you had any from an older patch (on win7 you can find them in Users\User\AppData\Roaming\Nitroplus\STEINS;GATE, delete the STEINS;GATE folder)
(unfortunately the game mechanics are such that it saves 'too much' (dialog, tips...) so loading old saves with newer patch will likely cause conflicts..)
--Make a clean install OUTSIDE Program Files (x86) and then run the patch. Win7 has a habit of throwing permission errors if S;G is installed in default location...
...If the above doesn't work, try this; http://www.mediafire.com/?xdh4r598id81kck (nss.npa). It´s from mewtube´s 11/7 patch and shouldn't cause errors, though it'll have some older scripts; After clean install of S;G and running the latest patch, replace the nss.npa in the main game folder with this. Currently I'm working with it to find out what makes it tick...


Installing it somewhere other than Program Files (x86) actually fixed my problems. Thanks
Title: Re: [VN][English] Steins;Gate
Post by: Geckoey Lurker on January 24, 2012, 05:51:28 am
I think I might be on the too lucky side to test out my stuff.  :-\
Title: Re: [VN][English] Steins;Gate
Post by: Fadeout on January 24, 2012, 06:16:37 am

Automated English Patch V.1.0--
Mediafire (http://www.mediafire.com/?gdbbf6x6j875ufb)

Uhm, this doesn't seem even remotely the latest scripts that were released by Blick. They do not even used the ruby text, for example when the Steins;Gate word is first introduced.

So why to put together these patches you're using older version of the scripts?

I think this file has the latest nss.npa:
http://www.mediafire.com/?jj269t3akrae68s

Can't we get the two compiled instead of having half-updated patches?
Title: Re: [VN][English] Steins;Gate
Post by: Geckoey Lurker on January 24, 2012, 06:18:23 am
Excuse my bad searches, it just seem that no matter how I go through the blog, I never find anything.

Well, I'll remedy to that. Thanks!

Edit : Wait, I do remember seeing the ruby text for that part. What the-
Title: Re: [VN][English] Steins;Gate
Post by: Fadeout on January 24, 2012, 06:22:59 am
I did a reinstall from zero with your patch and the first time that Steins;Gate appears was in just the plain form. So I copied over that other nss.npa and it now shows the ruby text in that point. That was the latest public release.

You should just updated your release with that file, and maybe work out the improvements from there.
Title: Re: [VN][English] Steins;Gate
Post by: Geckoey Lurker on January 24, 2012, 06:28:56 am
I count on doing that, and I wish I saw that nss.npa a long time ago. This one, at least, seems to have properly working scripts instead of the one I was working on.

Once again, the community does the majority of the work.
Title: Re: [VN][English] Steins;Gate
Post by: megs on January 24, 2012, 06:51:44 am
There's a newer script than that. Blick posted this one right when he finally began talking about everything happening and appears to have since deleted the public link.

SG01_04_12.rar
http://www.mediafire.com/?9tm4tf8b8nu1p79


That said, there's a lot of [textXXXXX] messages that appear in the current script. I've already encountered 6 of them and I'm just on chapter 1.
Title: Re: [VN][English] Steins;Gate
Post by: Geckoey Lurker on January 24, 2012, 07:08:28 am
The community strikes once again.

Thanks, and I'll look into that [textXXXXX] thing when I can. If I am right, those appears when a segment of a chapter end.
Title: Re: [VN][English] Steins;Gate
Post by: Fadeout on January 24, 2012, 07:15:42 am
I doubt that script is an updated one as it also does not contain the ruby text and edit that Blick released in November.
Title: Re: [VN][English] Steins;Gate
Post by: megs on January 24, 2012, 07:21:27 am
I also had one other issue, this one is actually quite annoying... and something tells me that it'll be a bitch to narrow down too. Twice I had the script 'jump' forward, skipping an entire block of text and the text does not show up in the backlog. The first time it happened, I thought it was a fluke. The second time, however, I know it was not my button tapping fault. That time it happened when Makise Kurisu was explaining her theories on time travel, there were 3 things she talked about and it just jumped over the third one. Which, like I mentioned, did not appear in the backlog script.


Fade, open the file and arrange by modified date. The last one modified was SG11_07.src dated 1/2/2012. Still think it's older?
Title: Re: [VN][English] Steins;Gate
Post by: Fadeout on January 24, 2012, 07:27:46 am
I'm looking at the beginning of the script and it contains none of the edits that Blick did in November, in fact that scripts seems to be the earlier unedited version.

This script also does not contain any of the edits he made more recently: http://2.bp.blogspot.com/-b9YXNQSPtM0/TxOuV9T4DqI/AAAAAAAAAQI/TIw4hxTOM6c/s1600/revising.jpg

So my guess is that it's a script version made by someone else. So I'd still say that the November script is the best choice to work on.
Title: Re: [VN][English] Steins;Gate
Post by: Geckoey Lurker on January 24, 2012, 07:30:07 am
(http://img28.imageshack.us/img28/2061/capturesl.png)

This feel kind of off to me, but maybe that's because I am used to reading Steins;Gate's Choice everywhere. :P
And for the people that doesn't know that the changes are due to how Steins;Gate was originally written, it's even weirder.

And.. I never had any script jump, that is odd.. were you using my current scripts or the one you posted earlier?
Title: Re: [VN][English] Steins;Gate
Post by: megs on January 24, 2012, 07:37:43 am
current version, v1.0. fresh install, all old saves deleted, cosplay addon installed and finally v1.0 patch installed in japanese locale mode. after install, playing from winxp using applocale.
Title: Re: [VN][English] Steins;Gate
Post by: Fadeout on January 24, 2012, 07:43:55 am
Example. I'm comparing a line from the September unedited patch, November edited by Blick and that unknown SG01_04_12.rar:

September (unedited):
"... No, ignore what you just heard. Everything's fine. We’ll infiltrate the assembly grounds now."

November (edited):
"...No, I was talking to someone here. Nothing's wrong. We're about to infiltrate the assembly hall."

January (unknown source):
... No ignore what you just heard. Everything’s fine. We’ll infiltrate the assembly grounds now.

So I SERIOUSLY doubt that this January file is done by Blick, he just completely misses all the work he did in November and is the same unedited September script.
Title: Re: [VN][English] Steins;Gate
Post by: Geckoey Lurker on January 24, 2012, 07:55:31 am
Megs, can you try redoing the whole thing but in Japanese Locale instead of using Applocale ?
I can't seem to reproduce the problem here, ence I can't try to fix it. =/

Alright, well, I higly personally prefer that November's Edited one, so I'll be using this one from now on. Thanks for the comparisons, Fadeout. I'm still thinking about what to do with the Ruby thing though, it's a nice detail, but overall not really useful at all. I'm thinking about just making a file with notes for things like that, but.. hmm.
Title: Re: [VN][English] Steins;Gate
Post by: Fadeout on January 24, 2012, 08:17:22 am
It happens only once:
http://e17time.blogspot.com/2011/10/ruby-text.html
Title: Re: [VN][English] Steins;Gate
Post by: Geckoey Lurker on January 24, 2012, 08:24:17 am
Yeah, I read that already actually. The only problem is that it should be reversed, Steins;Gate being in the dialogue and The Door with Fate Stone on top, but due to some technicalities just can't. (This is actually spoke of in the article) I'm leaving it in for now.
Title: Re: [VN][English] Steins;Gate
Post by: Fadeout on January 24, 2012, 08:49:12 am
Well, imho, one should stick to fixing bugs and typos instead of making new subjective edits. Or if you want to make subjective edits keep two versions separated.

You should update your patch before more confusion comes up. For example I think your old patch is now linked here: http://vn.shourai.net/news/update-022012.html

So better update it with the latest scripts or it will generate even more mess with old/new/edited files. Keep Blick + fix and maybe another with Blick + whatever subjective editing.
Title: Re: [VN][English] Steins;Gate
Post by: Geckoey Lurker on January 24, 2012, 09:22:29 am
I actually have barely done any edits to the scripts at all. In fact, I have barely done anything since 1.0.

Well, I'll update with the november's scripts. Honestly, I wish I had gotten hold of those a lots more earlier, everything would've went much more smoothier with those.

Update-
Automated English Patch V.1_1----
Download Here. (http://www.mediafire.com/?it05ib29yt2vmfk)
(Changes : Scripts updated to the edited ones Blick posted in November)

Download V.1_2 instead, it's just a few posts below!


My bandwidth is getting really thight here, I might have to remove the movies for any updates between today to 7th February. o_e

(Also, it is V.1.0 that is on Vn.shourai on the moment, no any older. There is Antheon's comment linking to my V.0.5 one though)
Title: Re: [VN][English] Steins;Gate
Post by: megs on January 24, 2012, 10:54:38 am
I can just copy over the nss.npa file from v1.1 and it should work correctly, right? Since nothing else from v1.0 & v1.1 should be any different.

I'll give the game a relook tomorrow, to see if I can recreate the two skipped text segments.
Title: Re: [VN][English] Steins;Gate
Post by: bmn100 on January 24, 2012, 11:12:43 am
Hey, Geckoey Lurker there is a problem with this new update, with this script the game doesn't start, it crash right at the start, the problem lies on the nss.npa, in order to play the game I had to use the old one.
Title: Re: [VN][English] Steins;Gate
Post by: Geckoey Lurker on January 24, 2012, 11:15:10 am
.. That problem again?

I swear I fixed it in the old one. Will take a look.

@megs Yes, it should work in theory.
Only thing the script does in the first place is simple copy-paste stuff, and de/recompile cg.npa.
Title: Re: [VN][English] Steins;Gate
Post by: Fadeout on January 24, 2012, 12:17:26 pm
I compiled a version of nss.npa with November scripts and that doesn't crash on boot. Is there a place where I can upload it?

Otherwise you can still use the previous nss.npa to boot the game once. Afterwards you can use the other nss.npa and works fine. It basically crashes because it can't create config files properly.
Title: Re: [VN][English] Steins;Gate
Post by: Geckoey Lurker on January 24, 2012, 12:25:39 pm
The problem lies only in fresh installs. So yeah, what Fadeout said should work. I'll get that fixed. Fixed, and I just noticed, Clear list is back in Japanese ever since V.1.0, What the hell?
Title: Re: [VN][English] Steins;Gate
Post by: Kaisos Erranon on January 24, 2012, 01:00:27 pm
I get the feeling that everyone should just wait a while before trying to play the game, huh? >_>
Title: Re: [VN][English] Steins;Gate
Post by: Geckoey Lurker on January 24, 2012, 01:07:05 pm
You can play the game without any worry, actually. The V.1.0 work greatly, but I didn't check out the Clear List so I didn't notice it wasn't translated and the only thing that V.1.1 was gonna bring is better phrased dialogues and such. Once I get the clear list back in english, everything should be fine and back to normal.
Title: Re: [VN][English] Steins;Gate
Post by: bmn100 on January 24, 2012, 01:08:03 pm
I did what Fadeout said and now I'm running the game.

And I don't know what's your problem but I sill have the clearlist in english:
(http://i43.tinypic.com/10hnfus.png)
Title: Re: [VN][English] Steins;Gate
Post by: Geckoey Lurker on January 24, 2012, 01:18:11 pm
That was with V.1.0/V.1_1 ?
This is.. really weird. I tried with various nss.npa of all my patches, all fresh installs and deleting saves, it always remain in Japanese.

Maybe I'm just getting delusional, because I know they were translated ever since very first patch.

Fixed. I actually really was being delusional.
Title: Re: [VN][English] Steins;Gate
Post by: bmn100 on January 24, 2012, 01:30:06 pm
That was with the 1.1 version but doing what Fadeout told me.
I first ran the game with the nss.npa file from the patch 1.0 to avoid the crash on the boot and create the config files and then replaced it with the nss.npa from the patch 1.1.


TLDR: The screenshot was taken when I was running the patch 1.1


EDIT: glad you found out what was your problem   :)
Title: Re: [VN][English] Steins;Gate
Post by: Geckoey Lurker on January 24, 2012, 01:39:12 pm
Automated Patch V.1_2----
Download Here. (http://www.mediafire.com/?qfor76qflxpu7ue)
(Changes : Fix V.1_1's Boot Crash) and possibly V.1.0's JP Clearlist (No, really, I was being delusional!)

..Er, I forget to update README's changelog, meeh.

Anyway, continue to report bugs, and I'll see if I can do anything about it.
Title: Re: [VN][English] Steins;Gate
Post by: Hezio on January 24, 2012, 03:15:29 pm
Been playing again with the latest 1.2 patch and on the 29th in chapter 1 right after he gets out of the pc and starts talking to Daru there is text that is untranslated. If I remember correctly on version 1.0 the same text appears in Japanese but under it there is a translation not found in 1.2.

Title: Re: [VN][English] Steins;Gate
Post by: Geckoey Lurker on January 24, 2012, 03:27:28 pm
Can you take a screenshot of it? Or at least the english translation, or even the Japanese text? This way I could track it down more easily.

I'll take a look at the scripts of chapter one.
Title: Re: [VN][English] Steins;Gate
Post by: zsax on January 24, 2012, 04:00:51 pm
Yesterday, forum was slow, so I couldn't register and I wrote an e-mail to you (about 14 hours ago). It has info about november script, including info about Daru's untranslated phrase. Apparently, you haven't got it. so here it is.
Quote
Apparently, you do have nss.npa of 7th November script, but you don't have original since it has been removed from Winkel's blog. So here's the link: mediafire.com/?lmm47ob3r07bzjc. I don't know why the name of archive is like this, it just changed to this at some moment. As said on BW's Blog file 01_08.txt has extra </FONT> tag in 56th line (the second one, and it causes crash when Okarin thinks about John Titor) and file 01_12.txt 「……<FONT incolor="#ff7080" outcolor="#000000">フラクタル構造</FONT>を思い出したよ」 instead of "...I just remembered < FONT incolor="#ff7080" outcolor="#000000">fractal structure< /FONT>." in 138th line. Also it has achievement bug (all scripts after 25th September has the same extra_achievements.scr, so you already know how to deal with it). This script has lot of revising work in prologue and first chapter and some minor updates on tips and other chapters.
 Sorry for my poor English and good luck.
Title: Re: [VN][English] Steins;Gate
Post by: Geckoey Lurker on January 24, 2012, 04:20:01 pm
I think I should begin to check my gmail much more now, I havn't since 2 days ago actually. Thanks for reminding me!

Also, that Titor Crash should be fixed now, though you're right I didn't recheck the scripts after using the ones here. Gonna have to recheck them. And thanks for the Untranslated one, I'll get that fixed. And yes, the achievements bug should be fixed now, I'm pretty sure I found the cause while I was comparing japanese - english.

And don't mind your English, it's not that bad.. hell, it's better than some native I know.

Edit : Ding ! If the so said " unoriginal november scripts" were the ones I had before V.1_1, then your link is also wrong since this is where I downloade them! This is the same I was using from before, and the current one is more edited that the previous. Thanks for the help anyway. ;)
Title: Re: [VN][English] Steins;Gate
Post by: Hezio on January 24, 2012, 04:51:46 pm
Here you go.

Edit:Hmm seems like you already solved it lol... well no point in the pics now
Title: Re: [VN][English] Steins;Gate
Post by: zsax on January 24, 2012, 05:17:05 pm
Edit : Ding ! If the so said " unoriginal november scripts" were the ones I had before V.1_1, then your link is also wrong since this is where I downloade them! This is the same I was using from before, and the current one is more edited that the previous. Thanks for the help anyway. ;)
By "Unoriginal november scripts" I meant this: http://www.mediafire.com/?jj269t3akrae68s (SG_11-7-11.rar. mewtube's nss.npa, mentioned in http://www.vn-meido.com/k1/index.php/topic,1060.msg13882.html#msg13882).
mediafire.com/?lmm47ob3r07bzjc is an archive with script, cg and exe uploaded by Blick Winkel. Mewtube used this to assemble his nss.npa. Blick Winkel removed this link from his blog in january.
Title: Re: [VN][English] Steins;Gate
Post by: Geckoey Lurker on January 24, 2012, 06:37:40 pm
@Hezio
Yes, sorry for the time waste. Thanks anyway.  ;)

@zsax
Oh, sorry for misunderstanding then.

Actually, I ended up not using anything from mewtube's patch actually. So no worries on that part. =)
I got the untranslation fixed, I've been doing some coding on the .bat to make it more user-friendly and adding options.
I've been thinking to add an uninstaller, but it would mean having to double the size of the archive due to the movies.  :-\
edit : Oh, I could just make back-ups of the japanese ones.

I'm doing one last test and I'll be uploading V.1_3 soon enough.

Edit : Well, I'm not sure if I made the script look that much user-friendly, so I also added a one click full patch which work the same way the previous versions work.

1_3 Script---
Download here! (http://www.mediafire.com/?8x7h7xh3erz5wev) (Don't pay mind to archive's name)
Just drag and drop the nss.npa from the archive into the root folder of S;G, and bam, no more japanese line from Daru!

Automated Patch V.1_3---
Download right here. (http://www.mediafire.com/?h08fdmcj6llddvx)
(Changes : New .bat, new oneclick.bat, fixed an untranslated line)

Really minor changes, I know, but hey. =)
Well, from now on the updates shouldn't be as frequent since 99% of the game should be working just fine, and I didn't get any reports from anyone. Not much left to do.
Title: Re: [VN][English] Steins;Gate
Post by: Fadeout on January 25, 2012, 02:15:35 am
To spare bandwidth you could as well put the nss.npa on a separate archive since it's the only part that gets updated.
Title: Re: [VN][English] Steins;Gate
Post by: Hezio on January 25, 2012, 02:40:13 am
Awesome job there Thank yah for the fast fix. I tried the scene again and all that is missing from the sentence is the red letters and it has two < < but then again that is just for the picky at least now is translated lol.

Here  is the pic if your wondering.
Title: Re: [VN][English] Steins;Gate
Post by: Geckoey Lurker on January 25, 2012, 05:34:39 am
Ah, I swear the color code was the same as it was supposed to be.  ???

Will see on that.

And @Fadeout, yes, I'm considering doing that, mostly for the minor tweaks like right now :P
I won't survive long if I don't xD

Download fixed nss.npa for above bug here, and small typo below. (http://www.mediafire.com/?8x7h7xh3erz5wev)
Just drag and drop to the root of Steins;Gate.
Title: Re: [VN][English] Steins;Gate
Post by: megs on January 25, 2012, 06:00:06 am
script v1.3 fixed the 'jump' issue. Now there are no issues using applocale, so far. So I'm guessing it was a glitch with the script, since nothing else was changed.
Title: Re: [VN][English] Steins;Gate
Post by: Blanchimont on January 25, 2012, 06:36:34 am
Torrent for v1.3;
http://www.nyaa.eu/?page=torrentinfo&tid=279529

By the way the first post still points to v1.0...
Title: Re: [VN][English] Steins;Gate
Post by: zsax on January 25, 2012, 07:11:44 am
Quote
Ah, I swear the color code was the same as it was supposed to be.

You can blame his save files anyway. Actually, you can't since you have spaces after "<" symbols in sg01_12.txt, so the syntax is broken. (it was with spaces on BW's blog and I just copy-and-pasted it to my mail) .
One more thought: it seems that game won't crash with old save files and new patch as long as achievement and tips files remains the same (extra_achievements and extra_tips). So it's better not to update them very frequently.
Title: Re: [VN][English] Steins;Gate
Post by: Geckoey Lurker on January 25, 2012, 07:59:11 am
@Blanchimont
Thanks! and yes, will have to update it with 1_3 and the fix.

By the way, do you have any idea if there would be a way to get working accents into the scripts?
You know who and I are currently tearing our hairs apart over that, I tried unicode (which seem to keep the code working anyway here), but the moment an accent appear. Runtime Error! I'm thinking maybe it's because the font files the game use do not have any accents, but I'm on the look-out for those so I cannot say just yet. Our language have a huge depency on accents so we can't really do without them. Also ANSI is out of the way, ence it either transforms the accented letter into a jp character (unless we edit the said character to show the right thing in the font files maybe?) or simply get rid of the accent.

(Don't mind if I take a few things from the Torrent's description by the way, make up a much readable and clear readme xD)

@zsax Yes, the above minor fix is for that too.  ;)
Also, you are right about this. It's due to how the saves are handled if I am right, and then the next moment it try to read the tips/achievements files again expecting this, but got this instead. Anyway, I'm pretty much done touching those for the moment so no worry on that side!
Title: Re: [VN][English] Steins;Gate
Post by: megs on January 25, 2012, 08:43:00 am
with script v1.3 I've found one typo so far, there's an extra "I" in this sentence. I places a red line above it. Not something worth releasing another fix to, but one to take note of, for future releases. http://img210.imageshack.us/img210/9038/typo1.jpg
Title: Re: [VN][English] Steins;Gate
Post by: Geckoey Lurker on January 25, 2012, 08:49:13 am
Thanks, added to my notes. :)
Title: Re: [VN][English] Steins;Gate
Post by: megs on January 25, 2012, 09:32:57 am
found another one, this time a scripting error preventing red text from displaying.
http://img827.imageshack.us/img827/9213/typo2.jpg
if I find any more, I'll try to post them too.
Title: Re: [VN][English] Steins;Gate
Post by: Hezio on January 25, 2012, 09:55:54 am
Yo, Megs get your own  red text related script errors to post  ;D  but yeah I tried it again with the newest patch posted and its still there. I am going to retry without any saves see if the red text appears.
Title: Re: [VN][English] Steins;Gate
Post by: Geckoey Lurker on January 25, 2012, 10:01:49 am
Odd. I'll check it again, and actually take time to test it out this time. Seem the spaces were not the problem after all.
Title: Re: [VN][English] Steins;Gate
Post by: megs on January 25, 2012, 10:16:04 am
@Hezio
>looks
oh geez., it's the same point, only the display code is now broken. now that's funny!
Title: Re: [VN][English] Steins;Gate
Post by: Geckoey Lurker on January 25, 2012, 10:27:30 am
Here you go. Download fixed nss.npa here, the extract into Steins;Gate's folder. (http://www.mediafire.com/?8x7h7xh3erz5wev)

REALLY fix the bugged coloring code, and also fix that small typo megs mentioned earlier.
Title: Re: [VN][English] Steins;Gate
Post by: megs on January 25, 2012, 10:42:59 am
bumped into another one already. he typed "and" instead of "an".
http://img842.imageshack.us/img842/8861/wtf1xh.jpg
Title: Re: [VN][English] Steins;Gate
Post by: Geckoey Lurker on January 25, 2012, 10:58:13 am
megs, I suggest you begin PMing/E-mail me those from now on, especially if you're on the look out for those that much XD
Thanks for the help again. ^^

Wouldn't want to spam the thread too much anymore, especially considering that almost all the 10 first pages are only about the patch in itself, maybe I'm the only one minding it (and responsible for doing that), but still.
Title: Re: [VN][English] Steins;Gate
Post by: megs on January 25, 2012, 11:01:37 am
alright, if I catch any more I'll PM you the links.


EDIT: stupid forum won't let me PM you, claims you're not a member.

anyway, here's another one, this time a [textxxxxx] break displayed
http://imageshack.us/photo/my-images/805/typo4.jpg/


EDIT2: retesting intro with v1.3 quick fix and noticed this:
http://imageshack.us/f/19/typo5.jpg/
Title: Re: [VN][English] Steins;Gate
Post by: Geckoey Lurker on January 26, 2012, 05:31:15 am
The only lines I touched were the ones mentioned, and they were in different files.

I will take a look.
And you're sure PMs doesn't work? I've been receiving PMs since two days ago just fine. Odd.
Title: Re: [VN][English] Steins;Gate
Post by: Mana on January 26, 2012, 07:13:15 am
The patch is related to Steins;Gate, so no one actually cares about the posts.
Title: Re: [VN][English] Steins;Gate
Post by: Geckoey Lurker on January 26, 2012, 07:27:55 am
Well, I guess it's fine, it also keep people updated on what is going on.
Title: Re: [VN][English] Steins;Gate
Post by: megs on January 26, 2012, 07:42:14 am
Quote
Send report
Unable to find member 'geckoey lurker'.

That's what it says. fuck if I know.  :-\

also two more script errors found
http://imageshack.us/photo/my-images/545/typo6.jpg/
http://imageshack.us/photo/my-images/803/typo7.jpg/

Quote
The only lines I touched were the ones mentioned, and they were in different files.
I know silly.  :P

EDIT: BTW I was thinking the two disclaimers pages that load in the very beginning of SG would make a wonderful spot for a translation by information page. If you've got someone with some good Photoshop skills, that'd be a great way to 'mark' the very final install patch with. Just sayin'
Title: Re: [VN][English] Steins;Gate
Post by: Geckoey Lurker on January 26, 2012, 07:55:26 am
I could do that actually, I won't be marking it for every version though.. that would be a real hassle.
That's a really good suggestion though, thanks. ^^

Also, did you try with capped G and L for the PM? That sound silly, but it might be the reason.
Title: Re: [VN][English] Steins;Gate
Post by: megs on January 26, 2012, 08:19:12 am
That I did not. Thou I don't think that is the reason, as the way it's written is how the forum wrote after clicking the PM button. Well next time I find a couple more errors I'll try it any maybe that'll do the truck. Who knows.  :-\
Title: Re: [VN][English] Steins;Gate
Post by: Hezio on January 26, 2012, 11:02:02 am
This are the mistakes I found which you probably already know about but there could be one you may have overlooked  :P
Spoiler (hover to show)

 The pic  I attached has a sentence skipping right after the sentence on the pic and can't be viewed on the backlog. :(
Title: Re: [VN][English] Steins;Gate
Post by: Geckoey Lurker on January 26, 2012, 01:20:16 pm
I'll take a look at that, thanks for the work guys. ^^

(Ignore rest if you can't take even the slighest spoiler)
Note : http://img407.imageshack.us/img407/5996/chapter2afterkurisuread.jpg (http://img407.imageshack.us/img407/5996/chapter2afterkurisuread.jpg)
English being my second language; I'm not sure but does that work ? :

"And you're even telling me that they've deceived scientists all over the world for nearly 40 years?"

Maybe remove the all bit.

Hell, maybe even :

"And you're telling me that they've been deceiving scientists all over the world for nearly 40 years now?"

Suggestions?

Also : http://img823.imageshack.us/img823/202/rightaftertheendofthero.jpg (http://img823.imageshack.us/img823/202/rightaftertheendofthero.jpg)
The line feel messed up be it with appeals and appears.. I will take a look at the context.
(She looks at me with teary eyes / She gets up with teary eyes)? (Do not remember/know context)

Oh and I gotta say something, I can't fix any typos/grammatical errors concerning the phone e-mails and/or the BBS at the moment. The files that contain those are directly in the executable, I can reach to them and read them, but not edit them at the moment. If anyone knows how to edit the executable's files without breaking anything, please do tell me!

Meanwhile, feel free to report bugs/typos from these anyway!
Title: Re: [VN][English] Steins;Gate
Post by: bmn100 on January 26, 2012, 02:41:22 pm
I'm not sure, but I think you can edit the phone text with these files:

http://www.mediafire.com/?yln6ddmiu4s2sov (http://www.mediafire.com/?yln6ddmiu4s2sov)


Just edit the .txt and run the sgphonepatch.
Title: Re: [VN][English] Steins;Gate
Post by: Geckoey Lurker on January 26, 2012, 02:46:56 pm
...... You're absolutely right!
I can't believe I missed that, thanks you. ^^

What the hell would I be doing without you guys, seriously.
I really gotta thanks Masat01 for leaving so many tools behind too.
Title: Re: [VN][English] Steins;Gate
Post by: bmn100 on January 26, 2012, 02:56:42 pm
No problem, man. Just keep up the good work :)
Title: Re: [VN][English] Steins;Gate
Post by: Geckoey Lurker on January 26, 2012, 03:39:27 pm
It appears that the "STEINSGATE-prepatch.exe" used to patch the thing is corrupted, ence I cannot do with this one. I'm trying to work with one that is already patched, but I doubt it works as the prompting command show up and close immediatly.

I took a screenshot to read what was written, and that's what it says :

"1 file copied //I'm guessing this meant the .english text did get patched, and yet..
You must use an unpatched .exe 0" ("you must use an unpatched .exe 25dea" with uncracked jp .exe)

(It also only show "1 file copied" with the prepatch.exe, and done, nothing else. But the file was ALREADY corrupted in the first place, so that's not the reason why)

I tried patching with the original .exe (in jp), but since it's not cracked I can't start it and verify if it worked. I can't also look inside to see if the texts are patched since it just refuse access.


Hard to believe how stupid I can be sometimes.
Title: Re: [VN][English] Steins;Gate
Post by: bmn100 on January 26, 2012, 04:41:00 pm
Why do you say that "STEINSGATE-prepatch.exe"  is corrupted? what  exactly is the problem with that file?

I read your problem so I did a little test:

1.- First, I unzipped the files into a new folder  (phone.txt, sgphonepatch.exe, STEINSGATE-prepatch.exe and STEINSGATE-patched.exe)
2.-  translated the first message that okabe sent to Daru into Spanish (my first language) editing the txt file.
3.- Saved the changes and ran the sgphonepatch.exe.
4.- The patch made the changes on the STEINSGATE-patched.exe (changed 1 kb in size)
5. Copied the file and pasted it into the rooth  folder of the game.
And All worked without problems, here you have a screenshot:

(http://i44.tinypic.com/ifojs3.png)

NOTE: You just need to have the 4 files in the same folder.
Title: Re: [VN][English] Steins;Gate
Post by: Geckoey Lurker on January 26, 2012, 05:04:53 pm
That is.. weird.

Well, I don't know what is wrong here, but something obviously corrupted my STEINS-GATE-prepatch.exe and stays so in all the downloads I do. Edit : What I mean by that is that, first thing, I can't even read the translated files inside it, and even after patching it, if I used the now new -patched.exe, everything stay the same as it was beforehand (I also had translated the first e-mail in French), without fresh install, deleting saves or not. I'm probably going delusional again..

Can you try to reupload it and send it back over?


(Everything keep going wrong with me today, unlucky day?  :-X)

I might as well ask to make sure I am not being delusional again;
  I'm not the only one whose Tips' pop-up stayed in Japanese, right?


I aammm sttuuupppiiiidd. It work now, I've been doing something wrong with the archive.
(My negligence can be so felt ;D)
Title: Re: [VN][English] Steins;Gate
Post by: megs on January 26, 2012, 09:22:26 pm
I'll take a look at that, thanks for the work guys. ^^

(Ignore rest if you can't take even the slighest spoiler)
Note : http://img407.imageshack.us/img407/5996/chapter2afterkurisuread.jpg (http://img407.imageshack.us/img407/5996/chapter2afterkurisuread.jpg)
English being my second language; I'm not sure but does that work ? :

"And you're even telling me that they've deceived scientists all over the world for nearly 40 years?"

Maybe remove the all bit.

Hell, maybe even :

"And you're telling me that they've been deceiving scientists all over the world for nearly 40 years now?"

Suggestions?

I believe the sentence Blick used is correct. "The world over" is not referring to scientists throughout  the world, but throughout history. It's kinda hard to explain... I guess another way to say it is that is ellipses present day, which is why "over" follows "world". Then it's backed up with the "for nearly 40 years part", providing additional context. That said, I believe a coma should be used after "over". But, that's the only thing my native English speaking mind says is truly broken.

Of course you're welcome to do whatever you like with the sentence, I'm just trying to provide a little insight as to why it was likely used.
Title: Re: [VN][English] Steins;Gate
Post by: justinefremlouw on January 26, 2012, 11:17:29 pm
I'll take a look at that, thanks for the work guys. ^^

(Ignore rest if you can't take even the slighest spoiler)
Note : http://img407.imageshack.us/img407/5996/chapter2afterkurisuread.jpg (http://img407.imageshack.us/img407/5996/chapter2afterkurisuread.jpg)
English being my second language; I'm not sure but does that work ? :

"And you're even telling me that they've deceived scientists all over the world for nearly 40 years?"

Maybe remove the all bit.

Hell, maybe even :

"And you're telling me that they've been deceiving scientists all over the world for nearly 40 years now?"

Suggestions?

Also : http://img823.imageshack.us/img823/202/rightaftertheendofthero.jpg (http://img823.imageshack.us/img823/202/rightaftertheendofthero.jpg)
The line feel messed up be it with appeals and appears.. I will take a look at the context.
(She looks at me with teary eyes / She gets up with teary eyes)? (Do not remember/know context)

Oh and I gotta say something, I can't fix any typos/grammatical errors concerning the phone e-mails and/or the BBS at the moment. The files that contain those are directly in the executable, I can reach to them and read them, but not edit them at the moment. If anyone knows how to edit the executable's files without breaking anything, please do tell me!

Meanwhile, feel free to report bugs/typos from these anyway!

For the first one, "the world over" is an idiom that means all over the world.  It does feel unnatural, but it's correct.  But if you want to revise it, I'd suggest the first correction you suggested.

As for the Kurisu one, the sentence is right.  She is appealing in spite of her embarrassment, or perhaps, because of it.
Title: Re: [VN][English] Steins;Gate
Post by: Geckoey Lurker on January 26, 2012, 11:45:35 pm
Well, for that part both of you proved me wrong and I'll accept it so then, I'm leaving as it.

Same goes for the last one then. I'm really happy I did ask instead of going by my gut feeling on the spot.  Thanks both of you! :)

Edit : Had to make a small sacrifice for one of the earlier bug :
Spoiler (hover to show)
Notice the dot between Welcome and Homeow.

The problem is that no line break code in itself is called, and that the first line is actually in a coding file. For some reason, it takes the space between Welcome and homeow as an order to return to the next line, the only way to fix that is by replacing the space by anything else but.. a space. I'm trying to see if I can't fix that, but I really can't promise anything for that one.

Edit : http://img202.imageshack.us/img202/30/93987798.png (http://img202.imageshack.us/img202/30/93987798.png)
I've done this quickly to test out, it.. actually look good, I should probably just remove the second line.  ;D (Still a true story though) I'll probably make the text a bit smaller so I can input more thanks in there, or just to be more discreet in general.
And no, this is not a sign that the final patch is coming soon yet. I've still got more images to edit, and I've yet to wait for anyone to completely test out through-out the game on search for any potential crashes and crucial bugs. I am myself doing it, but if you've been following this topic.. you can see that I can be really careless.  :-\
Title: Re: [VN][English] Steins;Gate
Post by: megs on January 27, 2012, 04:06:45 am
By any chance does the script use support ASCII coding? If so, you might be able to create that blank space using the ASCII command code equivalent of the spacebar key. http://www.nationalfinder.com/html/char-asc.htm
Title: Re: [VN][English] Steins;Gate
Post by: Geckoey Lurker on January 27, 2012, 04:09:06 am
Nice thinking, I'll try that out right away. (Should I really be the one doing the patch at this point :P?)

Negative, sir.
Title: Re: [VN][English] Steins;Gate
Post by: Blanchimont on January 27, 2012, 06:43:34 am
What about creating a variable, and assigning the first line as a string value for it?

Then call up that variable, instead of writing it directly, at that line of dialogue, would that work?
Title: Re: [VN][English] Steins;Gate
Post by: Geckoey Lurker on January 27, 2012, 06:53:33 am
That would be a good idea, but the problem is deciphering how the code work.. and what would be called a "variable" for it.

It would also depend of when the game misinterpret the code. If it does so when it directly read it ingame as is, in the end it might just change nothing. I still gotta figure out in what the engine was coded in the first place.. and I'm not sure if I can interpret the way scripts are decompiled since they could also just be a way to easily translated this into that.
Code: [Select]
(e.g. how [url][/url] get rewritten into <a href=""></a> on most BBS Forums, they both work the same way, but if you didn't know neither you couldn't use it, and that's the case here.)
If I intend to get that fixed in a way like that, I'll be in need for a hacker much more experience than I am, or I'll have to experiments a lots of codes test. So far the decompiled texts had RUBY and HTML bits in them, but also a lots of unknown things, it's mainly those CALL things that throw me off, I can somewhat read them, but it's to mostly guessing what they do in general. (I'm still a complete beginner from 7 days ago if you guys forget already, my only back-up I got is my experience with C that date of a few years ago, and HTML/CSS.)

Edit :
I am gonna be just crystal clear honest right now, I simply have no clue what to do about it.
If anyone out there want to take a look at the bit of the script that I'm talking about, here it is :
Code: [Select]
CALL d0 2
<00> STRING
<01> <voice name=\"Maids\" class=\"VID_MAYVID_FEI\" src=\"voice/MIX_0000\" mode=\"off\">"Welcome[SPACEHERE]homeow, Master♪"

I can kinda guess what it means, but as to why it converts that one precise space into a linereturn.. I don't get it. I'm wondering if a part in the compiler doesn't convert it into a </br/> or something, or maybe even the executable somewhere.
Title: Re: [VN][English] Steins;Gate
Post by: NanayaEmiya on January 27, 2012, 02:32:47 pm
Help, I need Help!
When I was installing S:G and patching it up with your 1.3 autopatch, I get this problem ;;;
Spoiler (hover to show)
I've reinstalled it many times but can't make it through.
Am I messing up something???
Title: Re: [VN][English] Steins;Gate
Post by: Geckoey Lurker on January 27, 2012, 03:42:23 pm
Try installing outside of Program Files (x86). Unless I misunderstood, it's something about the bits string not being read properly. Also make sure you installed under Japanese Locale as well.
Title: Re: [VN][English] Steins;Gate
Post by: NanayaEmiya on January 27, 2012, 04:45:20 pm
See this ...
Spoiler (hover to show)
I did what the readme of the auto-patch and fellow forumers suggest,
I already set the Locale language to Japanese (Japanese) since ages,
I did installed it outside the Program Files (x86) and now its in the Library/My Documents,
I reinstalled it 10 bloody banana times now, but to no avail, that error-pop-out was always being sent to me by the Organization/Kikan! ONORE! KUUSOU!

I truly, madly, deeply, badly want to play this VN. Does anyone know what else should I be doing so that I can play S;G in english???

Take a deep breath. and help me after you watch this so that you'll be motivated... (Koko ni samidare o...NAI!) LoL!
Spoiler (hover to show)
Title: Re: [VN][English] Steins;Gate
Post by: Geckoey Lurker on January 27, 2012, 05:02:19 pm
No need to post the same image twice. :P

Tried to read it, but two of the kanji throws me off.. What I can gather is something about The movies' colors not supporting 32bits?.. I don't think that make sense though, anyone else with more reading capacities can help?

Can you try reinstall, and then launch the patch but do all the options besides everything and movies (I should've made it so the progress go on, while asking so didn't have to open the program over and over)? Could be there is something interfering in the subtitled movies..
Title: Re: [VN][English] Steins;Gate
Post by: NanayaEmiya on January 27, 2012, 05:21:56 pm
Sorry for 2x img posting, i just though that i should show the content of the installation for reference.
But that's weird, when I go to my computer properties, it states "64-bit operating".
So I am not supported? really weird case here...

Anyways, thank you for helping me and also with your awesome TL work.
Just a suggestion that I based from the a certain previous translator of the same project: when you're translating the weapons store/armory ('bukiya') - can you translate it as 'Blade Works'. Its more awesome to hear and say than just the plain weapon store, and if there is an indefinite rental of weapons, you call it .......
Title: Re: [VN][English] Steins;Gate
Post by: Geckoey Lurker on January 27, 2012, 05:28:03 pm
It should be supported, the PC where I made the patch and everything was also Windows7 64-bit, it is a really weird case. The fact that the error box is in JP doesn't help either.

As for the translation, I am not directly responsible of the english translation, all I am doing is editing the images from JP to EN and trying to fix some bugs, typos and grammar errors along the way. Well, depends who say "Bukiya"(which doesn't show up in dictionnaries by the way), if Okabe does, it would make sense to translate it to Blade Works I guess, but.. might be just me, but that gives off a F/sn feeling to it just can't help it.  ;D

Actually, isn't Bukiya a brand of swords? (Decoration Swords)
Title: Re: [VN][English] Steins;Gate
Post by: NanayaEmiya on January 27, 2012, 05:37:42 pm
Yes, please do so if its within your jurisdiction...
Even Daru mentioned 'Koyuu Kekkai" as a reference, so adding that "Blade Works" won't hurt at all. 8)
Well, still up to you sir.

Ill tell you the results of next reinstallation. Ryt now, i need to sleep (2:37am). Again thanks for the efforts.
And i hope you ppl saw my last video post coz its fun!
Title: Re: [VN][English] Steins;Gate
Post by: Geckoey Lurker on January 27, 2012, 05:42:33 pm
It's actually more than in my jurisdiction, if I wanted I could suddenly translate the whole game in another language and troll you guys with it, noworriesIwont.. though a Pirate language is tempting out of nowhere.. nah.

I'll see what I can do about it, I'll need to find when this is said (chapter,etc) and take a look at the context. :o

And 'nite, I'm beginning to speak nosense myself I'll be going to bed as well.
Title: Re: [VN][English] Steins;Gate
Post by: NanayaEmiya on January 27, 2012, 05:47:54 pm
Arghh, alryt, my last post of the night, (hehe)
Here is where I pulled that idea, "bukiya" out. chekkiout!
More Terminologies:
Spoiler (hover to show)
I know you guys are not those people, I was just annoyed about the fact they made us (fans) waited for nothing.
But still, they left some goodies... ;D
Title: Re: [VN][English] Steins;Gate
Post by: zsax on January 28, 2012, 02:18:51 am
colors 32bits?
Obviously, the game requests 32 bit color output(in display settings). Many games requires 32bits, and Steins;Gate is no exception.
Title: Re: [VN][English] Steins;Gate
Post by: Hezio on January 28, 2012, 04:03:00 am
Lol more possible errors I found tehee  :P

Spoiler (hover to show)

Edit: My bad on the first one "welp" is internet slang which is probably what she said so disregard that one  :P
Edit: Np  :D Geckoey
Title: Re: [VN][English] Steins;Gate
Post by: Geckoey Lurker on January 28, 2012, 07:41:46 am
@zsax

What I'm surprised at is not that game is asking this, it's the fact that the game shouldn't be having any problem at all running this, especially if the PC running it is above Windows XP +,  then again it is possible to put PC back to 16 Bits if need be, but.. you know what, I can't speak at all about this anymore, my PC seems to be a fuggin' luckyshot because I never had any huge problem with it.. and when there was it was me being seriously delusional or stupid. I will begin actually studying how all those things work before saying anything.

@Hezio Thanks. ^^
Title: Re: [VN][English] Steins;Gate
Post by: Blanchimont on January 28, 2012, 08:15:04 am
@Hezio Not knowing the full context, here's some comments... (Stilll haven't had time to make a full play-through, with work and all in the way...)

Image;
1. "Welp, go for it,.."
-Depends on context, and the personality of the character saying. 'Welp'  would most likely be used by a senpai/genki lady towards someone younger/inexperienced/innocent/subordinate. Belongs in the same category as 'Boya', 'Atta boy' etc, terms especially fans of older anime should be familiar with.
2. "You not going home?"
-Depends on her speech patters, does she use slang much?
3. "What are you pacing for?"
-Could very well be legitimate, again context  > pacing nervously = walk/stride around nervously. Is he nervous/walking around?
4. "I guess I have no choice but to say tell it like it is."
- If he´s about to tell someone(s) something, then it's not likely needed. Drop either 'say or 'tell'
- If he's about to talk to someone who's about to tell someone(s) something, then the sentence is probably correct.
5. Yes, that extra 'call' can be omitted.
6. You're correct, it's missing a 'not'. Also, drop the comma before it (..ability, so.. => ability so...)
8. Yes, messed up . Original line and context?
9. Yes, change 'I've' to 'I'm'
11. It's an amalgam for 'Phone' and 'Microwave', notice both are capitalized so it's the name of the device. If the translation feels right you can loose the '(temp)', otherwise any suggestions?
12. Yes, the 'don't' can be dropped.
13. 'faces' => 'face'
14. Yes, drop the extra 'of'
15.
- 'screan' => 'screen'.
- 'number encoded´should be either 'number-encoded' or 'the number of the encoded' depending on context.
- shouldn't it be 'setting' => 'input' ?
16. 'ayuri' => 'Mayuri' unless the original wants to imply that ingame texts can be typed wrong by the characters...
17 'rode' => 'road'
18 'on' => 'one'
19 'you' => 'he'
20 'an' => 'a'
21 'I"m' => 'I'm'
22 'to' => 'into'
23 'don't' => 'aren't' unless he tends to speak grammatically incorrect/use slang terms...
24 'aboandon' =< 'abandon'
- The term looks somewhat strange. If she's responding to something someone said, perhaps '! => '?!
Title: Re: [VN][English] Steins;Gate
Post by: megs on January 28, 2012, 08:48:59 am
@@Hezio's latest catches

http://img163.imageshack.us/img163/797/chapter383afterchanging.jpg
not sure what's happening in this scene, could be correct as is.

http://img833.imageshack.us/img833/4581/chapter485beginning.jpg
I'd suggest changing that whole underlined part to simply "Daru and I"

http://img710.imageshack.us/img710/797/chapter383afterchanging.jpg
drop "say", leave "tell". it's another idiom.

http://img26.imageshack.us/img26/9059/chapter487beginning.jpg
both are correct. she's likely referring to the nuggets touching his lips and not actually in his mouth. kinda tricky to explain...

nicely done, btw
you certainly caught a number of ones I would have likely overlooked.
Title: Re: [VN][English] Steins;Gate
Post by: NanayaEmiya on January 28, 2012, 11:28:48 am
Sorry for the 3rd pic, but I was finding a solution why I cannot play the game and i saw a pic with the same problem as i have...
Spoiler (hover to show)
@Geckoey Lurker
I've tried to do all four options of the auto-patch (each with reinstall every time), but all has same results for me, that ERROR pop-up comes out again and again.

Guys, have you experience this problem in the past? Can you tell me what should I do to make this awesome game RUN in my computer with specs: Windows 7, 64bit, 2gb ram...
Title: Re: [VN][English] Steins;Gate
Post by: HurpDurp on January 28, 2012, 01:40:01 pm
As no one pointed it out yet, I will: "Afraid of anything" is part of the "Pretty Cool Guy" meme. Considering most of the cast are *channers, I think it can be safely assumed both times Okarin was referring to the meme.

@NanayaEmiya: Does your video card support Direct3D? If it doesn't you can't run this game. You'll also need to have the most up-to-date DirectX End-User Runtimes installed as well.
Title: Re: [VN][English] Steins;Gate
Post by: megs on January 28, 2012, 01:45:17 pm
caught two more typos and have script adjustment fix too.

typos:
http://img259.imageshack.us/img259/9325/type8.jpg
http://img717.imageshack.us/img717/6003/typo9.jpg

3 line script adjustment:
http://img853.imageshack.us/img853/1541/meme1o.jpg
that very unnaturally referenced internet meme was just stupid. I think my suggestion cleans the whole mess up nicely.
Title: Re: [VN][English] Steins;Gate
Post by: HurpDurp on January 28, 2012, 02:23:41 pm
I don't know the context, but OC can also mean "original content" or "original character". Which is also something from *chans. ("OC DO NOT STEAL" is "Original Character DO NOT STEAL").

As for your suggestion, how it is unnatural? They're all from @chan (a fictional message board based off 2chan - which 4chan is based off of), so randomly using Internet memes isn't something that should be unexpected (as I mentioned previously). Also, changing the fact that she's an @channer would destroy other references to it (there are a lot of mentions of @chan too). The anime had a running gag that she makes references to @chan all the time and then denies that she visits the website at all, but eventually says her nickname/tripcode when Okabe mentions his. I'm not sure if it's the same way in the novel (as I haven't gotten that far, I just started), but I assume it is.

In case you don't know, Okabe first "meets" John Titor on @chan.

As far as I can tell, this title was actually aimed at users from 2chan in Japan. Niiiiiiiiiiiiiiiiiiche.

This is just my 2-cents on it however and I could very well be wrong.
Title: Re: [VN][English] Steins;Gate
Post by: NanayaEmiya on January 28, 2012, 04:45:45 pm
Hey Guys, I'm here again! Just dropping by to say that I DID it! With countless trials-and-errors, experimenting, and ultimately, reinstalling Windows 7. Steins:Gate is working on my Macbook Pro now! Who~hooo!!!
http://i42.tinypic.com/wtiref.png
Though, I still have this trivial concern... Take a look at this:
Spoiler (hover to show)
If you have noticed, the supposed dark areas were looked like pixelated/blanching, as if its a byproduct of a low quality rendering.
I installed windows 7 codecs (latest) and CCCP and still the video showed the same pixeling/blanching.
Is this normal? Were the videos low quality in the first place? or whatever i missed? Can anybody help me again?

btw, thx to HurpDurp & Geckoey Lurker, u guys are lifesavers!
Title: Re: [VN][English] Steins;Gate
Post by: Gelus on January 28, 2012, 05:03:03 pm

3 line script adjustment:
http://img853.imageshack.us/img853/1541/meme1o.jpg
that very unnaturally referenced internet meme was just stupid. I think my suggestion cleans the whole mess up nicely.

Your suggestion doesnt really clean up anything because it looks fine the way it is
Title: Re: [VN][English] Steins;Gate
Post by: Geckoey Lurker on January 28, 2012, 05:27:18 pm
@NanayaEmiya, Happy to know you got it to work.. and you went as far as reinstalling Windows 7 for it.. ? I gotta give props to your determination to play it. =')

For the videos, it is normal. The original videos have the same quality if I remember right.

@Blanchimont, megs, HurpDurp and Gelus.
Thanks for the help guys, my english knowledge is far from top notch myself especially for idioms & grammar.

As for the @chan thing, I think it would be better to leave it as it is.. changing or removing it would kinda be removing a part of Kurisu, and it's more than befitting in my opinion.

Still trying to find a way for that linebreaking bug though, no success so far. Also, I'm gonna be a bit busier for a few days, gotta deal with a few things irl. Will be working on the patch when I have the free time.
Title: Re: [VN][English] Steins;Gate
Post by: NanayaEmiya on January 28, 2012, 05:48:10 pm
@Geckoey Lurker, PC OS are disposable when the are being run by a virtual machine, so reinstalling a Windows 7 inside a Mac is quicker than traditional ones.  :D
So, ergh, the vids are like that in the first place eh? Fine by me!
Now that this baby is working like a charm after all!

Anyways, I'll start playing it when i get hold of my precious free time!
I'll also try to give you the typos/bugs prntscrn shots when i run into them.
Also, just a curious kwestion here: when will you release the 1.4 patch?
Title: Re: [VN][English] Steins;Gate
Post by: Geckoey Lurker on January 28, 2012, 05:55:05 pm
So far, there is no exact need for a 1_4. If everything continue to progress as smoothly, the next release might even be the final one.
I can't really give an ETA either, if anything, you'll just randomly visit the forum and you'll see a link to it. Sooner or later, I cannot say.

But you never know, if someone encounter any crucial bug/crash I'll have to look into it. For now, I don't intend to release a 1_4 just for typos and grammatical fixes.. unless people really want me to.

As for progress, almost everything is done, all there is left is still editing some images, typos/grammars, figure out a way to counter the earlier linebreaking bug and finally, find out why the Tips Pop-up won't show up in English even after translation. (I didn't get replies on the last one though, so it might be just me being delusional still)
Title: Re: [VN][English] Steins;Gate
Post by: HurpDurp on January 28, 2012, 06:04:51 pm
Steins:Gate is working on my Macbook Pro now!
Is this normal? Were the videos low quality in the first place? or whatever i missed? Can anybody help me again?
Oh. You should've mentioned you are using a virtual machine. Virtual machines can only use the emulated crap-tier GPU it creates when it first installs the VM (it cannot access your installed GPU, regardless of how powerful it is), as such video games of any kind cannot be played in them.

The only solution is to not use a VM. In other words, you need to go buy a Windows computer with a decent video card.

You're lucky the game even starts at all, to be honest. Because it shouldn't be able to! Don't be surprised if you wake up and it stops working or you try a different game (like ChäoS;HEAd) and it doesn't start!

Oh, and, I'm having the tips pop up in Japanese as well, Geckoey Lurker (except for the word that triggers the tip to show in the first place).
Title: Re: [VN][English] Steins;Gate
Post by: NanayaEmiya on January 28, 2012, 06:07:43 pm
@Geckoey Lurker, Wow, even though steins gate is already translated, its not yet at the same time...
have you tried how the Steins;Gate iOS english patch works? coz on theirs, when you unlock a tip, some of them are in english, some are not when they pop out. If we could just take a peek how they did it. Oh well, got to endure the wait and extend my patience to the extreme.

Looking forward to your finnesse work!
Title: Re: [VN][English] Steins;Gate
Post by: Geckoey Lurker on January 28, 2012, 06:15:17 pm
@HurpDurp
Alright, thanks for denying my delusion, good to know, and that is right, only the word triggering it is translated as well.

For the curious ones that wanna know what it says :
Spoiler (hover to show)
Nothing extravagant really.

@NanayaEmiya
Yeah, I don't intend on delivering out an halfassed patch so I might as well try to make it better.. though the community is doing most of the work at the moment. :P
And yes, I am looking into the iOS Version as well. So far, not much help though, but hey you never know.

I wouldn't want anyone to have high expectations though, this is still the very first VN project I touch.. only had to happens that 99% of it was translated in an amazing way and that most tools were left behind. In fact, if anyone wanted they could begin to work on making the exact same patch right away.
Title: Re: [VN][English] Steins;Gate
Post by: NanayaEmiya on January 28, 2012, 06:39:47 pm
@HurpDurp, so its bad for mac(book pro) that uses VM(Fusion) to play VN(Steins;Gate) huh? can you tell me an alternative (other than buying a pc) with my current computer, mac? How about using bootcamp? Whatdoyathink? or is it totally a No-no for mac in this case?
Title: Re: [VN][English] Steins;Gate
Post by: HurpDurp on January 28, 2012, 07:02:30 pm
Bootcamp should work. Unless somehow your GPU (or another component of your Mac) is completely incompatible with Windows.

Found a typo: http://i44.tinypic.com/e86clu.jpg

Happens right at the very beginning after Mayuri and Okarin enter the building to start walking up the stairs to go to the conference.
Title: Re: [VN][English] Steins;Gate
Post by: megs on January 28, 2012, 08:53:17 pm
As for your suggestion, how it is unnatural? They're all from @chan (a fictional message board based off 2chan - which 4chan is based off of), so randomly using Internet memes isn't something that should be unexpected (as I mentioned previously). Also, changing the fact that she's an @channer would destroy other references to it (there are a lot of mentions of @chan too). The anime had a running gag that she makes references to @chan all the time and then denies that she visits the website at all, but eventually says her nickname/tripcode when Okabe mentions his. I'm not sure if it's the same way in the novel (as I haven't gotten that far, I just started), but I assume it is.

In case you don't know, Okabe first "meets" John Titor on @chan.

As far as I can tell, this title was actually aimed at users from 2chan in Japan. Niiiiiiiiiiiiiiiiiiche.

This is just my 2-cents on it however and I could very well be wrong.

LOL I know that @chan is a reference to futaba. And I very much doubt a 4chan Team Fortress meme has anything to do with 2ch. It's been long established that Japanese & 'violent' FPS titles don't mix. So with no logical reference, the meme would not likely exist.

Anyway, it's not the meme itself which makes it incredibly stupid. It's that she says the full name of a file, with it's extension. It's very forced. Yeah, OK, an someone with actual experience behind a computer is going to screw that up. Nope.avi

That said, I've watched all 24eps of the tv series and I get she's an @channer. But a broken joke is still a broken joke.

Also I can prove the meme did not even exist at the time Steins;Gate was released. Meaning there's no way in hell the game ever referenced it.
http://en.wikipedia.org/wiki/Steins;Gate - release date - Xbox 360 - JP October 15, 2009
http://knowyourmeme.com/memes/nopeavi - “Nope.avi” was originally created and uploaded by YouTuber Jimbomcb[1] on January 11th, 2010
Title: Re: [VN][English] Steins;Gate
Post by: Geckoey Lurker on January 28, 2012, 09:08:10 pm
Well, thanks for the research, megs.
That said, I don't find the suggestion you gave for it that fitting.. then again, I am not really a @channer myself so maybe that have something to do with it?

You guys obviously have much more experience than I do in this, all I can do is ask for help on that point.. which is the only thing I've been doing for days now.

On a side note, here is what Kurisu is saying at that moment in JP :
Code: [Select]
「だが断る」//But I refuse.
Well, I guess it is fitting after all.

/ I can understand translating it properly to "But I refuse.", but that remove its @chan's charm thing and as for "I reuse" is it another idiom or a @chan word I am unaware of? And I don't see how it is linked to being an American thing though it is simply Okabe guessing.
Title: Re: [VN][English] Steins;Gate
Post by: megs on January 28, 2012, 10:00:46 pm
I was only able to tell what she said from her audibly spoken line, as I cannot read Japanese. Which is why I listed what was said and came up with a suggestion that would localize what she said without it sounding retarded. There's just not a lot that can be done with it, in it's original form. And that's obviously why they jammed that TF meme in there.

The funny thing is that it's highly unlikely she could really be a 2channer because she's lived in America for 7 years and 2ch does not allow proxy/foreign IP ranges to post. It's locked in a read only state. So prior to her return to Japan, the only experience she could have with 2ch would be through lurking. I guess the guys at Nitro+ were ignorant of this. I however am not. It really sucks when the only people who could answer your question cannot hear you because the best site to ask effectively muted your voice. :'(

EDIT: Also I picked the American part as a suitable replacement because Okabe & some around her do forget she is still a Japanese nationalist [I assume]. Thou she has lived abroad for an extended period. Coming up with something that saves Okabe's @chan reference, while reeking of chanspeak and it not sounding stupid is beyond my abilities.

Refuse and reuse sound similar. So as it's read, it's meant to sound like she had a slip of the tongue. And Okabe in turn thinks it could be because she's not used Japanese for so long. Or at least that was what I was aiming for with the third line. But I think coming up with that around 2am was too much for me. Someone else could probably come up with something to save the last line using my idea.
Title: Re: [VN][English] Steins;Gate
Post by: Geckoey Lurker on January 28, 2012, 11:54:42 pm
Finally found out why the line was breaking, more than one space in the line do it. I do not know why they coded it that way, but it's most likely a bug ence there isn't really spaces in Japanese in the first place.

Will either have to dispose of a word like "homeow" or link hemeow and master together.
(Welcome, master♪ (http://img14.imageshack.us/img14/7154/we2c.png)) / (Welcome homeow~Master♪ (http://img830.imageshack.us/img830/8334/we1z.png))

I can't really do anything about how the code in itself is interpreted sadly.  :-\

As for the @chan thingie, I'm pretty sure one of us will be able to come up with something eventually. Any idea of something that would sounds like "But I refuse" / "Nope.avi" that come from 2chan? Or was just heavily used around that time? Expert's Advice Required! In the worst case, it can be kept as it is, but after reading the facts it would feel wrong for me to do so.
Title: Re: [VN][English] Steins;Gate
Post by: justinefremlouw on January 29, 2012, 12:20:00 am
It's have to be the second one then, the first one doesn't clarify the home part ("welcome, master?" welcome where? to the world of dreams? XD)
Title: Re: [VN][English] Steins;Gate
Post by: Geckoey Lurker on January 29, 2012, 12:23:40 am
From a technical point of view, the context actually says it all since this line come out exactly when you enter the cafe. ;)

But I do agree I prefer the second one as well.

Edit : Another compromise for now. (http://img685.imageshack.us/img685/9823/capturespm.png) This one is quite minor in my opinion though, and I'm sure even without the "potatoes" part everyone will get it. Again.. low chances of fixing due to how the code work. =/ (Line breakings are only possible directly in the scripts, not the dialogues texts)  I could always use ruby code to add potatoes above of chips, but let's avoid this.  :P

Well, if anyone have suggestions to make it even clearer in as less words as possible, go ahead.
Title: Re: [VN][English] Steins;Gate
Post by: justinefremlouw on January 29, 2012, 01:08:37 am
tbh, while annoying, just replacing the supposed spaces with symbols like underscore will work me thinks.  It'll be weird as you read, but at least it won't compromise the context while still having that readability afforded by spaces
Title: Re: [VN][English] Steins;Gate
Post by: Geckoey Lurker on January 29, 2012, 01:11:27 am
The Original TL'd text is "Welcome homeow, Master♪", only change is the comma( , ) and the space after it becoming a tilde(~) which is already much, much better in my opinion.
Title: Re: [VN][English] Steins;Gate
Post by: NanayaEmiya on January 29, 2012, 02:51:48 am
Hey guys, I have a suggestion here... Instead of using "But I refuse" (a very cliche phrase) or "Nope.avi" (seriously?), why not use this as an example:
Spoiler (hover to show)
So there you go, if you want a reference why use this one, it is all shown in the video.
Title: Re: [VN][English] Steins;Gate
Post by: megs on January 29, 2012, 05:09:33 am
@NanayaEmiya Thank you. That explains a lot about this internet meme reference.

Perhaps the best way to handle this one is to write this one in romanji and above the translation of what she really said. Then have Okabe question her for using the word "daga" as a rebuttal and leave the @channer line alone.
Title: Re: [VN][English] Steins;Gate
Post by: HurpDurp on January 29, 2012, 05:11:23 am
The funny thing is that it's highly unlikely she could really be a 2channer because she's lived in America for 7 years and 2ch does not allow proxy/foreign IP ranges to post. It's locked in a read only state. So prior to her return to Japan, the only experience she could have with 2ch would be through lurking. I guess the guys at Nitro+ were ignorant of this. I however am not. It really sucks when the only people who could answer your question cannot hear you because the best site to ask effectively muted your voice. :'(

Keep in mind @chan is fictitious, so it's possible that US is not blocked out of it.

Also I can prove the meme did not even exist at the time Steins;Gate was released. Meaning there's no way in hell the game ever referenced it.

Well, I didn't mean it like that. I meant that she's probably saying some Japanese meme and the translator translated it to "Nope.avi" since every *channer (who I still believe this whole series demographic is) would understand it better over some obscure Japanese meme. You know, localization and all that crap?
Title: Re: [VN][English] Steins;Gate
Post by: NanayaEmiya on January 29, 2012, 06:55:39 am
Hey guys, i have a question here: I use this patch to patch up S;G (this is from Blachimont's post "Torrent for v1.3;
http://www.nyaa.eu/?page=torrentinfo&tid=279529")
So when i played the game for a brief while, I noticed that the following are not translated...
Spoiler (hover to show)
Did I messed up on patching this? or is it that the titles of tips and achievement content are not yet translated at this point?
I went to find my answers from the previous posts (pages 4-8). Wew, tough luck.

And if possible, can someone post the latest patches/addons bcoz there's a lot of versions there and people might not know which one is the latest.
I know the limits of how demanding i could. But yeah, life is busy irl. But if someone could care, much appreciated.

Thank you.
Title: Re: [VN][English] Steins;Gate
Post by: Geckoey Lurker on January 29, 2012, 07:25:39 am
@NanayaEmiya, megs
Daga would actually be "but", "nevertheless", "nonetheless", etc.

So I guess I could replace the "but" by "Daga" and do was you said then.
Hmm. Yeah, that would work and still make sense. Thanks you two.

@HurpDurp

The problem is that this isn't exactly a localization, though it would be the best to keep it understood by most people.. but still wouldn't want it to look stupid. I think the above suggestion is fitting quite well at the moment.

/ Small reflection, there is actually lots of instances of Okabe, Daru, and Kurisu using "Daga", not just this one. Maybe it'd be better simply not think any further though, but.. bleh, I guess most people will understand it and notice it through the voices.

@NanayaEmiya

Next time, read the readme of the auto-patch, it should've been included in there. :P or did I forget..?

Also, the latest version is currently on vn.shourai and on the original post here.
Title: Re: [VN][English] Steins;Gate
Post by: Blanchimont on January 29, 2012, 10:50:09 am
Just played through prologue (1.3)

-- http://i231.photobucket.com/albums/ee37/TJJokela/ch1_1.jpg
Having 'left' doesn't make sense, perhaps if it and 'had' were reversed. However wouldn't this be better;
'She even had that same look of displeasure as in the photo'
...or if he's referring to the photo instead of her, just drop 'left' and it'll be correct.

-- http://i231.photobucket.com/albums/ee37/TJJokela/ch1_2.jpg
'anser' => 'answer'  Might have been mentioned already...

-- http://i231.photobucket.com/albums/ee37/TJJokela/ch1_3.jpg
Titles jumbled up. Spaces problem again?
Tips 171, 158, 048 same

-- http://i231.photobucket.com/albums/ee37/TJJokela/ch1_4.jpg
'fron' => 'from'

-- http://i231.photobucket.com/albums/ee37/TJJokela/ch1_5.jpg
'it' => 'I'

-- http://i231.photobucket.com/albums/ee37/TJJokela/ch1_6.jpg
drop extra 'what's'

-- http://i231.photobucket.com/albums/ee37/TJJokela/ch1_7.jpg
'an' => 'a' ('..when an radar..' => '..when a radar..')
The choice of "a" or "an" is determined rather by phonetic rules than by spelling convention, so even though  it would have become 'an engineer' without the descriptive words (radar transmission), it's only 'a' in front of 'radar'...

-- http://i231.photobucket.com/albums/ee37/TJJokela/ch1_8.jpg
'We've share an inseperable bond' => 'We share an inseparable bond..'

Actually, commenting on my earlier post, it should be left as 'Microwave Ophone (Temp)', as it´s explained in the context now that I've played up to it...

-- http://i231.photobucket.com/albums/ee37/TJJokela/ch1_9.jpg
drop 'a'; 'with a something´=> 'with something'

-- http://i231.photobucket.com/albums/ee37/TJJokela/ch1_10.jpg
drop first 'is'; 'This is weird' => 'This weird'

-- http://i231.photobucket.com/albums/ee37/TJJokela/ch1_11.jpg
drop 'for'

-- http://i231.photobucket.com/albums/ee37/TJJokela/ch1_12.jpg
'here' => 'her'

-- http://i231.photobucket.com/albums/ee37/TJJokela/ch1_13.jpg
drop one 'about'

-- http://i231.photobucket.com/albums/ee37/TJJokela/ch1_14.jpg
drop 'I'

-- http://i231.photobucket.com/albums/ee37/TJJokela/ch1_15.jpg
drop 'by'

-- http://i231.photobucket.com/albums/ee37/TJJokela/ch1_16.jpg
'reaction's' => 'reaction is'

-- http://i231.photobucket.com/albums/ee37/TJJokela/ch1_17.jpg
drop 'was'
Title: Re: [VN][English] Steins;Gate
Post by: Fadeout on January 30, 2012, 04:21:37 am
Can't we have a new patch? A load of errors were reported and the risk is that always the same things are noticed.
Title: Re: [VN][English] Steins;Gate
Post by: megs on January 30, 2012, 05:33:05 am
finished chapter 3, now playing through on chapter 4. here's the latest batch of errors caught. not sure if any of them have already been caught, as the spoiler tag makes sorting through multiple links a real PITA.

http://img195.imageshack.us/img195/9973/glitch1.jpg
http://img813.imageshack.us/img813/4559/nospace.jpg
http://img850.imageshack.us/img850/2548/rewrite1.jpg
http://img864.imageshack.us/img864/3900/typo10.jpg
http://img546.imageshack.us/img546/4074/typo11.jpg
http://img16.imageshack.us/img16/5836/typo12.jpg
http://img205.imageshack.us/img205/4563/typo13.jpg
http://img39.imageshack.us/img39/2788/typo14.jpg
http://img717.imageshack.us/img717/2710/typo15.jpg
http://img46.imageshack.us/img46/7282/typo16.jpg
http://img16.imageshack.us/img16/9681/typo17.jpg
http://img703.imageshack.us/img703/1574/typo18.jpg
Title: Re: [VN][English] Steins;Gate
Post by: Blanchimont on January 30, 2012, 05:43:31 am
Can't we have a new patch? A load of errors were reported and the risk is that always the same things are noticed.
It's better to keep the number of revisions within reasonable limits... Beta-checking takes time. And this game contains a LOT of text. And we haven't reproduced any game-breaking bugs in the code yet with v1.3 (provided the instructions are followed)

If you want to hurry it up, start digging through these for any errors; (v1.3 text/dialog files Ch. 1-11 + Prologue (all))
Spoiler (hover to show)

Do mind that just checking through these isn't enough; to ensure context, and find any screen-breaking bugs, all instances must be played through...
Edit; And check if something has already been reported
Title: Re: [VN][English] Steins;Gate
Post by: megs on January 30, 2012, 08:34:52 am
I just whipped up a translation by replacement page for the legal disclaimer, it's not the greatest, but you're welcome to use it.

http://img15.imageshack.us/img15/5148/legalcrapreplacement.png
Title: Re: [VN][English] Steins;Gate
Post by: RaccoonGoon on January 30, 2012, 06:31:18 pm
Just registered to let you know that there seems to be a bug somewhere in the achievements translation.

Playing with Patch v1_3 and saves cleared on Windows 7 x64, I consistently get a freeze when getting the achievement for entering the wrong number ten times on the phone microwave. After I enter the tenth wrong number, dialog progression freezes instead of giving me the new achievement popup. Although I can right-click and open the save, load, options, and other screens, when I attempt to open the Achievements screen, I get a runtime error (in Japanese) and then the game crashes completely. My best guess would be that this is caused by an error or a unique character in that particular part of the achievements translation, considering that I didn't get that error when playing through with the old unofficial patch from back in September that had completely untranslated achievements.

Nonetheless, thanks for your efforts so far and keep up the good work.
Title: Re: [VN][English] Steins;Gate
Post by: Blanchimont on January 30, 2012, 11:46:38 pm
@RaccoonGoon I just played through that point yesterday while looking for things, and it worked as it should, no runtime errors... Can you give a screenshot of it? Install location? (Program Files?)

Did you use 7-Zip to unpack the archive(s)?

Check whether the patch files (v1.3) were valid
(crcs for some of the files);
- cosplay-patch 3DABA5D4
-- unpacked; nss.npa: 4DEACFC4, STEINSGATE-patched.exe: 48F36CCF

- Patch  6D28405E
-- unpacked; cgex.npa: 397A3CBD, nssex.npa: 3E0600AD

I'd guess if a parameter that wasn't accidentally set before use in code could cause random errors, but then again one would expect a lot more error reports in such a case...

...

This is a request to those who've played a bit; Can you check the crc of the STEINSGATE-patched.exe?
It should be ^48F36CCF..
... but earlier when testing various .exes to get past the crash when Tips is opened (solved already in v1.0), somehow the sizes of the .exes I used got changed a few times. Perhaps I simply messed up copy-pasting, backed up wrong exe, or similar... Still, ever since then I've put the parameter 'Read-Only' on it, just to be safe. If it's unchanged, the crc should be the above one. I HOPE this was just me messing up something, otherwise...
Title: Re: [VN][English] Steins;Gate
Post by: megs on January 31, 2012, 01:54:24 am
Although I can right-click and open the save, load, options, and other screens, when I attempt to open the Achievements screen, I get a runtime error (in Japanese) and then the game crashes completely.

Did you have your locale set to Japanese before running the v1.3 auto-patch? If not, the fault lies on your end. A number of the files are written in kanji, so if the system locale is not set to Japanese they cannot be correctly overwritten. Then you end up with a game that will crash while trying to access those graphics.
Title: Re: [VN][English] Steins;Gate
Post by: Blanchimont on January 31, 2012, 03:09:47 am
Perhaps use underscores for Tips titles that have more than 2 words? Then it wouldn't get jumbled up...
Title: Re: [VN][English] Steins;Gate
Post by: RaccoonGoon on January 31, 2012, 04:38:51 am
@RaccoonGoon I just played through that point yesterday while looking for things, and it worked as it should, no runtime errors... Can you give a screenshot of it? Install location? (Program Files?)

Did you use 7-Zip to unpack the archive(s)?

Check whether the patch files (v1.3) were valid
(crcs for some of the files);
- cosplay-patch 3DABA5D4
-- unpacked; nss.npa: 4DEACFC4, STEINSGATE-patched.exe: 48F36CCF

- Patch  6D28405E
-- unpacked; cgex.npa: 397A3CBD, nssex.npa: 3E0600AD

I'd guess if a parameter that wasn't accidentally set before use in code could cause random errors, but then again one would expect a lot more error reports in such a case...

Well, I just checked all the CRCs on the patch stuff, and they matched the ones in your post. Then I tried to replicate the bug, and it worked fine, as you had said. I'm not sure what the difference is now, but the last time I got the error was after I had reinstalled Steins;Gate completely. However, my computer has been rebooted since then, so I'd guess my issue was simply a symptom of not rebooting after reinstalling the game.

Either way, sorry about leading you on a small wild goose chase, and keep up the good work.
Title: Re: [VN][English] Steins;Gate
Post by: Geckoey Lurker on January 31, 2012, 06:06:03 pm
Happy to know it's working now, also, someone e-mailed me that game seems to be working fine with AppLocale, installing and patching included, so feel free to try to do it this way.

And sorry for not answering, been busy.

Anyhow, thanks for the typos & fixes reports. By the way, to anyone that complete the game and don't crash ever at all, please do report it so I know if it is working as it should. Also, do tell which route you have done. The test I had ran was from very beginning until' the true ending and it had worked fine, but I do not know for other routes.
Title: Re: [VN][English] Steins;Gate
Post by: NanayaEmiya on January 31, 2012, 06:30:32 pm
Kore de, yaba ku nai?
Ah, mazui na.


http://i42.tinypic.com/221gk9.jpg
-missed translation? or is it that infamous ruby text???

Ahhh wakaran jokyo!
Title: Re: [VN][English] Steins;Gate
Post by: Geckoey Lurker on January 31, 2012, 06:31:46 pm
This is a failed comment. That part is supposed to be ignored by the game. ;D (Missing / )

@Fadeout. Your post got covered by the bigger posts, I almost missed it. There wasn't any errors reported actually, or nothing that literally broke the game or made it crash so far. The only thing you'll get from a new patch is fixed typos.. All I will do for this would upload a fix that can be used to overwrite the previous files, and I'm slowly down with patch uploading since they're around 200~ MBs each and I have only 600 MB of bandwidth left now.. and I'm honestly not ready to pay big money just for going over of a few mbs for something minor, selfish I guess, but I gotta live as well.
Title: Re: [VN][English] Steins;Gate
Post by: Mana on January 31, 2012, 06:53:39 pm
Gecko's being reasonable? Burn him!
Title: Re: [VN][English] Steins;Gate
Post by: Geckoey Lurker on January 31, 2012, 06:59:27 pm
YEES! BURN GECKO! BURN GE- Oh wait, that's me. D<!

Notes :
http://img546.imageshack.us/img546/4074/typo11.jpg (http://img546.imageshack.us/img546/4074/typo11.jpg)
I can't do anything about that, if you pay attention the problem is due to the text box's size and not a linebreak, either rewrite the first line to fit or find a way to recode the box's size at that precise moment.

@megs Also missed your post as well, same reason as above's.

Err, well, I still gotta keep that disclaimer there either ways even if that translation is illegal anyway.  :P
And Blick wasn't the only TL on Steins;Gate, in fact, he wasn't even the lead TL if I remember right.

I plan on having a clean TL Thanks instead of a flashy one as well. Thanks anyway. ^^ Ding (http://img202.imageshack.us/img202/30/93987798.png) (This is subject to change obviously.. infact yours just gave me some nice ideas, I could probably just disregard the disclaimer.)
Title: Re: [VN][English] Steins;Gate
Post by: HurpDurp on January 31, 2012, 07:06:27 pm
Thought I'd post this in case you care: I found about 47 typos or sentences that need to be rewritten to sound more coherent. I don't have the time to upload all 47 right now, but expect them at some point in time tomorrow  :P
Title: Re: [VN][English] Steins;Gate
Post by: Geckoey Lurker on January 31, 2012, 07:08:22 pm
I do care actually. I most likely won't be available most of the day tomorrow though so feel free to do so whenever you want.

Thanks once again. ^^ .. if I were the only one doing the typos hunt, I probably would miss more than half of them.
Title: Re: [VN][English] Steins;Gate
Post by: Blanchimont on February 01, 2012, 01:39:11 am
Actually, I did run some of the files through LibreOffice's spell/grammar tools. Which came out... ...pretty empty for the relevant lines.
So I assume SGVNTP used similar tools too. Unfortunately things like bad sentences/mistaken words/grammar errors often slip by those. Of which there are an awfully lot left here...

Edit;
http://i231.photobucket.com/albums/ee37/TJJokela/ch1_18.jpg
http://i231.photobucket.com/albums/ee37/TJJokela/ch1_20.jpg (I meant comma, not punctuation..)
http://i231.photobucket.com/albums/ee37/TJJokela/ch1_21.jpg
http://i231.photobucket.com/albums/ee37/TJJokela/ch1_22.jpg (same...)
http://i231.photobucket.com/albums/ee37/TJJokela/ch1_23.jpg

Edit. Proofreader made errata...
Title: Re: [VN][English] Steins;Gate
Post by: NanayaEmiya on February 01, 2012, 12:07:35 pm
first of all, sorry for the bits-by-bits posting of typos and stuff...
ill try to batch them on my next post. so for now, i want you to look at these:::

http://i44.tinypic.com/rc4mxu.jpg
=Hououink -> Hououin

http://i44.tinypic.com/350o29h.jpg
=[2] page missing

i'll leave the typos in the mssg box to other checkers (coz im a fast paced reader that i either miss them, i dont notice them, or does not bothered by them; sorry that im not much of a help orz).
Title: Re: [VN][English] Steins;Gate
Post by: Blanchimont on February 01, 2012, 12:31:08 pm
http://i44.tinypic.com/350o29h.jpg
=[2] page missing
There doesn't seem to be a way to have multiple pages for Tips. Earlier same thing happens with 'Theory of Relativity' (Tips 086)...
Title: Re: [VN][English] Steins;Gate
Post by: medicometalero on February 01, 2012, 12:58:06 pm
Any idea of where I can get the cosplay patch??
I have this torrent, but I don´t want the entire english translation patch, just the cosplay add-on...
http://isohunt.com/torrent_details/208333653/?tab=summary
Thanks!
Title: Re: [VN][English] Steins;Gate
Post by: megs on February 01, 2012, 02:12:24 pm
here's 3 more typos

http://img21.imageshack.us/img21/4764/typo19.jpg
http://img259.imageshack.us/img259/7760/typo20.jpg
http://img849.imageshack.us/img849/8654/typo21.jpg
Title: Re: [VN][English] Steins;Gate
Post by: Geckoey Lurker on February 01, 2012, 02:28:58 pm
@medicometalero
The torrent you linked to doesn't contain the english patch actually, only the game's update to 1.10.
The cosplay addon actually weight 365 MBs just by itself.

@皆
Impossible to make "pages" for the tips sadly, unless I tinker literally in changing the game's code.. which I don't have, and even if I did I couldn't promise anything since doing so seriously increase the chances of breaking the game.
Thanks for the reports again.
Title: Re: [VN][English] Steins;Gate
Post by: Yeloazndevil on February 01, 2012, 03:59:04 pm
only place I know where to get the cosplay addon is from nyaatorrents
http://www.nyaa.eu/?page=torrentinfo&tid=279529

also, Geckoey Lurker keep up the good work
Title: Re: [VN][English] Steins;Gate
Post by: megs on February 01, 2012, 09:06:28 pm
COSPLAY ADDON:
http://pikachuexe.dyndns.org/Game/Steins;Gate/SGCOS.rar

Quote
How to activate the cosplay addon:
To activate the cosplay patch you need to enter "2106" the second time you enter 120# into the "phone microwave" (this is when Christina~ is present). After the electrical discharge scene, the cosplay patch will be activated. You will then you get an option at the bottom left corner in the config panel to turn it on and off.

Personally I could not get the cosplay addon to activate. It never gives me the prompt to manually enter 120# after the very first experiment. So I don't know if I installed it incorrectly or if the auto-patch is overriding something.

EDIT: It appears I installed the Cosplay Addon incorrectly. According to the link Yeloazndevil posted, the cosplay addon is installed after the auto-patch. I installed it before. Well at least I know where the fault it for next time.
Title: Re: [VN][English] Steins;Gate
Post by: Geckoey Lurker on February 01, 2012, 09:34:13 pm
It shouldn't actually matter when you "install" the addon since they are two files that are independent of almost everything else and the auto-patch can't override them since they don't even touch those files.. unless you're using versions 0.5 and below.

As for the 2106 input, it's pretty much the one at the end of Chapter 1 if my memories are right.
If you never saw this one, then that is weird.. since you practically cannot advance if you don't manually enter it yourself. You can always simply input 2106 every time it ask you anyway, it won't hurt you and you'll really easily notice when the Cosplay Addon is activated since you'll hear Mayuri's "Tuturuu~" in echo plus a pop-up.

Edit : I gotta relax with lengthy explanations.
Title: Re: [VN][English] Steins;Gate
Post by: megs on February 01, 2012, 10:24:02 pm
I never bothered with the September patch or any of those bellow v1.0. This is actually on my first play through, which is why I'm noticing typos & errors.

That said, it never lets me manually enter anything after the very first experiment. After the very first usage any additional scenes involving the microwave ophone, the timer is automatically entered. It simply won't let me. I've even tried reloading my save to see if it hit enter one too many times, but that turned out not to be the issue. So I honestly do not know what's up with that. Frustrated, I gave up and just continued on my quest.
Title: Re: [VN][English] Steins;Gate
Post by: shinserph on February 02, 2012, 12:43:11 am
COSPLAY ADDON:
http://pikachuexe.dyndns.org/Game/Steins;Gate/SGCOS.rar

Quote
How to activate the cosplay addon:
To activate the cosplay patch you need to enter "2106" the second time you enter 120# into the "phone microwave" (this is when Christina~ is present). After the electrical discharge scene, the cosplay patch will be activated. You will then you get an option at the bottom left corner in the config panel to turn it on and off.

Personally I could not get the cosplay addon to activate. It never gives me the prompt to manually enter 120# after the very first experiment. So I don't know if I installed it incorrectly or if the auto-patch is overriding something.

EDIT: It appears I installed the Cosplay Addon incorrectly. According to the link Yeloazndevil posted, the cosplay addon is installed after the auto-patch. I installed it before. Well at least I know where the fault it for next time.

Thanks for the link. I've been looking for that since iI can't use torrents where i download.
Title: Re: [VN][English] Steins;Gate
Post by: Blanchimont on February 02, 2012, 12:52:06 am
@megs I fast-forwarded a little to test it, and the cosplay patch works, at least for me...

This is when you receive the mail that starts the triggering sequence wherein you enter the code; (Okarin and Daru present)
http://i231.photobucket.com/albums/ee37/TJJokela/triggering.jpg
Afterwards at this point, there's not yet anything in config...

...you have to wait a bit, until Kurisu appears, and then wait until Mayuki appears... Once Mayuki opens the microwave while it's in operation, there'll be a huge blue electric discharge. The first screens after it settles, and the white-screen fades away, should give a clue, however NOW open the config, and you'll see this;
http://i231.photobucket.com/albums/ee37/TJJokela/cospa.jpg
Notice anything?

And then go back to game from it and you'll be greeted with this;
http://i231.photobucket.com/albums/ee37/TJJokela/costume.jpg

Once the cosplay addon is activated it works for earlier saves as well...
Title: Re: [VN][English] Steins;Gate
Post by: NanayaEmiya on February 02, 2012, 01:54:50 am
Speaking of Cosplay add-on, can you tell me who are the anime/manga/game characters the cast are cosplaying? Yes, I got the add-on working on my game and so far here are their cosplay counterparts:
Spoiler (hover to show)
So, can anyone supply the info for the '??' if anyone knows who they are cosplaying?
Title: Re: [VN][English] Steins;Gate
Post by: megs on February 02, 2012, 04:08:44 am
I just gave the Cosplay Addon another try and got it working this time. I heard the sfx & Mayuri, along with an onscreen prompt. Apparently the 'guide' I initially read on how to activate it was worded poorly. You enter the code before Krisu enters the lab, at the second chance to manually enter 120#. I thought I had to enter the code at the scene where everyone is present and about to activate the microwave ophone. Which the game won't let me do.


more typos
http://img210.imageshack.us/img210/5846/typo22.jpg
http://img822.imageshack.us/img822/2361/typo23.jpg

EDIT: more typos
http://img534.imageshack.us/img534/229/typo24.jpg
http://img580.imageshack.us/img580/6894/typo25.jpg
http://img651.imageshack.us/img651/3699/typo26.jpg
http://img27.imageshack.us/img27/473/typo27.jpg
http://img684.imageshack.us/img684/6108/typo28.jpg
http://img832.imageshack.us/img832/9105/typo29.jpg
http://img338.imageshack.us/img338/1412/typo30.jpg

Title: Re: [VN][English] Steins;Gate
Post by: Geckoey Lurker on February 02, 2012, 12:20:14 pm
I guess I'm gonna have to make the instructions on this more clear, I seem to be poor with explanations. Happy you got it to work anyhow.

And thanks for those typos as well, and nay the first fix doesn't fix that one, but no worry it's just as easy to fix.
Title: Re: [VN][English] Steins;Gate
Post by: r3r0123 on February 03, 2012, 12:01:33 am
hello ,

im having problem at the scene where okabe meet kurisu again at ATF ( chap 1 ) , just after daru show his messages from okabe when he use the microwave phone for the first time .

i played through plologue just fine though ...

i tried to unzip archive using 7-zip , set the locale ito japanese before installing ( in regional and language options , right ? ) , install it on a fresh , untouched game , choose the game directory outside program files .......

what did i miss here ...

and sorry for my bad english
Title: Re: [VN][English] Steins;Gate
Post by: Geckoey Lurker on February 03, 2012, 12:57:49 am
What is the problem exactly? Does the game just crash when Daru's phone show up on the screen?
Actually, it's kinda confusing, can you try to be a bit more clear as to when and what happen? Hell, just the text before the problem shows up would help.

Also you could try deleting your saves if you had an earlier english version of the game which would can cause corruptions. Good thing is that you're not that far into the story yet so it's not that big of a lose if you do that.
Title: Re: [VN][English] Steins;Gate
Post by: medicometalero on February 03, 2012, 01:37:29 am
@medicometalero
The torrent you linked to doesn't contain the english patch actually, only the game's update to 1.10.
The cosplay addon actually weight 365 MBs just by itself.

@皆
Impossible to make "pages" for the tips sadly, unless I tinker literally in changing the game's code.. which I don't have, and even if I did I couldn't promise anything since doing so seriously increase the chances of breaking the game.
Thanks for the reports again.

Thanks a lot! I´m running it and it works with no problems!
Hopefully, I´ll finish this novel in about 4 months XD, cuz it´s school time... ¬¬
Title: Re: [VN][English] Steins;Gate
Post by: megs on February 03, 2012, 04:36:29 am
MORE TYPOS & OTHER ISSUES
http://img59.imageshack.us/img59/8981/typo31.jpg
http://img849.imageshack.us/img849/4632/typo32.jpg
http://img837.imageshack.us/img837/7181/typo33.jpg
http://img15.imageshack.us/img15/8213/typo34.jpg
http://img842.imageshack.us/img842/5020/typo35.jpg
http://img846.imageshack.us/img846/6743/typo36.jpg
http://img32.imageshack.us/img32/7293/typo37.jpg
http://img851.imageshack.us/img851/6962/typo38.jpg
http://img534.imageshack.us/img534/5423/typo39.jpg
http://img804.imageshack.us/img804/8681/typo40.jpg
http://img851.imageshack.us/img851/9049/typo41.jpg
http://img811.imageshack.us/img811/5831/typo42.jpg
http://img17.imageshack.us/img17/8384/typo43.jpg
Title: Re: [VN][English] Steins;Gate
Post by: HurpDurp on February 03, 2012, 05:40:45 am
http://img534.imageshack.us/img534/5423/typo39.jpg

"then I"?

http://i231.photobucket.com/albums/ee37/TJJokela/ch1_23.jpg

I was wondering about this: Should the "s" on amateurs be removed as well? I can't tell if he's referring to amateurs in general or only referring to Rukako himself.


In other news, I've got about 85 now (give or take a few I might have to remove after reading them a second time and realizing I was mistaken the first time), I think I'll just wait until 100 and upload them all at once. Unless you want them now, Geckoey.
Title: Re: [VN][English] Steins;Gate
Post by: Blanchimont on February 03, 2012, 05:41:59 am
^
Quote
http://img17.imageshack.us/img17/8384/typo43.jpg
I think that('tell them') is correct. I can't find any absolute proof, but I have seen persons addressed in that manner elsewhere. And I just have a gut feeling it... ...feels right. Think of it as a more formal way of addressing someone.
The clearest I could find to illustrate this was a question asked on Yahoo;
http://answers.yahoo.com/question/index?qid=20081227222128AAGCi5I (well, he claims to be a teacher...)

Quote
http://i231.photobucket.com/albums/ee37/TJJokela/ch1_23.jpg
^ @HurpDurd She's referring to amateurs in general (most likely) so 's' should stay...

@megs Yes, changing the graphics slightly for the text-boxes would solve a lot of issues ...Unfortunately we don't have a 'Nagato' with us :-\
Hell, if it wasn't for him and his tools, there wouldn't BE any 'us'. Or any SGVNTP to build upon for that matter I think...
(Nagato, 'Supah Hackah' of the original SGVNTP team)
Title: Re: [VN][English] Steins;Gate
Post by: megs on February 03, 2012, 07:00:13 am

@megs Yes, changing the graphics slightly for the text-boxes would solve a lot of issues ...Unfortunately we don't have a 'Nagato' with us :-\
Hell, if it wasn't for him and his tools, there wouldn't BE any 'us'. Or any SGVNTP to build upon for that matter I think...
(Nagato, 'Supah Hackah' of the original SGVNTP team)

For this one you should not need Nagato. Just someone with some Photoshop skills. This should be the right file, the bottom just needs to be extended enough to accommodate another row of text and after incorporated into the auto-patcher & tested to assure that it still lines up correctly.  http://img803.imageshack.us/img803/5555/box01.png Unfortunately I have no Photoshop skills.
Title: Re: [VN][English] Steins;Gate
Post by: Blanchimont on February 03, 2012, 07:40:23 am
If it's only graphic, it might work. ...depending on how the image is locked into place by the code. If the text is directly associated with the image, it will work. If not and coordinates for the image are underneath, text-area will grow upwards instead. And if the coordinates are in the middle the area both up and down will grow, which will look awkward for the first line...
Title: Re: [VN][English] Steins;Gate
Post by: HurpDurp on February 03, 2012, 07:51:13 am
Editing that is a bit difficult. There are random numbers written on it that may mean something and also the image needs to be translucent. You can't tell it there, but if I embed the image like so you kind of can see the background color:

(http://img803.imageshack.us/img803/5555/box01.png)

Anyway, here's a copy and paste of an earlier section adding it on to the bottom. It looks like shit, but there's nothing I can do about that because this exceeds my knowledge of how Photoshop works.

(http://i41.tinypic.com/ezir9f.jpg)

Alternatively you could resize it, but then the pixel count wouldn't fit it with the rest of the stuff around it. (It'd be like 1.5 pixels for every 1 pixel or something, not to mention it'd look bad because of the resize)

Your best bet is probably remaking the image from scratch but I don't want to do that :(

But yeah, Nagato (a hacker) wouldn't be able to fix this problem (otherwise he would have done it already, ya know?). Also, the image is seemingly static as I compared it with a couple in this thread in screenshots and they're all the same size.

Edit: Looks like editing the image works partially. Someone would also have to figure out how to adjust the layout to load the extended image (it only displays up to the amount the original image has).
Title: Re: [VN][English] Steins;Gate
Post by: megs on February 03, 2012, 08:57:30 am
damn, I just gave it a try and it's no good. the only way it would work is with coding edits. apparently the voice box does not merely act as an overlay.  :-[
http://screenshotcomparison.com/comparison/106046
Title: Re: [VN][English] Steins;Gate
Post by: Mana on February 03, 2012, 10:14:05 am
And if you get rid of the transparency?
Title: Re: [VN][English] Steins;Gate
Post by: megs on February 03, 2012, 11:00:30 am
That won't make a difference, it's a floating picture. The picture frame is just too small. Which is why the extended bottom gets cut off.
Title: Re: [VN][English] Steins;Gate
Post by: r3r0123 on February 03, 2012, 12:05:32 pm
What is the problem exactly? Does the game just crash when Daru's phone show up on the screen?
Actually, it's kinda confusing, can you try to be a bit more clear as to when and what happen? Hell, just the text before the problem shows up would help.

Also you could try deleting your saves if you had an earlier english version of the game which would can cause corruptions. Good thing is that you're not that far into the story yet so it's not that big of a lose if you do that.

it crashed  after daru show okabe the message , at the dialogue " interesting " of kurisu , after that the screen sudden go black and show a message " steins;gate encounter a problem and need to close . the game auto-quit after clicking "don't send "

the save i use wasn't from a previous version of the patch , and it 's the first time i have played the game .

Title: Re: [VN][English] Steins;Gate
Post by: Geckoey Lurker on February 03, 2012, 12:27:30 pm
About the phone dialogue box, you can change the image all you want, it won't change a thing as the code read where the image is within the images pack by pixels coordination, in the end the bottom would simply be cut since the game won't count in the extra part. Well, I havn't had the time to try out but that's my guess. Kinda confusing. In short, it's pretty much what megs said above.. would need to find a way to hack through the game code and change the size manually. :-\

@r3r0123 ..That is weird, I have never encountered that one.. and it should be working just fine.. I.. am completely clueless, any idea anyone? @-@;

(Thanks again for reports by the way)

@HurpDurp, whenever you want; there is no rush.
Title: Re: [VN][English] Steins;Gate
Post by: HurpDurp on February 03, 2012, 01:20:39 pm
And if you get rid of the transparency?

It'll just make the image look less like shit (but still shitty) because it'll just be filled with white. (Open that above image in a new tab to see what it would look like without transparency).

But as Geckoey and Megs said, it wouldn't help with the problem of displaying the image fully.
Title: Re: [VN][English] Steins;Gate
Post by: r3r0123 on February 03, 2012, 04:02:49 pm
anyone know where the saves are located in xp ?... im trying to delete the old save game and see if it 's gonna fix the problems...

edit : found out the saves 's location , but after replaying a bit , it still crashed at the same point ... wonder what did i do wrong here . maybe i will try the unedited version ... sigh
Title: Re: [VN][English] Steins;Gate
Post by: Mana on February 03, 2012, 11:08:06 pm
I noticed that, but it will be better than nothing until someone, that is able to fix it, volunteers to do it.
Title: Re: [VN][English] Steins;Gate
Post by: Blanchimont on February 04, 2012, 12:49:04 am
box01.png appears in 2 files of interest, rest are dialog files that can be dismissed. Those two are  macrosys2.scr and function.scr..
However even those two can be dismissed as they only seem to call the file or something, and not setting values for it.

Digging deeper, I found this piece of code in another file, sys_config.scr;
Code: [Select]
CALL 13 7
<00> CFG_TEXT_SYSTEM
<01> 1020
<02> 214
<03> 495
<04> auto
<05> auto
<06> $str_system
Closest I could find though 214 ain't 154... Anyone care to test it?
Title: Re: [VN][English] Steins;Gate
Post by: Geckoey Lurker on February 04, 2012, 02:04:36 am
I'm gonna try playing around with that once I can get on my main computer, in a few hours probably, I probably should've put the files on a usb key or something so I could test on here too.
Anyone else got around to test it yet?

Thanks for that btw, I didn't think about looking for this :o

Edit : Starting to try that out.. oh and I can take care of editing the image if needed.

Edit 2 : Negatory, this seems to be for something else, don't know what though.. probably something in the configuration menu since it's the config. scr.

Edit 3 : 98% of the reported typos and bugs have been fixed, a few of them are left including too lengthy tips (pages) and too small phone calls bubbles. Also, anyone know what that "netouyo" thing was in english? I never got around to find the time to check that one out..
Title: Re: [VN][English] Steins;Gate
Post by: megs on February 04, 2012, 09:05:31 pm
MORE TYPOS
http://img841.imageshack.us/img841/9292/typo44.jpg
http://img815.imageshack.us/img815/3246/typo45.jpg

Also True Ending needs to be combed over. After the scene where xxxxx stabs xxxxx everything goes white and it appears to freeze. I had to hit enter a couple times, then it skipped forward, requiring me to look at the backlog to see what was actually said for a few blocks. I assume this is the moment where previously the game would crash on other patches.

In True Ending I also had 3 instances where the block of text 'jumped' immediately to the next line of text. Sorry, I did not catch them in time to capture the screen and did not feel like reloading my save, then dredging through everything just get to that point again.
Title: Re: [VN][English] Steins;Gate
Post by: Geckoey Lurker on February 05, 2012, 12:44:45 am
I never had any crashes and any of that happening during the true ending with either of my patches, nor with using only the scripts. Odd.. am I just lucky?

Thanks for the reports once again.
Title: Re: [VN][English] Steins;Gate
Post by: megs on February 05, 2012, 04:49:34 am
replayed true end, so here's the errors from it. not sure why the errors don't surface so easily on your system, gecko.

http://img840.imageshack.us/img840/5271/typo46.jpg
http://img15.imageshack.us/img15/5347/typo47.jpg
http://img838.imageshack.us/img838/3701/typo48.jpg
http://img812.imageshack.us/img812/2071/typo49.jpg

also I noticed that I'm missing one CG scene, the one with the cake. I think that in order to see this one I must not look at the phone to confirm the Lotto 6 ticket...but the damn game always forces me to look at the phone. there might be an issue there to look into.
Title: Re: [VN][English] Steins;Gate
Post by: NanayaEmiya on February 06, 2012, 12:02:33 pm
Hey guys, just dropping by.

I found this error near Rukako's end:
http://i41.tinypic.com/oqetkl.png
>Mayuri's name at the bottom, it shows untranslated for the previous/next 3-4 sentences.

Also, I want to thank the contributors, especially, Geckoey Lurker for making this game possible to understand in English. I've finished Suzuha's, Faris', Rukako's, and Mayuri's as of now. And so far, no runtime issues yet with my virtual machine (probably, just a slowdown on my case).

And by the way, I just want to remind to those who are still working/revising the translation: the iOS team had finished their translation. It wouldn't be a bad idea to use some of their work for refining the PC version, right?

El.Psy.Congroo.
Title: Re: [VN][English] Steins;Gate
Post by: megs on February 07, 2012, 12:38:41 am
Nice catch, don't think I even looked at the speaker box more than once.

As for the iOS version scripts; those won't be of any help. They're not using the November scripts, opted not to so they can move onto iOS version of Chaos;Head.
Title: Re: [VN][English] Steins;Gate
Post by: Blanchimont on February 07, 2012, 01:43:03 am
Nice catch, don't think I even looked at the speaker box more than once.

As for the iOS version scripts; those won't be of any help. They're not using the November scripts, opted not to so they can move onto iOS version of Chaos;Head.
That's GREAT news for me, well, for the C;H patch. The Tips section in it is mostly untranslated currently, so...
Title: Re: [VN][English] Steins;Gate
Post by: pgbp on February 07, 2012, 11:51:42 am
cool,nice to see Chaos;Head hasn't been forgotten.Just because Chaos;Head is considered bad by most people towards the end(though I particularly liked it.)it is still interesting to see more of the universe of Steins;Gate
Title: Re: [VN][English] Steins;Gate
Post by: justinefremlouw on February 07, 2012, 12:35:45 pm
speaking of C;H, does this game have guro scenes like it?
Title: Re: [VN][English] Steins;Gate
Post by: NanayaEmiya on February 07, 2012, 04:22:49 pm
Chaos;Head... hmmm, should I get this one?
Or should I wait for Chaos;Head Noah to be ported and translated?
I've watched the anime few years ago and based from that, its too far inferior to Steins;Gate's plot/story imho.
I was planning to get this in my iPodTouch but the group is still at 1% divergence, progress translating it.
Spoiler (hover to show)
And I heard its quite tricky/hard to install... (which one is harder to install, S;G or C;H?)
Help huys, whaddoyathink? Recommended? No? Why?
Title: Re: [VN][English] Steins;Gate
Post by: Blanchimont on February 07, 2012, 10:39:51 pm
@NanayaEmiya For now you can get Chaos;HEAd from here;
Quote
http://www.nyaa.eu/?page=torrentinfo&tid=273050
...It's ready to play, just make sure you don't seed the torrent same time as you play. (Or simply copy the folder elsewhere first.)
It's based on patch L_Hv3. I had uploaded the stand-alone version of the patch to MU too, but those links are gone...

There's also an earlier patch L_Hv2 on nyaa;
Quote
http://www.nyaa.eu/?page=torrentinfo&tid=265289
...but to get it up to date get the MF download on the torrent details page too (adds some missing items and functionality, underwear patch might not work without it)

I'll see if the IPad team translates the Tips/anything else, and then make a revision of the C;H patch. I also still have to figure out why loading a game in Ch.6 causes  the game to crash (affected all earlier patches as well).

As for Noah, seems the IPad team is picking that up (There have been previous attempts but they've all been dropped...). However those elements won't be incorporated into the PC version, not unless someone manages to learn how the npa engine works beyond just extracting/packing...
Title: Re: [VN][English] Steins;Gate
Post by: NanayaEmiya on February 08, 2012, 03:58:18 am
@Blanchimont Thank you for torrent links! I guess I'll try tweaking it when I got my free time.

Alas! I finished S;G true route without any error!
(but just to follow up, I had some skipping messages somewhere in chapter 11 - which was already mentioned i think...)

btw, do anyone knows who is this obnoxious smirk belongs to? I got some frame shots:::
Spoiler (hover to show)
Title: Re: [VN][English] Steins;Gate
Post by: HurpDurp on February 08, 2012, 04:35:39 am
Looks like Takumi Nishijō from ChäoS;HEAd. :V
Title: Re: [VN][English] Steins;Gate
Post by: yuri999 on February 09, 2012, 06:46:08 pm
Hey guys I watched the steins;gate anime and am upto episode 21, is it worth it playing the game for the true end?

 Without spoilering anything, does the anime match the True End and answer everything?
Title: Re: [VN][English] Steins;Gate
Post by: megs on February 09, 2012, 10:35:06 pm
Hey guys I watched the steins;gate anime and am upto episode 21, is it worth it playing the game for the true end?

 Without spoilering anything, does the anime match the True End and answer everything?

For the most part, the anime follows the VN storyline. There are some divergences between scenes, but the anime mainly omits certain details due to violence, total runtime & the focus on a single ending possibility. The VN fleshes out a lot of details far more than the anime does and exposes you to new possibilities, it also really tugs on your heartstrings far more than the anime does. As for the ending, the basic elements are the same...

Should you play the VN? Oh yeah.
Is the VN better than the anime? They both are good products, but the VN is the better of the two.


EDIT:

Gecko, I just noticed that a lot of the track names on the music player display wrong and three of them are untranslated. I figured out what they are, in case you're able to correct those too.

http://img815.imageshack.us/img815/6704/musicplay.jpg
Title: Re: [VN][English] Steins;Gate
Post by: aarduil on February 10, 2012, 06:12:35 am
Hello, I registered to hopefully get some assistance on my minor issue with the current state of S;G... Namely, the True Ending crash (a "Don't Send" screen).

For me, it happens right after this line of dialogue:
http://i.imgur.com/sxplv.png

Has anyone encountered - or maybe even fixed - this issue? I am aware I'm 20-ish lines away from the end and I even know their contents, but it's nagging on the back of my mind to -actually- finish S;G.
Title: Re: [VN][English] Steins;Gate
Post by: SyRenity on February 10, 2012, 08:59:51 am
Hi.

First of all, thanks for the great job.

Just wondering, is the fix an upgrade for 1.3?

Or it's for going from 1.2 to 1.3?

Thanks!
Title: Re: [VN][English] Steins;Gate
Post by: Geckoey Lurker on February 11, 2012, 03:56:43 am
@megs
Thanks, I'll see what I can do for this.. had a feeling I had completely forget to check something.

@aarduil
Can't do for that one, though I'll try to track it down.. problematic since I can't reproduce it, but if anyone have any clues; suggests!

Also, I think someone had encountered a similar issue earlier which if I remember right had passed by spamming the enter key to skip all the freezing parts.

@SyRenity
It can be used for both, but it's mainly an EXTREMELY minor fix for 1.3.
Nonetheless should be usable to upgrade from 1.x to 1.3
Title: Re: [VN][English] Steins;Gate
Post by: megs on February 11, 2012, 04:41:46 am
Also, I think someone had encountered a similar issue earlier which if I remember right had passed by spamming the enter key to skip all the freezing parts.

That was me and also at a different point. [See "typo48.jpg" for my button spamming error point.] The point he's talking about I experienced no issues. So I'm going to say everything should be fine and that earlier patch problem was resolved.

Thanks, I'll see what I can do for this.. had a feeling I had completely forget to check something.

No prob, just trying to do my part to make a better final patch.  ;D
Just make sure you take note on the other errors I caught on the last page too. I'd hate to see the true end ones slip past you after I replayed it.
Title: Re: [VN][English] Steins;Gate
Post by: aarduil on February 11, 2012, 07:38:33 am
@aarduil
Can't do for that one, though I'll try to track it down.. problematic since I can't reproduce it, but if anyone have any clues; suggests!

Also, I think someone had encountered a similar issue earlier which if I remember right had passed by spamming the enter key to skip all the freezing parts.

If this helps at all:
1) I did a clean install on my desktop pc, which runs Win7,
2) and copied over my saves from the laptop, which runs WinXP.

I was able to finish the game.
Both systems run under "Japanese Region". The only differences are the power of the machines (far better hardware on my desktop pc) and the operating system. I have sincere doubts it's a hardware issue, because scenes of similar "complexity" graphics-wise (or even greater) have not caused any problems in previous chapters of the game. The game freezes on a simple screen slide. That's nothing hard for the laptop hardware, I think.

So maybe it's WinXP related?
Title: Re: [VN][English] Steins;Gate
Post by: torappu on February 11, 2012, 11:06:44 am
I was able to finish the game.
Both systems run under "Japanese Region". The only differences are the power of the machines (far better hardware on my desktop pc) and the operating system. I have sincere doubts it's a hardware issue, because scenes of similar "complexity" graphics-wise (or even greater) have not caused any problems in previous chapters of the game. The game freezes on a simple screen slide. That's nothing hard for the laptop hardware, I think.

So maybe it's WinXP related?

I'd like to think that a hardware issue is definitively not the problem, that'd be surprising. You can surely also run games that require more RAM like I can, Steins;Gate didn't seem to require such high specs. My laptop properly ran the game until the same crash you've had.
Only common points with you that might be related to the problem
1. I'm also running WinXP (using Japanese Region and nothing like AppLocale/w.e)
2. I get the error on a laptop (don't have a desktop PC to verify if my version might be slightly outdated and unfix'd or if it's something else).

I'm using the version from the first post (properly installed, autopatch v1.3, and the fix). The game crashed around 4~5 times otherwise in 30 hours which was mainly related to going to the TIPS window too frequently at once, and the fact this laptop doesn't get much rest might also have been the reason. But these are unrelated to the end of true end crash which aarduil also had.

And on a curious note, the main reason I like getting every ending is that you usually get a new start menu/screen + song when you finish properly the VN (in most cases you don't even need 100% CG, simply all routes completed), and this is when I decide I've done enough with a VN. Do you get something like this with Steins;Gate completed? If not, it won't matter as much (getting this fixed) since I had already seen the anime (wanted to see how Ruka's and Kurisu's non-true ends with the VN) last year.

Hope the laptop/winXP thing might be a lead.
Title: Re: [VN][English] Steins;Gate
Post by: NanayaEmiya on February 11, 2012, 02:40:21 pm
Hello Guys! I'm here again to ask for your help! (Chikara wo kashite kure! :-[)

http://i42.tinypic.com/wpkr7.jpg
> I've completed all of the CG except for this last one. (I had read somewhere in this thread that he/she had the same problem and thought that the underlying problem was probably the "cannot" unread Lotto6 mail.) Can anyone tell me how to solve this case?

http://i41.tinypic.com/2n0sy21.jpg
> Silly of me but I ran out of patience trying out several new games, tons of load games, and multiple different mail combinations. So far, the mail Rukako sent to me was only contains 3 froggy wallpapers. Now where could be the 4th one, Watson?

@Geckoey Lurker, I'm aware that megs posted a pic showing some untranslated music titles and corrected it. And, I thought the same thing should be also done in the movie library where all titles are untranslated.
http://i41.tinypic.com/28qa3a.jpg
Title: Re: [VN][English] Steins;Gate
Post by: aarduil on February 11, 2012, 06:18:59 pm
And on a curious note, the main reason I like getting every ending is that you usually get a new start menu/screen + song when you finish properly the VN

You get a new opening cinematic for sure, I was just about to hum "Sky Clad Observer" when an alternative song kicked in and I was like "uh?"
Title: Re: [VN][English] Steins;Gate
Post by: Geckoey Lurker on February 11, 2012, 07:54:52 pm
@aarduil & torappu
There is a possibility it's OS-related, if not WinXP-only related. Problem is, with my current knowledge and skills I couldn't do much if so, will see if I can't do anything for it though.

@NanayaEmiya
There is 5 Froggy Wallpapers actually. ^^'
As for how to get them.. I do not know, I remember having them after fully going through everything, but no idea when or how.
がんばって!

And no idea for the last CG, I never found it either.

I'll see what I can do for the movie library as well. The titles seems fairly easy to translate, but I'll need help if there are more complex ones. (I only took a glance at the picture for the moment)
Title: Re: [VN][English] Steins;Gate
Post by: megs on February 12, 2012, 12:24:36 am


@NanayaEmiya
There is 5 Froggy Wallpapers actually. ^^'
As for how to get them.. I do not know, I remember having them after fully going through everything, but no idea when or how.
がんばって!

And no idea for the last CG, I never found it either.

I'll see what I can do for the movie library as well. The titles seems fairly easy to translate, but I'll need help if there are more complex ones. (I only took a glance at the picture for the moment)

I believe this is the missing CG scene, http://i40.tinypic.com/2hnt6ox.jpg I was not able to unlock it either. I think it is related to the Lotto Six email. From the 100% unlock walkthrough, "Loto 6 Mail: Do not check the loto 6 mail". Which is a strange part of the 100% unlock walkthrough, as the game never gives me an option to not open the Lotto Six email. So I think there is snippet of coding messed up at that scene.

Aside from that I was able to unlock the extras from saves A, B & D. Save C would not unlock the last extra... So there might be an error in the code there too.
100% unlock walkthrough guide (save extras are untranslated, use link at bottom of guide and gtrans): http://ibm5100.net/steinswiki/2011/10/22/steinsgate-walkthrough-all-endings-100-cg-achievements/


EDIT:

If this helps at all:
1) I did a clean install on my desktop pc, which runs Win7,
2) and copied over my saves from the laptop, which runs WinXP.

Your laptop saves were from a previous v1.3 install, correct?
Also when I played it, I played in on WinXP using Applocale with no issues.

Anyone with true end crashing at the "reunion scene", I'd like you to try my saves. I would like to see if the issue still happens with my true end saves. http://depositfiles.com/files/ujv1s2jwx
Title: Re: [VN][English] Steins;Gate
Post by: NanayaEmiya on February 13, 2012, 03:06:29 am
@Geckoey Lurker
wakarimasu, dewa "Perseverance: Zenkai!"

I believe this is the missing CG scene, http://i40.tinypic.com/2hnt6ox.jpg I was not able to unlock it either. I think it is related to the Lotto Six email. From the 100% unlock walkthrough, "Loto 6 Mail: Do not check the loto 6 mail". Which is a strange part of the 100% unlock walkthrough, as the game never gives me an option to not open the Lotto Six email. So I think there is snippet of coding messed up at that scene.
Has anyone tried to play the translated game in the previous versions of S;G (v1.0 or v1.1). I think its something about the S;G v1.2 patch that does not allow us not to read the Lotto 6 mail or something... ???


Aside from that I was able to unlock the extras from saves A, B & D. Save C would not unlock the last extra... So there might be an error in the code there too.
100% unlock walkthrough guide (save extras are untranslated, use link at bottom of guide and gtrans): http://ibm5100.net/steinswiki/2011/10/22/steinsgate-walkthrough-all-endings-100-cg-achievements/
I also did followed the 100% walkthrough, but i believe its either inaccurate or its accurate only if you played the old versions of S;G. In one instance, @ Kurisu's route, Chapter 8, mail: "Kurisu: Unpopular Girl" it says there that the action is none [ - ]. So I followed not to read it but then, i didn't got the other mails of Kurisu in chapter 9 like "Kurisu: Contact me, Idiot" and ... so I ended up having Mayuri's Ending. :o
And also, what is the purpose of the Saves A, B, C, and D? I have the save data of them but what will they do or what will they unlock?
Title: Re: [VN][English] Steins;Gate
Post by: Fadeout on February 13, 2012, 06:33:06 am
Does this "minor fix" includes all the stuff reported or it's the one still a few weeks old?
Title: Re: [VN][English] Steins;Gate
Post by: Geckoey Lurker on February 13, 2012, 07:45:42 am
It is still the one a few weeks old. I'll probably release another one once I get my PC fixed.

As for the Loto 6 mail thing, it isn't my fault, that I can say with assurance because you couldn't do so even by using the old scripts (before the patch even existed. Can anyone confirm this is actually possible in the original JP version by the way? I know it shows up on the japanese walkthrough as well, but that's as far as I know.
Title: Re: [VN][English] Steins;Gate
Post by: megs on February 13, 2012, 09:22:12 am
I also did followed the 100% walkthrough, but i believe its either inaccurate or its accurate only if you played the old versions of S;G. In one instance, @ Kurisu's route, Chapter 8, mail: "Kurisu: Unpopular Girl" it says there that the action is none [ - ]. So I followed not to read it but then, i didn't got the other mails of Kurisu in chapter 9 like "Kurisu: Contact me, Idiot" and ... so I ended up having Mayuri's Ending. :o
And also, what is the purpose of the Saves A, B, C, and D? I have the save data of them but what will they do or what will they unlock?

I'm fairly certian that the dash " - " simply means not to reply to an event or an event you cannot reply to and has nothing to do with not reading them. Or at least that is how interpreted it and got to all endings fine.

The A, B, C & D are quick save points to unlock additional extras without repeating most of the game. At the bottom of the guide there's a link that says source, it takes you to an untranslated guide and with google translate, enough of it can be figured out to at least unlock the extras for A, B & D or at least I was able to.
Title: Re: [VN][English] Steins;Gate
Post by: Blanchimont on February 14, 2012, 05:29:06 am
Curious about something... This patch is expected to be used with v1.00 of S;G, but would it differ if one tried to apply it to the v1.20 version?
Probably not as the exe and nss.npa would be switched in either case.

Noticed the S;G disc I have is marked 1.20 ((Nitro The Best! series)...

(edit; oops, forgot 'not' after 'Probably', which didn't exactly hit the mark...)
Title: Re: [VN][English] Steins;Gate
Post by: megs on February 14, 2012, 07:49:29 am
That should not matter because the 1.20 update [contained in the auto-patch] simply overwrites 3 preexisting files. After which the auto-patch again overwrites the nas.npa file, this time with the english scripted version. And does everything else left too.
Title: Re: [VN][English] Steins;Gate
Post by: ZMemme on February 15, 2012, 03:08:20 am
on that part when he is reading the john titors posts i need to scroll down but i only have a touchpad
my pc is Toshiba A300
if anyone knows how to scroll down please say  ;D ;D ;D
Title: Re: [VN][English] Steins;Gate
Post by: medicometalero on February 15, 2012, 06:30:17 am
on that part when he is reading the john titors posts i need to scroll down but i only have a touchpad
my pc is Toshiba A300
if anyone knows how to scroll down please say  ;D ;D ;D

you can do 1 of 3 things:
a) buy a usb mouse with scroll.
b) in my experience, you just have to click a lot to make the posts go down.
c) select the option "skip unread text" or something like that in the options menu, and you will be able to scroll/skip the posts by pressing CTRL

hope it helps!
Title: Re: [VN][English] Steins;Gate
Post by: saihamaru on February 15, 2012, 09:11:55 pm
i've finished all endings, but i'm still missing 1 CG, the very last CG in the album
can anyone tell me how to get it? thx
Title: Re: [VN][English] Steins;Gate
Post by: Geckoey Lurker on February 16, 2012, 12:40:33 am
The last CG was already established, no one seems to know how to get it.  :-\ All I know is that it involves cake.

Fixed PC and RL problems, beginning to work on the patch at full motor again.

Note : This automatic line-breaking when there is more than one space is becoming a real pain.

Edit : 15/02/2012 V.1_3 Fixes here. (http://www.mediafire.com/?888rtv3wmh1jce4) - Just extract files to main folder and overwrite.
//Changed link with working movies library one, but untranslated. again.
It fixes most of the typos and grammar errors reported, translate the 3 previously non-translated song titles -- Skyclad Observer, Farfalla of Fate and Masquerade -- also fix the song title not showing properly in the player at a cost (tildes.. again, need to find a way to fix that) and also repaired some windows skip. As for the game freezing at some parts, there seems to be nothing wrong in the text scripts and code scripts for them.. those parts work just fine here as well, I will continue checking though.

Also, the movies.. it seems that the titles themselves aren't literally written in the scripts, but only their files names. I guessed those get replaced with their original names in a way or another and thus I replaced them with the fitting titles, I didn't get to test those though since I have to skip through the whole game again to get access to the movies extras, so chances are that part might be crashy, you guys tell me if possible.

For whoever that might be interested in a bit more of information, take a look here (http://blog.gecko.net46.net/archives/188).
Title: Re: [VN][English] Steins;Gate
Post by: megs on February 16, 2012, 03:18:03 am
Also, the movies.. it seems that the titles themselves aren't literally written in the scripts, but only their files names. I guessed those get replaced with their original names in a way or another and thus I replaced them with the fitting titles, I didn't get to test those though since I have to skip through the whole game again to get access to the movies extras, so chances are that part might be crashy, you guys tell me if possible.

With my old saves the changes to the movie player file names broke the player. Nearly all of the videos don't play now. Instead the screen goes black momentarily and it takes you back to the movie player right after. Also it did not change the names as they appear on screen either. So I'm guessing something did not go right or all saves have to be discarded & everything redone for these to function correctly.  :-\
Title: Re: [VN][English] Steins;Gate
Post by: Geckoey Lurker on February 16, 2012, 03:32:15 am
I'm guessing the code did rely on those to seek the files after all, the same thing was appearing somewhere else in the file. I'll try through there instead. Don't bother backing up your saves and redoing the whole thing, unless you really want to. Taking care of it already.

I'll put up a fix with them working. Thanks.

EDIT :
Here you go. : http://www.mediafire.com/?znzctdx0opw359f (http://www.mediafire.com/?888rtv3wmh1jce4) This is pretty much the same thing, but without the movies library altered. //fixed french text

I have two other files for the movies' titles to test, I'll put them up for you guys to test soon.
There you go. The first one (http://www.mediafire.com/download.php?hhegidjmm12u8xn).. annd the second one (http://www.mediafire.com/download.php?v663d1wijpaydg6) here. Note : Not ALL of the titles should be translated either, since I'm trying to guess that file name = this one.

The first one is a simple replacement of text, and the second one I tried to change a small part of the code to show strings instead. Risqué, but worth the try.
Title: Re: [VN][English] Steins;Gate
Post by: Blanchimont on February 16, 2012, 04:11:55 am
For whoever that might be interested in a bit more of information, take a look here (http://blog.gecko.net46.net/archives/188).
For now, I'm only getting this for the link;
Quote
...000webhost.com is currently checking this website for malicious content. ...
Title: Re: [VN][English] Steins;Gate
Post by: Geckoey Lurker on February 16, 2012, 04:13:45 am
o.0

What the hell. I never uploaded anything illegal on my website, and I can still access it just fine.
Well, confirmed it with a few friends. Odd that I can still access it, I'm not worrying too much though since the site is 100% legit.

Meanwhile, here is the post in question then :
Spoiler (hover to show)

Note : Seem like you can still access the website just fine with Chrome, but Firefox and IE doesn't work though. Is it just me?
Title: Re: [VN][English] Steins;Gate
Post by: medicometalero on February 16, 2012, 10:17:58 am
Thanks again! I´ll try them in a while and let you know how they worked.

But... I have a question:

Where can I see the CG library? I´ve checked the whole menu and still can´t find it  :-\
Maybe it´s cause I haven´t completed some achievement??
Title: Re: [VN][English] Steins;Gate
Post by: megs on February 16, 2012, 10:26:46 am
I'm guessing the code did rely on those to seek the files after all, the same thing was appearing somewhere else in the file. I'll try through there instead. Don't bother backing up your saves and redoing the whole thing, unless you really want to. Taking care of it already.

I'll put up a fix with them working. Thanks.

Thanks for the quick fix and your continued work on this project. After playing 60+ hours I'm going to take a break from the game and work on a few projects I've got on the back burner.
Title: Re: [VN][English] Steins;Gate
Post by: Geckoey Lurker on February 16, 2012, 02:35:02 pm
@medicometalero
I havn't checked nor tested, but it's either :
- You have to complete at least one ending before you can get access to the CG Extras.
or
- You must see a certain numbers of CGs before it showing up in the extras menu.

@megs
Most welcome, have fun working on your projects :P
Title: Re: [VN][English] Steins;Gate
Post by: Blanchimont on February 17, 2012, 02:25:27 am
I didn't write anything here in a while, and for good reason.. My computer's memory RAM sticks had fried up, I have no idea how that happen and it was also the first time I heard of those frying up, nonetheless I got two new ones at a decent price.
Power outage/-spike/lightning strike/spike from modem could very well cause issues like fried RAM, if unlucky. That's why I use ups (uninterrupted power supply). The one I have is FSP UPS EP2000 (http://wp10644775.wp273.webpack.hosteurope.de/shop/product_info.php?language=en&products_id=7).

Noisy as hell. And ugly too. But does it's job. And if a power outage seems to take too long (happened this Christmas when there was a storm, and I was in Sweden...)  takes automatic measures to shut down the computer in safe manner.
Title: Re: [VN][English] Steins;Gate
Post by: Geckoey Lurker on February 17, 2012, 03:38:07 am
Power outage/-spike/lightning strike/spike from modem could very well cause issues like fried RAM, if unlucky. That's why I use ups (uninterrupted power supply). The one I have is FSP UPS EP2000.

Sounds plausible, though the latest outage was quite a bit ago. Think the RAM could have fried overtime after it? I know I had noticed random slow-downs a few times, but paid it no mind as they were really slights.

We don't get many outages here, if only one per year usually. I might get one anyway, better be safe.. and noise isn't a problem.
Thanks for that nice bit of information. :o
Title: Re: [VN][English] Steins;Gate
Post by: megs on February 17, 2012, 05:41:20 am
RAM chip failure is not that uncommon. After hard drive & power supply failure, memory chips are the next most common hardware failure. Usually it's just one chip that dies, thou most in computers pairs are used to enable dual channel support. If there was no visible sign on damage it's possible that one of the sticks is still good. Next time a memory stick appears to be defective you should visit http://www.memtest86.com and download the latest bootable ISO image. Then burn it and boot off the disc to determine which stick is bad. It's also a good idea to run this diagnostics tool on a new set to assure maximum system stability.
Title: Re: [VN][English] Steins;Gate
Post by: Geckoey Lurker on February 17, 2012, 07:16:53 am
RAM chip failure is not that uncommon. After hard drive & power supply failure, memory chips are the next most common hardware failure. Usually it's just one chip that dies, thou most in computers pairs are used to enable dual channel support. If there was no visible sign on damage it's possible that one of the sticks is still good. Next time a memory stick appears to be defective you should visit http://www.memtest86.com and download the latest bootable ISO image. Then burn it and boot off the disc to determine which stick is bad. It's also a good idea to run this diagnostics tool on a new set to assure maximum system stability.

I've already done that test beforehand actually, and what surprised me was that both of them were very well fried. It would have been sense if at least one was still working just fine, but nay, both? I just find this quite odd, I might have been unlucky. Thanks for the information & concern guys btw, though me being me I don't like derailing a topic too much.

Anyhow, sorry guys, no progress on patch today. I've had a constant headache for a few days now which make it a no-no since I don't sem think very straight today. I did fix a few typos, but as for the actual hacking nothing today.
Title: Re: [VN][English] Steins;Gate
Post by: NanayaEmiya on February 17, 2012, 12:08:13 pm
@Geckoey Lurker
Thanks kindly man! 8), the patch (w/o the movie stuff) seems working well on mine.
So just to clarify, If we apply the patch with the movie alteration, do we need to delete all save data to see the changes in the titles?
And another thing (though I just want to ask something trivial), how come you didn't use the Daga reference in the translation? I played it again (F.skip) and went through the first few chapters (I haven't deleted all my prev saves yet). In particular, the "daga kotowaru" meme is still texted as "nope.avi". Saving it for v1.4 patch?

Anyways, you have my compliment coming down this far translating S;G.
...本当にありがとう... 私の友人
Title: Re: [VN][English] Steins;Gate
Post by: Geckoey Lurker on February 17, 2012, 01:21:41 pm
@NanayaEmiya
Good to know it's working, as for the movies the replacement above the previous MF links should make them working, but keeps them untranslated.

You MIGHT need to delete the save data, I'm still not sure, as I said I really have barely got anything done today and that is one of the thing I still have to verify. If I had a way to obtain 100% complete within a second.. it would speed up the whole thing a lots.

Oh, I guess I missed that part, I'm pretty sure I had changed it. Saves shouldn't have any effect on in-game dialogues though, so probably my mistake.

Don't mention it, and don't forget about the original translation team.
They did do 99% of the translation after all, and I wouldn't be doing this if not thanks to them. :P
どういたしまして.. 我らは見方な (Might've butchered the last one) (fixed first part)
Title: Re: [VN][English] Steins;Gate
Post by: DoomRavager on February 18, 2012, 04:28:14 am
(http://i44.tinypic.com/ayr6o.jpg)

Er, did you guys fiddle with the phone.txt? Because the phone.txt on Blick's website has this in English.
Title: Re: [VN][English] Steins;Gate
Post by: Geckoey Lurker on February 18, 2012, 02:36:40 pm
Oh shit, that was a huge mistake on my part. I'm sorry, I'm working on an alternative translation project at the same time.. I must have mixed up the files at some point. I'll get to fixing that. Sorry once again.

EDIT :
But yeah, did fiddle with the inside of the .exe, have to after all, can't fix some typos otherwise.
Anyway.. here is the fixed one : http://www.mediafire.com/?888rtv3wmh1jce4 (http://www.mediafire.com/?888rtv3wmh1jce4) 
(Remplaced the other links in previous posts with this one as well)
No need to delete saves as well.

And here are the parts in actual english for the interested ones :

Spoiler (hover to show)

I think I'm gonna take a pause and wait until my headache bug off. I've been making tons of mistakes lately.
Title: Re: [VN][English] Steins;Gate
Post by: nochgo on February 22, 2012, 06:17:21 am
As with many(?) others, S;G keeps crashing on me on the certain part in the true ending. To be precise, right after the line "She finally turns her head towards me" as seen here:http://imageshack.us/photo/my-images/685/pic0001v.png/ (http://imageshack.us/photo/my-images/685/pic0001v.png/)

After that line, if I click once, the game freezes and crashes. So I was wondering if anyone can upload a savefile that is right after the above line. Thanks in advance~
Title: Re: [VN][English] Steins;Gate
Post by: Geckoey Lurker on February 23, 2012, 05:38:36 pm
My headache have gotten a little bit better, though my internet have been horrible lately.. and my mediafire folder got whipped, making the patch.. gone, including all my back-ups and such. I do NOT have the 1_3 hotfix, nor versions 1_3 and older saved up anywhere at all. So hopefully someone still have them and do not mind uploading them ?
(You can get the version 1_3 at Antheon's S;G blog or simply here (http://vn.shourai.net/downloads/SteinsGate+Automated+Patch+V.1_3.7z)) (Will remake another 1_3 hotfix sometimes if no one upload it)

Current progress for patch is.. barely any.

Debugging-wise I might have hit my limits with my current programming knowledge & skills or at least, simply reading the decompiled files doesn't seem to suffice to fix any of the bugs being reported in anymore (mostly the freezing ones). I'll keep on trying, but in all honestly I might need help from a much more experienced hacker for it.. I'm currently more at the level of a script-kiddie than an actual hacker and the way the games' code files are organised is kinda confusing to me and have barely any similarities to anything I have seen, keep on trying anyhow.

Translation wise, almost everything should be translated minus a few movies titles and the Cosplay's Mode Unlock Pop-up (see here (http://img193.imageshack.us/img193/218/translatethatbitch.png))

Images editing wise, things are going smoothly. As for text editing/proofreading, I don't plan on doing that at the moment.

I might put up some more details on my blog or here later.
Title: Re: [VN][English] Steins;Gate
Post by: justinefremlouw on February 24, 2012, 01:10:42 pm
anyone has the feb 18th patch?
do we only need the automated patch V1_3 + the latest patch (feb 18th?) or is all the update patches incremental?
Title: Re: [VN][English] Steins;Gate
Post by: Cazametroides on February 25, 2012, 01:06:18 am
Hello, I'd like to thank Geckoey Lurker for his awesome work (he's entered my Epic List, just before Lelouch from Code Geass).

I also wanted to ask if someone could upload a translated cg.npa file (yeah, the 500 MB one), I've been getting many errors related to the file nipa2.exe (it ran way, quick, get the bananas!), I'm not very good with computers.


Can't believe how idiot I am, I already solved it, thanks anyway!

Cheers from Spain!
Title: Re: [VN][English] Steins;Gate
Post by: Yeloazndevil on February 25, 2012, 01:56:16 am
anyone has the feb 18th patch?
do we only need the automated patch V1_3 + the latest patch (feb 18th?) or is all the update patches incremental?

I did dl the patch uploaded on the 18th, I renamed the file.

http://www.filedropper.com/v13fixes18-02-2012fixednon-tlmovielibtitles
http://www.mediafire.com/?nc45j12hmxr9iu7
Title: Re: [VN][English] Steins;Gate
Post by: megs on February 25, 2012, 07:58:09 am
Slapped this together for the cosplayer addon activation popup. It's not a literal translation because all of the machine translators mainly convert it into gibberish and it's far too long for the box. So KISS logic was used. Better than nothing, right?

http://img20.imageshack.us/img20/796/cosplayg.png

If someone wants to come up with something better, here:
original text: まゆりのトウツトウル一光線が発動!? 能力の効果によってコスプレせざるをえない!
english font used: Geometric Slabserif 712 Medium BT.ttf
Title: Re: [VN][English] Steins;Gate
Post by: NanayaEmiya on February 25, 2012, 01:52:10 pm
Hey guys, it's been a while!

@megs excellent work, but could have done better if Mayuri's proper signature catchphrase was utilized.
Therefore, my suggestiion is like this:
Mayuri Beam - Tu~tu~ruu~
Ability: "Cosplayer Sight" Unlocked.
...or somewhere between those lines.
There's no rule saying that we should stick to the literal translation, right? So imho, we might as well give it a style befitting for it.
Title: Re: [VN][English] Steins;Gate
Post by: George Henry Shaft on February 25, 2012, 06:43:14 pm
Translation wise, almost everything should be translated minus a few movies titles and the Cosplay's Mode Unlock Pop-up (see here (http://img193.imageshack.us/img193/218/translatethatbitch.png))
Literal translation:
Mayuri's Tutturuu~ beam fired!?
The effect of this power is, everyone has no choice but to cosplay!

Less awkward :)
Mayuru fires the Tutturuu~ beam!
Its power compels everyone to cosplay!
Title: Re: [VN][English] Steins;Gate
Post by: megs on February 25, 2012, 09:12:06 pm
@NanayaEmiya thank you. Just trying to do what I can to improve the final release however I can, using my limited abilities & avoiding another replay.  ;D

Translation wise, almost everything should be translated minus a few movies titles and the Cosplay's Mode Unlock Pop-up (see here (http://img193.imageshack.us/img193/218/translatethatbitch.png))
Literal translation:
Mayuri's Tutturuu~ beam fired!?
The effect of this power is, everyone has no choice but to cosplay!

Less awkward :)
Mayuru fires the Tutturuu~ beam!
Its power compels everyone to cosplay!

NICE! Many thanks to you, kind sir.

Whipped up these using your translation:
http://img843.imageshack.us/img843/4974/effectv.png
http://img214.imageshack.us/img214/461/influence.png
http://img341.imageshack.us/img341/3424/itseffect.png
http://img805.imageshack.us/img805/7155/mahoumayuri.png
http://img835.imageshack.us/img835/8766/powerofmayuricompelsyou.png

I'm partial to the "mahoumayuri" one.  :P
What, I thought it was amusing. :p
Title: Re: [VN][English] Steins;Gate
Post by: Blanchimont on February 25, 2012, 11:29:55 pm
I'm partial to NanayaEmiya's suggestion, or a variation of it, even though I generally prefer literal translations. It's more esthetically pleasing. At least the three-liner is out of the question...

Possible amalgam of those;
Mayuri Beam Unleashed - Tu~tu~ruu~♪
It's Power of Cosplay compels everyone. (Or without the first part; "Cosplay compels everyone.")
Title: Re: [VN][English] Steins;Gate
Post by: megs on February 26, 2012, 12:42:09 am
The biggest problem is that it is a very small window to work with and the font they originally used already spaces the letters very close. Using the font I believe matches what they used the correct font size is 32 and in order to avoid 3 lines you have to start shrinking the font closer to 28, at which point the letters begin to bleed. So short and sweet is much better than some wordy explanation.

http://img13.imageshack.us/img13/6518/unleashedg.png
http://img848.imageshack.us/img848/7775/cosvision.png
http://img705.imageshack.us/img705/5039/sightbyondsight.png
Title: Re: [VN][English] Steins;Gate
Post by: NanayaEmiya on February 26, 2012, 11:52:03 am
So short and sweet is much better than some wordy explanation.

http://img13.imageshack.us/img13/6518/unleashedg.png
http://img848.imageshack.us/img848/7775/cosvision.png
http://img705.imageshack.us/img705/5039/sightbyondsight.png
+1 for sightbyondsight (3rd one). It's simple and it has an eighth note (as I personally find it cuter since its Mayuri's). It also compels the player to find out what the message does to the game.

Any objections :o (LoL)
Title: Re: [VN][English] Steins;Gate
Post by: laplacian on February 26, 2012, 05:18:14 pm
Don't think it warrants a new Thread.

STEINS;GATE 8bit - Henikuukan no Octet.rar:
http://www.mediafire.com/?vvu3uzfmebz5lmc
Here's the game.
http://www.mediafire.com/?qzj58ctddpkvr9v
Here's the translation

Links courtesy of /jp.
Title: Re: [VN][English] Steins;Gate
Post by: George Henry Shaft on February 26, 2012, 08:00:27 pm
Don't think it warrants a new Thread.

STEINS;GATE 8bit - Henikuukan no Octet.rar:
http://www.mediafire.com/?vvu3uzfmebz5lmc
Here's the game.
http://www.mediafire.com/?qzj58ctddpkvr9v
Here's the translation

Links courtesy of /jp.
This is just the trial, right? The data file is 2/3 of the complete game's, and doesn't work with it.
Good that it got translated! I've messed around with the full edition but it has some new encryption and no tool I have can even open the data file.
Title: Re: [VN][English] Steins;Gate
Post by: laplacian on February 26, 2012, 11:46:55 pm
I dunno, I didn't play any of the Steins Gate games so far, just pasted what I found on 4chan.

http://e17time.blogspot.com/2012/02/secret-project.html Translators site.

It does seem like he fully translated the game though.
Title: Re: [VN][English] Steins;Gate
Post by: megs on February 27, 2012, 10:12:05 pm
@NanayaEmiya works for me. I could also whip up "Mayuri Vision", both have a nice ring to them.
Title: Re: [VN][English] Steins;Gate
Post by: Geckoey Lurker on February 29, 2012, 03:13:50 am
@Cazametroides
Woah, thankies! Though I think I'm gonna lose some places in that list with how lazy I've been lately. ^^'
And.. Lelouch cannot be beaten, he's still at the top for my list. Good that you fixed that too! O;

@megs and everyone.
Seems I missed a bit while I wasn't looking here. (Internet have been more and more shitty lately. ఠ_ఠ)

Well, gee, one less image to clean for me then, though it look slightly different from the original one (transparency can be a pain). You guys go ahead and choose whichever you prefer then, most of them are pretty close to the literal translation after all.. only thing missing is it saying that it forces everyone to cosplays, which isn't really that important since it is somewhat obvious.

Not much progress once again, though it might be more due to me turning extremely lazy lately. :P
Blog post (http://blog.gecko.net46.net/archives/215) typed, which include a rant, a tl;dr of it and the current status of the patch. (which I havn't changed much since last time)

I'm considering leaving the patch in the hands of the community, it is practically done after all, but I'll keep trying to fix the bugs until a more able programmer/hacker proposes himself and I really want to get that freezing bug fixed at least.
Title: Re: [VN][English] Steins;Gate
Post by: Kyougi on March 01, 2012, 06:41:51 am
I've heard of this program, Nipa2, that would be useful to someone wanting to explore the game's files, like myself, and was told that there are people here who have it. Would it be possible for someone to send it to me/upload it somewhere for me? All the download links I've found are dead, and it'd be a huge help.
Title: Re: [VN][English] Steins;Gate
Post by: Geckoey Lurker on March 01, 2012, 02:07:18 pm
Of course, the program is open-source so there is no problem unless Nagato says anything.

I'll upload the tools and put them on here. Here you go, get it while its hot. (http://www.mediafire.com/?eccxvzhmkv79h7h)

Note that I might have typed "open-source" above,
  but the only source code I have is of the compiler and not of the converter and injector. (Its in C btw)
Title: Re: [VN][English] Steins;Gate
Post by: Kyougi on March 01, 2012, 02:36:07 pm
Ah, thank you so much! I've been searching for this all day. It's great to finally have it. Thank you, again.
Title: Re: [VN][English] Steins;Gate
Post by: Mana on March 01, 2012, 10:47:29 pm
anyone has the feb 18th patch?
do we only need the automated patch V1_3 + the latest patch (feb 18th?) or is all the update patches incremental?

I did dl the patch uploaded on the 18th, I renamed the file.

http://www.filedropper.com/v13fixes18-02-2012fixednon-tlmovielibtitles
http://www.mediafire.com/?nc45j12hmxr9iu7

Thanks, I'll place them on the first post.
Title: Re: [VN][English] Steins;Gate
Post by: megs on March 02, 2012, 12:00:13 am
anyone has the feb 18th patch?
do we only need the automated patch V1_3 + the latest patch (feb 18th?) or is all the update patches incremental?

I did dl the patch uploaded on the 18th, I renamed the file.

http://www.filedropper.com/v13fixes18-02-2012fixednon-tlmovielibtitles
http://www.mediafire.com/?nc45j12hmxr9iu7

Thanks, I'll place them on the first post.

I think you want the February 25th patch, as the 18th patch has some files in Spanish, if I recall correctly.
Title: Re: [VN][English] Steins;Gate
Post by: Geckoey Lurker on March 02, 2012, 01:09:08 am
Nay, he's got the right one. The latest "patch/fix" released was on the 18th Feb., nothing new beyond that date yet.
(And its french, not spanish. ;P)
Title: Re: [VN][English] Steins;Gate
Post by: Mana on March 02, 2012, 02:49:52 am
anyone has the feb 18th patch?
do we only need the automated patch V1_3 + the latest patch (feb 18th?) or is all the update patches incremental?

I did dl the patch uploaded on the 18th, I renamed the file.

http://www.filedropper.com/v13fixes18-02-2012fixednon-tlmovielibtitles
http://www.mediafire.com/?nc45j12hmxr9iu7

Thanks, I'll place them on the first post.

I think you want the February 25th patch, as the 18th patch has some files in Spanish, if I recall correctly.

I read all the new posts, so I was pretty sure that was the right one.
Title: Re: [VN][English] Steins;Gate
Post by: Cheezy104 on March 02, 2012, 05:50:48 am
I'm freaking confused, what with all the patches and dead links and what not.
Can someone be kind to give me all the relevant files i need to play Steins Gate with english? Thanks
Title: Re: [VN][English] Steins;Gate
Post by: Mana on March 02, 2012, 06:46:35 am
Check the first post.
Title: Re: [VN][English] Steins;Gate
Post by: Cheezy104 on March 08, 2012, 06:31:54 am
Ok thanks, got it working.

How about the TIPS titles, can they be fixed to english?
Title: Re: [VN][English] Steins;Gate
Post by: Geckoey Lurker on March 08, 2012, 08:24:56 am
You're gonna have to whipe your saves for that. Stupid engine saves text in it.
Title: Re: [VN][English] Steins;Gate
Post by: Sindrase on March 15, 2012, 03:03:00 am
The game crashes in chapter 1 when Okabe and Daru are talking to kurisu for the first time.

http://s1227.photobucket.com/albums/ee429/Sindrase/?action=view&current=Crash.jpg

Any way to get past this crash? Or could someone give me a game save for a point a little ahead of the part shown in the screenshot? I'm using the V.1_3 english patch.
Title: Re: [VN][English] Steins;Gate
Post by: Sindrase on March 17, 2012, 08:12:09 am
hello ,

im having problem at the scene where okabe meet kurisu again at ATF ( chap 1 ) , just after daru show his messages from okabe when he use the microwave phone for the first time .

i played through plologue just fine though ...

i tried to unzip archive using 7-zip , set the locale ito japanese before installing ( in regional and language options , right ? ) , install it on a fresh , untouched game , choose the game directory outside program files .......

what did i miss here ...

and sorry for my bad english

^This is my problem.
I've tried reinstalling the game and deleting the save files, but nothing worked. Can someone please give me a save file for a place some lines ahead of that particular part? I've searched everywhere, but couldn't find one..
Title: Re: [VN][English] Steins;Gate
Post by: duchung145 on March 17, 2012, 04:21:58 pm
Hi. I'm playing this VN and now I need the tool name nipa2 to unpack some file to adjust
Title: Re: [VN][English] Steins;Gate
Post by: Geckoey Lurker on March 20, 2012, 08:54:01 pm
I'm late, but I was only taking quick glances at the forum for a week or two now. Anyhow,

@Sindrase
If you still need a save after the part + the text of whatever happen in-between, heck I could record it, I can give you it. Give me the word, and I'll get 'em ready. Wish I could tell how to fix that bug instead though, but I'm out of ideas for debugging now.

@duchung145
You probably got the files now, especially since you can find 'em only a page behind on a post where I uploaded 'em.
Of course, the program is open-source so there is no problem unless Nagato says anything.

I'll upload the tools and put them on here. Here you go, get it while its hot. (http://www.mediafire.com/?eccxvzhmkv79h7h) <-- THIS IS A LINK!

Note that I might have typed "open-source" above,
  but the only source code I have is of the compiler and not of the converter and injector. (Its in C btw)

Anyway, I'm stalling the project for now. I'll still work on it from time to time and all.
But I think it might be better to just give the flag to someone else while I actually learn the proper ways to do things, so if anyone want to continue it, then go ahead. I'll upload what I have done up to until now since last fix release at some point which.. is not much. *Well fuck, I just noticed I forget to back-up cleaned and edited images, I lost those.. Someone tell me why I put those in a different folder than my project's one, that was overly stupid.

>Files (.7z) under upload. Ze done.
>http://www.mediafire.com/?5dq77c55e8i0f7f (http://www.mediafire.com/?5dq77c55e8i0f7f)
(Note that you might want to change the start-up image, as I had it pre-ready in advance for the final version which
most-likely won't come from me anymore)

Also, for whoever interested, this *MIGHT* fix the True Ending's freezing bug : http://www.mediafire.com/?berb91snc2f33t4 (http://www.mediafire.com/?berb91snc2f33t4) (drag and drop)
I have absolutely no idea however because I don't personally get it, so give me news about it.
Title: Re: [VN][English] Steins;Gate
Post by: Sindrase on March 21, 2012, 11:39:30 am
@Geckoey Lurker - Yes, I still need the save. I actually began playing Majikoi once I gave up on finding one. The text or recording would be appreciated, but it's not required if it's a bother. Thanks.
Title: Re: [VN][English] Steins;Gate
Post by: Geckoey Lurker on March 21, 2012, 11:52:04 am
Working on it. Thinking about it, are you using a partial patch with the V1_3? I can see not all your images are translated, odd.

Here's the save : http://www.mediafire.com/?uckdlaj1nmpp340 (http://www.mediafire.com/?uckdlaj1nmpp340) (Extract in %appdata%)
And here's the video recording : http://www.youtube.com/watch?v=TVmrVwTzCuA (http://www.youtube.com/watch?v=TVmrVwTzCuA)
Title: Re: [VN][English] Steins;Gate
Post by: Sindrase on March 21, 2012, 01:44:01 pm
I'm using the patch provided on the first page of this thread. And thanks a lot for the save :)
Title: Re: [VN][English] Steins;Gate
Post by: Geckoey Lurker on March 21, 2012, 01:50:42 pm
Well, I guess that's normal if you only used option B in the Auto-Patcher.

Most welcome anyhow.
Title: Re: [VN][English] Steins;Gate
Post by: Shijie on March 25, 2012, 06:16:39 am
Thanks to everyone that worked/is working on this translation! I just finished 100% completion and it was absolutely amazing.

Along the way, I figured I would translate the visual walkthrough/tree diagram, since no one else seems to have done so.
The translations should match up with the English patch localizations, though I localized a few names differently just for personal taste. I don't mind if they get changed, though.
http://www.mediafire.com/?ztqiw7qcrd0nw5a (http://www.mediafire.com/?ztqiw7qcrd0nw5a)
If someone is willing to edit the files and make it look pretty, I would be much obliged.

Also, I found a couple (minor) bugs in the phone.txt script:
In chapter 7, en route to the true end, if you reply to Kurisu's mail with "House", you don't receive further mails from her.
Here is the relevant line and a fix:
Code: [Select]
<02253060> RM_From_CRS07_02_B“õ‚¢‚ÆŒ¾‚¦‚Î
<02253060> RM_From_CRS07_02_B

The other bug is also in chapter 7, with Kurisu's mail [Re: Weak].
The mail is reply-able, but the replies aren't highlighted.
Code: [Select]
<02253932> About three years ago when I rode a roller coaster, Mama was sitting next to me, so I clung to her to avoid the impact and ended up putting her into a sleeper hold. This proved I wasn't weak.
<02253932> About three years ago when I rode a $rsroller coaster$re, Mama was sitting next to me, so I clung to her to avoid the impact and ended up putting her into a sleeper hold. This proved I wasn't $rsweak$re.

If there's anything I can do, or if there are any questions about the choice tree guides, please let me know!
Title: Re: [VN][English] Steins;Gate
Post by: Geckoey Lurker on March 25, 2012, 12:50:03 pm
Executable with above bug-fixes here. (http://www.mediafire.com/?6ox5bsyfiaz1557)

Thanks, Shijie. Wonder what that extra japanese part was doing there..
Title: Re: [VN][English] Steins;Gate
Post by: hyper on March 25, 2012, 03:03:08 pm
I've been avoiding spoiler all this time. Finally I (mostly) finish the game, so I decided to register and give a few thanks here also.

Thanks Geckoey Lurker for putting this together. I know you take no credit on the script, but the way I see it you did put a lot of time on this nonetheless. Thanks everyone here on the bug caching also.

I'll certainly buy this game. Gotta wait a bit and see how the official English version goes. If it's getting too long I'll just bought the online (Japanese) version.

Oh and thanks Shijie for the fix and the chart. I've been wondering about that mail for a while. Let's see if I can get 100% now.
Title: Re: [VN][English] Steins;Gate
Post by: MartyMc.Fly on March 26, 2012, 02:57:31 am
I have a question:
On the file "Nipa2 Tools by Nagato.7zip",the file nipa2.c,what is it? I understand only who is file compiled on linguage C.
Title: Re: [VN][English] Steins;Gate
Post by: Geckoey Lurker on March 26, 2012, 08:23:58 am
The nipa2.c file is the source code of nipa2.exe, ignore it if you don't program at all.
Title: Re: [VN][English] Steins;Gate
Post by: MartyMc.Fly on March 26, 2012, 08:57:17 pm
Then as I thought it was.Thanks.
Another question:
The file video with the subtitle(for example "prologue01.ngs"),the extension .nsg,as open it?
Title: Re: [VN][English] Steins;Gate
Post by: Geckoey Lurker on March 26, 2012, 09:46:57 pm
I cannot help on this side sadly, I know absolutely nothing when it come to videos and even less about videos decoding/encoding.
Title: Re: [VN][English] Steins;Gate
Post by: MartyMc.Fly on March 27, 2012, 12:09:34 am
I cannot help on this side sadly, I know absolutely nothing when it come to videos and even less about videos decoding/encoding.
For encoding/decoding of the videos,not is a problem,i know make,but the file .ngs is as the .npa,is a archive.Whitout the program,i can't open this file  :-\
Title: Re: [VN][English] Steins;Gate
Post by: Geckoey Lurker on March 27, 2012, 12:34:51 am
I meant literally what I said, thus I do not have any decompilers nor the knowledge to make a decompiler for the .ngs movies files, heck, I didn't even knew they were archives since I didn't need to tinker with them at all. If you need a decompiler for them, you're gonna have to find someone that can make one. I'm guessing the original translation team have tools for that or an upgraded nipa2, but as far as I know they weren't released to the public.

I can't help more than this, not that I did help.
Title: Re: [VN][English] Steins;Gate
Post by: MartyMc.Fly on March 27, 2012, 01:09:03 am
thanks anyway. I will send an email to the team.
Title: Re: [VN][English] Steins;Gate
Post by: Skibblu on March 27, 2012, 02:17:33 am
Heyyy. I stumbled upon this thread while I was trying to patch images with nipa2 (because I'm an idiot and didn't know could not locate file was due to the Japanese locale thing. OMGGG)

Anyways, before I keep rambling on about the woes of trying to make this game work, my game keeps crashing on Chapter 1 when the microwave set off electrical discharge (I really want to say exploded...), and I have no idea why. I read through the thread and didn't find any solution to it (and tried awesome googling but alas, nothing), does anyone have any suggestions?

It's a fresh install with 1.3 English patch. I deleted the previous save files too.

Btw, this is like a tech help thread than anything else xDDD I'm glad since I need help and need to avoid spoilers like a plague. >>;

EDIT: I reinstalled it and repatched it, and it worked.  ;D Strange strange game.
Title: Re: [VN][English] Steins;Gate
Post by: megs on March 30, 2012, 07:22:39 pm
I cannot help on this side sadly, I know absolutely nothing when it come to videos and even less about videos decoding/encoding.
For encoding/decoding of the videos,not is a problem,i know make,but the file .ngs is as the .npa,is a archive.Whitout the program,i can't open this file  :-\

The video files are standard MPEG files, just rename .NGS to .MPG.
Title: Re: [VN][English] Steins;Gate
Post by: MartyMc.Fly on March 30, 2012, 07:46:12 pm
I know,about 2 days ago, I knew going in attempts.
Thanks anyway. Now i'm ready for traslate this vn in italian  ;)
Title: Re: [VN][English] Steins;Gate
Post by: Geckoey Lurker on March 30, 2012, 10:17:00 pm
Good luck with your project.
Title: Re: [VN][English] Steins;Gate
Post by: MartyMc.Fly on March 30, 2012, 11:07:58 pm
Good luck with your project.
Thanks for the support  ;)
Title: Re: [VN][English] Steins;Gate
Post by: Akai Shuichi on April 02, 2012, 06:38:55 pm
A friend of mine's been having problems running the game, and I honestly don't know why (it runs perfectly for me).

He does have japanese locale, he installed the game outside Program Files and ran the Autopatch.bat with Full Installation.

So far, so good, but when he tries to run the game (through STEINGSGATE-patched.exe) the game just doesn't react. Like he never tried running it. Does not give an error and doesn't run... simply put: nothing happens.

He tried reinstalling, and even restarting the computer, but nothing. He does have some other VNs installed and they run smoothly.

Oh, and he's got Win7.

Hope somebody can help.
Title: Re: [VN][English] Steins;Gate
Post by: MartyMc.Fly on April 03, 2012, 01:44:22 am
One question,how to use the file sgphonepatch.exe? :-\


Title: Re: [VN][English] Steins;Gate
Post by: MartyMc.Fly on April 03, 2012, 01:53:56 am
One question,how to use the file sgphonepatch.exe? :-\
Sorry,i don't have see the blog of the american team,is alredy write this.
Title: Re: [VN][English] Steins;Gate
Post by: Geckoey Lurker on April 03, 2012, 02:00:19 am
No problem. Rather simple anyway, edit the phone.txt to your will and starts sgphonepatch.exe, wait and done. The patched executable to use is STEINSGATE-patched.exe
Title: Re: [VN][English] Steins;Gate
Post by: MartyMc.Fly on April 03, 2012, 02:10:50 am
No problem. Rather simple anyway, edit the phone.txt to your will and starts sgphonepatch.exe, wait and done. The patched executable to use is STEINSGATE-patched.exe
How many hours of play want before get to use that text?
 is just to check and see if it works
Title: Re: [VN][English] Steins;Gate
Post by: Geckoey Lurker on April 03, 2012, 02:17:03 am
Not sure I'm following you here. o.0

You don't have the phone.txt file or something? That file isn't generated by the game, it's actually right inside the game's executable. .. it should be included in the tools I uploaded though?

There is no restrictions to test or time-limit and see if the text work or anything. Also, the very first phone text appears around the beginning of the game so you can test stuff with just that one.

Still not sure I understood what you asked though.
Title: Re: [VN][English] Steins;Gate
Post by: MartyMc.Fly on April 03, 2012, 02:31:35 am
I have the files of the phone, I mean when was the first scene you saw in order to test
 Thanks again
Title: Re: [VN][English] Steins;Gate
Post by: Akai Shuichi on April 04, 2012, 09:03:40 am
A friend of mine's been having problems running the game, and I honestly don't know why (it runs perfectly for me).

He does have japanese locale, he installed the game outside Program Files and ran the Autopatch.bat with Full Installation.

So far, so good, but when he tries to run the game (through STEINGSGATE-patched.exe) the game just doesn't react. Like he never tried running it. Does not give an error and doesn't run... simply put: nothing happens.

He tried reinstalling, and even restarting the computer, but nothing. He does have some other VNs installed and they run smoothly.

Oh, and he's got Win7.

Hope somebody can help.

Ok, forget this because somehow (he doesn't now how) he got the game running without problems.

The problem is now mine xD

He made me discover I have one little problem. My tips and achievements titles are not translated (for example, "future gadget no.5" is not translated, but the description is).

I am using the last patch that was released here. Other than that, the game is running without problems.

Help would be very much appreciated.

Thanks in advance.
Title: Re: [VN][English] Steins;Gate
Post by: Geckoey Lurker on April 04, 2012, 09:07:35 am
It's possible that some titles were left untranslated, due to my laziness.

But if ALL of the titles are untranslated then, it's because you ran the game at least once before applying a full english patch of the game.. to fix this, you're gonna have to literally whipe your saves completely. I'm not kidding either, the engine handle the configs and saves stupidly.
Title: Re: [VN][English] Steins;Gate
Post by: Akai Shuichi on April 04, 2012, 09:15:41 am
It's possible that some titles were left untranslated, due to my laziness.

But if ALL of the titles are untranslated then, it's because you ran the game at least once before applying a full english patch of the game.. to fix this, you're gonna have to literally whipe your saves completely. I'm not kidding either, the engine handle the configs and saves stupidly.

Well... I'm just on chapter 2... so I better do it now xD

Though... where are the saves located? At least I don't find them in the Steins;Gate folder nor in Documents.
Title: Re: [VN][English] Steins;Gate
Post by: Geckoey Lurker on April 04, 2012, 09:19:14 am
They're located in %AppData%/Nitroplus/STEINS;GATE (Just enter that in the address bar of a folder)

And you delete the 1.200 folder (or the whole STEINS;GATE folder).
Title: Re: [VN][English] Steins;Gate
Post by: Akai Shuichi on April 04, 2012, 09:28:44 am
They're located in %AppData%/Nitroplus/STEINS;GATE (Just enter that in the address bar of a folder)

And you delete the 1.200 folder (or the whole STEINS;GATE folder).

Ok, done, and its working just fine now. Thanks for the help!
Title: Re: [VN][English] Steins;Gate
Post by: Halkeginia on April 04, 2012, 10:57:57 am
can you reupload mf plz
Title: Re: [VN][English] Steins;Gate
Post by: Geckoey Lurker on April 04, 2012, 10:59:27 am
Bandwidth nearing limit, I can't. Either someone else do it or you guys wait until the 7th.

Meanwhile I suggest using the torrent, it have a few seeders and should be fairly fast.
Title: Re: [VN][English] Steins;Gate
Post by: ktimekiller on April 05, 2012, 05:51:26 pm
Hello, I am attempting to use the latest 1.37 translated auto installer with no success.

I have followed the instructions to the letter by using the patch on a fresh install, while on the Japanese locale on my OS. I have also attempted having the install outside of the program files folder.

While I do not have any issues starting the game itself, when I attempt to launch a new game, I am given a black screen and immediately returned to the main menu. It seems that the new game starts, but I am immediately booted to the main menu. If I am to spam right click, I can temporarily prevent the boot from happening until I resume the game.

I am running on windows 7 64 bit.

Please assist.


EDIT: PROBLEM SOLVED, IGNORE
Title: Re: [VN][English] Steins;Gate
Post by: Geckoey Lurker on April 05, 2012, 08:04:18 pm
Mind telling us what your problem was anyhow?.. though it just sounds like you were simply not running the game under japanese locale or applocale.
Title: Re: [VN][English] Steins;Gate
Post by: MartyMc.Fly on April 07, 2012, 09:30:09 pm
But how i change the font? I have found on the file system.npa,but after change the font,on the game not happening nothing.



Title: Re: [VN][English] Steins;Gate
Post by: Geckoey Lurker on April 07, 2012, 09:44:46 pm
My knowledge is too minimal to help for that right now and hacking is only my second focus, people seems to keep forgetting I'm a complete beginner at this at the moment.

All I got are the following :

Quote
* Some minimal info about Steins;Gate

- The movies in dx are simple .mpg files, simply rename their extensions back to .mpg and back to .ngs. About this, I don’t know anything at all about videos, encoding, decoding, fansubbing, etc. I do intend on learning about ‘em, but right now.. I’m just another clueless man on that side, heck, I wouldn't even be aware of that if not for someone on K1.

- You can use the Nipa2 Tools by Nagato to extract and compile the scripts files. Tools to be found here.

- You can use the Phone Tool (included in above link) to inject translated scripts into the .exe (it contains the scripts for BBS posts and Phone Chats)

- The game doesn’t support UTF-8 (it's in ANSI Shift-JIS, I believe) and thus if you want to translate the game into a language with any “special” characters or accents (âàäéêèë, etc), you’ll need to find a way to inject said accents into the game or make it UTF-8+ Supportive somehow. I have barely any ideas about this, but I know there seems to be an alphabet in a few of the files of the executable. Anyway, I don’t know the how-to to do so myself, otherwise I would’ve said so.

- I still didn’t figure out how the game make its way through the images pack to the right image. I didn’t really check much into it, but it is somewhat needed to find a way to due to some phone dialogues being one line too lenghty and thus.. the text go past the text bubble.

- The game have this strange conduct towards spaces, it interprets them as linebreaking instead of actual spaces. It only does so on spaces that are in the .scr decompiled scripts of the nss.npa

- The movies library titles are no where to be found in the scripts (the one appearing in the actual list), okay, to be honest, I haven’t looked much on that side so I’m not saying anything else.

In short, you're gonna need to get your hands on a hacker who hopefully can help for that.
Title: Re: [VN][English] Steins;Gate
Post by: MartyMc.Fly on April 07, 2012, 10:15:29 pm
Thank for help, but tell me, you are one who has worked in the translation team?
Title: Re: [VN][English] Steins;Gate
Post by: Geckoey Lurker on April 07, 2012, 10:16:57 pm
I am not, I only worked on the Automation Patch and a few extra things got thrown into it like fixes, translations, etc.
Title: Re: [VN][English] Steins;Gate
Post by: MartyMc.Fly on April 07, 2012, 10:20:31 pm
I am not, I only worked on the Automation Patch and a few extra things got thrown into it like fixes, translations, etc.
how come you have not translated the tips?
Title: Re: [VN][English] Steins;Gate
Post by: Geckoey Lurker on April 07, 2012, 10:23:17 pm
Because I am no native japanese, nor do I know the language that well just yet and that the translation was far from being my focus while I was working on the patch, and without forgetting I am lazy. Still, only the Tips's titles should be untranslated.
Title: Re: [VN][English] Steins;Gate
Post by: poxitron on April 08, 2012, 08:49:53 am
But how i change the font? I have found on the file system.npa,but after change the font,on the game not happening nothing.

Hi everyone.

I'm working in the spanish translation and I think I can help you MartyMc.Fly.

Spoiler (hover to show)

P.D. Sorry for my english, I'm the corrector of the project, not the translator.
Title: Re: [VN][English] Steins;Gate
Post by: MartyMc.Fly on April 08, 2012, 09:56:40 am
Only 2 question:
1)  how can I extract the file .ttc from file .scr?

2) Can you give me the your file .ttc edited?


Thanks.
Title: Re: [VN][English] Steins;Gate
Post by: Geckoey Lurker on April 08, 2012, 10:43:48 am
I know you're not asking me, but you can find the fonts like this :

>Start
>Configuration Panel
>Personalization and Appearances
>Fonts

There you have them, all that is left to do is to edit them as you wish with a font editor or something similar.

Also, thanks, poxitron, this is gonna be useful to other translators and myself.
Title: Re: [VN][English] Steins;Gate
Post by: MartyMc.Fly on April 08, 2012, 05:53:25 pm
I know you're not asking me, but you can find the fonts like this :

>Start
>Configuration Panel
>Personalization and Appearances
>Fonts

There you have them, all that is left to do is to edit them as you wish with a font editor or something similar.

Also, thanks, poxitron, this is gonna be useful to other translators and myself.
I have made a epic fail!
I know where is the fonts on windows,but i thought there was also the font file into one of the vn.

Sorry the misunderstandings
Title: Re: [VN][English] Steins;Gate
Post by: poxitron on April 08, 2012, 08:06:33 pm
Only 2 question:
1)  how can I extract the file .ttc from file .scr?
2) Can you give me the your file .ttc edited?


Thanks.

1. You need the TTSDK. Download it from here: http://www.mediafire.com/download.php?vus2qkcwyp36hzd (http://www.mediafire.com/download.php?vus2qkcwyp36hzd)
2. Of course. This is the latest version I made: http://www.mediafire.com/download.php?33h10e6y1fc7213 (http://www.mediafire.com/download.php?33h10e6y1fc7213)

To extract the ttc you need to use Breakttc.exe, and to create it use the makettc.exe (Only works on 32-bits OS  :()


If you want to take a look at our .npa files, you can go to our website and download it.
http://www.gateofsteiner.tk/ (http://www.gateofsteiner.tk/)


P.D. I forgot to mention that the first line of the phone.txt have the MS Pゴシック text, but I think you already know it.
Title: Re: [VN][English] Steins;Gate
Post by: MartyMc.Fly on April 09, 2012, 12:40:16 am
Thanks for all.
For now,my pc is 64bit, I should check my old PC if it's the 32bit.

The program Breakttc.exe is to use the cmd of windows?
Title: Re: [VN][English] Steins;Gate
Post by: Geckoey Lurker on April 09, 2012, 12:53:47 pm
About the 32-bit and 64-bit problem. You can just use DOSBox or something similar and it'll work.

As a proof, here's a picture.
Spoiler (hover to show)

Again, thanks, poxitron.. I never figured out how to edit those TTC.
Title: Re: [VN][English] Steins;Gate
Post by: MartyMc.Fly on April 09, 2012, 10:06:59 pm
I'm confused.
I open with DOSBox the folder TTSDK,i copy the font edited by poxitron on this folder,go the comand "BREAKTTC msgothic.ttc",the program create the files: FONT00.TTF,FONT01.TTF,FONT02.TTF
And after this? For example.the file "extra_archievements.scr",what should I do to put the fonts in?

Title: Re: [VN][English] Steins;Gate
Post by: poxitron on April 09, 2012, 10:35:31 pm
You don't have to put the fonts in the game.

The game uses the fonts installed in Windows. In the file "extra_archievements.scr" there are references to the fonts used in this menu, so the game read this references, and load this fonts from Windows.

The "BREAKTTC" is used to extract the fonts from the .ttc, then you must edit these fonts with a font editor to add the accents, and finally you must pack this modified fonts with "MAKETTC" and install it in Windows.
Title: Re: [VN][English] Steins;Gate
Post by: MartyMc.Fly on April 09, 2012, 11:01:48 pm
So I have to simply install the ttc that I have given you, right?
Title: Re: [VN][English] Steins;Gate
Post by: Geckoey Lurker on April 10, 2012, 12:32:09 am
Simply editing the TTC File didn't seems to work here, so what I did is I used the 3 extracted fonts from msgothic.ttc and I named them "MS Gothic FR" (FONT 00), "MS PGothic FR" (FONT 01), "MS UI Gothic FR" (FONT 02) (for msgothic.ttc), and "MS Mincho FR" (FONT 00) and "MS PMincho FR" (FONT 01) (for msmincho.ttc) and I replaced the corresponding font names in the nss.npa and system.npa. (e.g. MS ゴシック to MS Gothic FR or MS Pゴシック to MS PGothic FR) Its working perfectly this way. (Obviously, you gotta change the font's name not just the file's name)

Thanks again, poxitron. I'll be getting busier from now on.
Title: Re: [VN][English] Steins;Gate
Post by: poxitron on April 10, 2012, 12:45:32 am
So I have to simply install the ttc that I have given you, right?

Yes, install my font in Windows. Edit the sg00_01.txt (the prologue), and in the first line write something with accents, and then replace accents with their corresponding japanese characters of the table I posted before. Compile and play the game.

If all gone right, you must see the accents.

Simply editing the TTC File didn't seems to work here, so what I did is I used the 3 extracted fonts from msgothic.ttc and I named them "MS Gothic FR" (FONT 00), "MS PGothic FR" (FONT 01), "MS Micho FR" (FONT 02) and I replaced the corresponding font names in the nss.npa and system.npa. (e.g. MS ゴシック to MS Gothic FR or MS Pゴシック to MS PGothic FR) Its working perfectly this way.

Thanks again, poxitron. I'll be getting busier from now on.

The only font I could not change is the one of the emails text. Maybe the code is in the exe.
Title: Re: [VN][English] Steins;Gate
Post by: Geckoey Lurker on April 10, 2012, 12:52:53 am
The only font I could not change is the one of the emails text. Maybe the code is in the exe.

I'm pretty sure it is, but the only link that I have is the very first line of the phone.txt :
"<02137380> MSPゴシック" I don't have direct access to what is inside the executable sadly. :/ (or well, don't know how)

I'm also suspecting the tips pop-up text to be somewhere in the .exe.

Title: Re: [VN][English] Steins;Gate
Post by: poxitron on April 10, 2012, 01:18:18 am
The only problem I have withe fonts is the space after the acented characters.
Spoiler (hover to show)

Yesterday I edited the font to try one thing and the space disappeared, but I don't remember what I did  :'( 
Title: Re: [VN][English] Steins;Gate
Post by: MartyMc.Fly on April 10, 2012, 01:38:29 am
Many thanks poxitron and Geckoey Lurker for helping me.

After,i test if everything works.
Title: Re: [VN][English] Steins;Gate
Post by: Geckoey Lurker on April 10, 2012, 01:59:35 am
@poxitron
I might have figured it out, I don't know if your Font Editor have the same option though, but make sure there is no "extra space" around your character after editing it. Here, let me get some screenshots. Take a look at the pink and green lines.

Spoiler (hover to show)

@MartyMc.Fly
No problem, I'm mostly helping myself at the same time so, why not share.
Title: Re: [VN][English] Steins;Gate
Post by: poxitron on April 10, 2012, 02:30:24 am
@Geckoey Lurker
The font doesn't have extra space, look:
Spoiler (hover to show)

I found the Tips text iside the exe, besides some references to the fonts.
Spoiler (hover to show)

We need someone that can extract this text to the phone.txt in order to edit it.
Title: Re: [VN][English] Steins;Gate
Post by: MartyMc.Fly on April 10, 2012, 02:57:32 am
Looking the exe there are 2 parts where you recognize the font:
Spoiler (hover to show)
Title: Re: [VN][English] Steins;Gate
Post by: poxitron on April 10, 2012, 03:23:39 am
I have a little present for you guys, the Tips text translated with the hexadecimal editor  ;D

Spoiler (hover to show)
Title: Re: [VN][English] Steins;Gate
Post by: Geckoey Lurker on April 10, 2012, 03:53:10 am
Nice! But,
The method of how would be interesting to know, if you don't mind sharing.

I'm probably doing something wrong here since the .exe keeps reverting to its original state after saving it.

Also note that the achievements font is MS Gothic and that the width for the characters in this one is fixed for all of them as the same.
Title: Re: [VN][English] Steins;Gate
Post by: poxitron on April 10, 2012, 06:15:20 am
I haven't made anything special, but here is the step by step if someone want do it:

1. Open the exe with MadEdit. (Or another hexadecimal editor with Shift-JIS support)
2. Find the text "Tips".
3. Click at the first character of the text and start writing.
4. To erase the remaining japanese characters, click at the hexadecimal part that correspond with the first japanese character and write 00 00.
5. Save the file.

Nothing more.

But be careful, if you apply the sgphonepatch.exe, the text will be reverted to japanese.
Title: Re: [VN][English] Steins;Gate
Post by: Geckoey Lurker on April 10, 2012, 06:30:52 am
Can't you just edit the prepatch executable then? To be tested, I guess.

And thanks once again.
Title: Re: [VN][English] Steins;Gate
Post by: poxitron on April 10, 2012, 06:43:20 am
You were right, if I edit the STEINSGATE-prepatch.exe and then apply the sgphonepatch.exe, the text remains translated  :D

Thanks for the sugestion  ;)
Title: Re: [VN][English] Steins;Gate
Post by: Geckoey Lurker on April 10, 2012, 07:11:48 am
I'm having lenght problems, or I'm doing something wrong with the Hex Editor.. or both.
I take it we're limited to the size of the original text?
Title: Re: [VN][English] Steins;Gate
Post by: poxitron on April 10, 2012, 06:39:57 pm
I don't have any length problem in spanish, nor in english. You can write the english text without the dot at the end of the line.

Spoiler (hover to show)

This is the exe translated to english, if you want to take a look at the line: http://www.mediafire.com/download.php?s1sg8lck89rwdz6 (http://www.mediafire.com/download.php?s1sg8lck89rwdz6)
Title: Re: [VN][English] Steins;Gate
Post by: Geckoey Lurker on April 10, 2012, 07:39:47 pm
I'm fine actually, but once I exceed the original lenght of the japanes characters and begin writing over another part, then kaput.

It's working fine now and I managed to cut a sentence short. (Sounds better anyway, woo)
Title: Re: [VN][English] Steins;Gate
Post by: poxitron on April 10, 2012, 07:49:46 pm
That's the problem with the hexadecimal edition, you're limited to the lenght of the original text.
Title: Re: [VN][English] Steins;Gate
Post by: Geckoey Lurker on April 10, 2012, 07:56:39 pm
If I remember right from a old hex editing class I took.. there is supposed to be a changeable number somewhere to change said lenght of text. Will see if I can't find that, not that I need it anymore, but hey.

Also, I've got a .. very strange bug. Font problem I believe :
Spoiler (hover to show)
The text does that a few times, then stay like that for a while (mostly after and before seeing Kurisu's.. body). Also most of the time when using RUBY Script (Furigana). I think it's using MS Mincho at this point, any idea why its doing this? or am I having special delusions again? Could be I had encoding problems too, will check that up.

The problem seems to in the fonts afterall, mines in that case. I must've done something wrong. I'll remake 'em.. for now, >sleep
Title: Re: [VN][English] Steins;Gate
Post by: Fantasia on April 11, 2012, 12:13:33 am
Hi is it possible for a reupload to mediafire please?
Title: Re: [VN][English] Steins;Gate
Post by: Geckoey Lurker on April 11, 2012, 05:17:43 am
Download & Upload en route, will take up to 6~12 hours at least.. Well, give it a day at best.
Title: Re: [VN][English] Steins;Gate
Post by: Sindrase on April 11, 2012, 09:12:07 am
Hey, I've run into another problem. The game worked fine until chapter 5 after I used the save that you provided, but it crashes once again at the start of chapter 5 at the desert scene right after the following texts: "I try to move my eyes." "They move this time."

While searching for a solution I came across someone who had the same problem. Apparently, the person resolved the problem by altering the nsb file of that scene. The part of the scene where the crash occurred was deleted using sgtools and nipa2.exe. I don't quite understand this solution.. How does this work?

As an alternative, a save would be really appreciated.
Title: Re: [VN][English] Steins;Gate
Post by: Geckoey Lurker on April 11, 2012, 09:31:37 am
Simple. Download the SGTools, extract the files somewhere. Copy-paste your nss.npa (in s;g's installation folder) to where you extracted the files and run "1_Decompile NSS.bat", let it finish, get the needed .nsb files and copy-paste them into the folder "nss". And start "1_Compile NSS.bat", let it finish, and copy-paste the nss.npa back into your S;G's installation folder. This is implying you have the needed .nsb and .map files.

I'm interested in seeing those files, the non-crashy ones. Would like to figure out why its doing this, but hard without the unbuggy files.

Hope that helped you.
-

Upload finished.
> Mediafire Folder : http://www.mediafire.com/?mk9oaawhkw9wb (http://www.mediafire.com/?mk9oaawhkw9wb)
Title: Re: [VN][English] Steins;Gate
Post by: Sindrase on April 11, 2012, 06:05:26 pm
I don't have the .nsb and .map files. I can't even seem to find a download location for SGTools.

Maybe a save would be better?
Title: Re: [VN][English] Steins;Gate
Post by: Fantasia on April 11, 2012, 11:03:57 pm
http://www.mediafire.com/#mk9oaawhkw9wb seems to just lead to nothing.

i changed the link to http://www.mediafire.com/?mk9oaawhkw9wb and it worked.
Title: Re: [VN][English] Steins;Gate
Post by: Geckoey Lurker on April 12, 2012, 03:46:02 am
Odd, why was that "?" a "#" . . . *fix his link as well.

@Sindrase,
I can provide a save afterward that part but it's probably gonna happens again later so a fix would be better.
Also, will take a bit before I can get the save >Have to go all the way there in his game.
Title: Re: [VN][English] Steins;Gate
Post by: Sindrase on April 12, 2012, 09:48:31 pm
I'll wait for the save. And thanks a lot.
I don't think it'll happen again, because according to the person I mentioned before, the chapter 5 crash was the last one.
Title: Re: [VN][English] Steins;Gate
Post by: mehtor on April 13, 2012, 12:07:11 pm
This may be a stupid question so I apologize in advance.

I'm wondering if there is a way to make the game go completely fullscreen. Press F/choosing fullscreen in-game keeps the game at the same size (just with huge black borders on top/bottom)
Title: Re: [VN][English] Steins;Gate
Post by: Geckoey Lurker on April 13, 2012, 04:21:55 pm
I don't think so, I think that'll depend on whether or not your screen is.. well, square or rectangular.. honestly, the game would looks probably quite ugly if it filled a square screen when the original isn't squarey unless they got the game ready for that or something. That's a weird explanation, meh. Feel free to prove me wrong though.
Title: Re: [VN][English] Steins;Gate
Post by: mahou on April 13, 2012, 08:49:28 pm
This may be a stupid question so I apologize in advance.

I'm wondering if there is a way to make the game go completely fullscreen. Press F/choosing fullscreen in-game keeps the game at the same size (just with huge black borders on top/bottom)

Just set your desktop resolution to whatever the maximum resolution possible is ingame for Steins;Gate. Most VNs have a max resolution of either 800x600 or 1024x768. And if it's neither of those just try all the resolutions your computer is capable of until the screen is fully filled ingame.
Title: Re: [VN][English] Steins;Gate
Post by: mehtor on April 13, 2012, 09:45:34 pm
This may be a stupid question so I apologize in advance.

I'm wondering if there is a way to make the game go completely fullscreen. Press F/choosing fullscreen in-game keeps the game at the same size (just with huge black borders on top/bottom)

Just set your desktop resolution to whatever the maximum resolution possible is ingame for Steins;Gate. Most VNs have a max resolution of either 800x600 or 1024x768. And if it's neither of those just try all the resolutions your computer is capable of until the screen is fully filled ingame.
Tried that, none of the resolutions available to me fixed it. (800x600 up till 1920x1080) 800x600 actually gives an error when trying to use it, though I have no idea what it means (it's in Japanese obviously)

Closest I can get is maximizing it from task manager while in windowed mode. This stretches it to full screen. Only problem is it seems to think the UI is in original position, so using mouse to select things doesn't work quite right and you have to rely on arrow keys/short cuts (or a lot of guessing on where the button would be in normal positioning)
Title: Re: [VN][English] Steins;Gate
Post by: megs on April 17, 2012, 04:21:49 am
SG runs native at 16x9 1024x540,  because that's the native resolution it was designed for. I do not believe there is any way to for it to fill 4:3 and 16:10 monitors, because once again it was not designed for those resolutions.
Title: Re: [VN][English] Steins;Gate
Post by: Geckoey Lurker on April 17, 2012, 11:06:08 am
This confirms what I thought then, thanks megs.

The font problem thingie I last mentioned is still happening. I know the problems is with the Custom Fonts once you switch the original font names in the scripts to the custom ones, because I tried directly modifying the original font and everything work perfectly.. I could go with just doin' this but I know an hefty amount of games (mostly VNs) and websites in SHIFT-JIS that are using said fonts and I don't want a random accented letter to appear instead of the appropriate kanji. I noticed the same problem appears in the spanish translation, I wonder if they found any workaround.. or is that just happening to me for some reason? =/

Could be there is another spot where it ask for the font(s)?

@Sindrase, Oh god, sorry I completely forgot about the save. I'll get to it eventually.
Title: Re: [VN][English] Steins;Gate
Post by: Sindrase on April 18, 2012, 03:20:14 am
Don't worry about it. Take your time.
Title: Re: [VN][English] Steins;Gate
Post by: poxitron on April 20, 2012, 08:25:42 am
I finally solved the problems with the fonts. I made new fonts which doesn't replaces the original msgothic. It seems that the problem of the space after the accented characters was a problem with values of the font properties.

Spoiler (hover to show)

I've completed the prologue and I haven't found any problem, the font doesn't change, doesn't disappear. All works perfectly.

Geckoey Lurker, if you want the font or any other file, I can upload it.
Title: Re: [VN][English] Steins;Gate
Post by: poxitron on April 21, 2012, 04:15:10 am
I'm here again. Today I made another font, and now I have two, one is the original which is bigger and blurrier, and the new one is a bit smaller and sharper.
Here is a comparation of the two fonts in gif:
Spoiler (hover to show)

I prefer the new font, and probably is the one we're going to use for the spanish translation.
Title: Re: [VN][English] Steins;Gate
Post by: Geckoey Lurker on April 21, 2012, 06:31:38 am
Ooh, I thought about doing something similar but I've been busy.
If you don't mind sharing, then please, do so. Do agree the new one looks much better too.

On the other hand, any news about the problem I last posted? I haven't gotten near anything like a solution so far.
Title: Re: [VN][English] Steins;Gate
Post by: megs on April 21, 2012, 07:20:07 pm
That improvement looks pretty damn good. Just make sure to full screen test it at a higher resolution before settling on it thou. I say that because the text becomes "scrunched" when full screened, or at least does on my 1920x1080 monitor.
Title: Re: [VN][English] Steins;Gate
Post by: poxitron on April 22, 2012, 12:34:09 am
@Geckoey Lurker
I don't have any of the problems you mention, at least with the new font. Try the new one to see what happens.
New font: http://www.mediafire.com/download.php?8zi5ie7yjc4g99d (http://www.mediafire.com/download.php?8zi5ie7yjc4g99d)

I forgot to mention, but this new font has another name internally, so now it doesn't replaces the original MS Gothic and MS Mincho fonts. Their names are MS-Gothic-Mod, MS-PGothic-Mod, MS-Mincho-Mod.


@megs
This is a screenshot I take. My monitor is 17" 4:3, an with a max resolution of 1280x1024, and the images is blurrier. The max size of the images of the game is 1024x576, so think what you will get if the game runs at 1920x1080. We can't do anything about that.

http://i1209.photobucket.com/albums/cc383/poxitron/Varios/STEINSGATE-patched2012-04-2118-18-39-97.png
Title: Re: [VN][English] Steins;Gate
Post by: Geckoey Lurker on April 22, 2012, 01:27:07 am
Thanks for the font. I had indeed changed the internal names of mines as well (diff. being MS Gothic FR and else)

I might be on a lead about my problem.. if it is what I think then, I won't have to bother with it (which is a good thing)
Wasn't it sadly. The new font doesn't fix the problem either, you guys really don't get the problem though?.. I should try it out on a few other PCs and see how often it happens then.. something might be wrong with my system/fonts/something.

Title: Re: [VN][English] Steins;Gate
Post by: poxitron on April 22, 2012, 05:21:55 am
I completely forgot to mention one thing very very important. This new font have a different character map. Instaed of unsing full width japanese characters (that was the problem I have with the first font I made), uses half width characters.

This is the new table:
ヲ á [FF66]
ァ é [FF67]
ィ í [FF68]
ゥ ó [FF69]
ェ ú [FF6a]
ォ ü [FF6b]

ャ Á [FF6c]
ュ É [FF6d]
ョ Í [FF6e]
ッ Ó [FF6f]
ー Ú [FF70]
ア Ü [FF71]

イ ñ [FF72]
ウ Ñ [FF73]

エ ¿ [FF74]
オ ¡ [FF75]
Title: Re: [VN][English] Steins;Gate
Post by: MartyMc.Fly on April 22, 2012, 06:26:08 am
I completely forgot to mention one thing very very important. This new font have a different character map. Instaed of unsing full width japanese characters (that was the problem I have with the first font I made), uses half width characters.

This is the new table:
ヲ á [FF66]
ァ é [FF67]
ィ í [FF68]
ゥ ó [FF69]
ェ ú [FF6a]
ォ ü [FF6b]

ャ Á [FF6c]
ュ É [FF6d]
ョ Í [FF6e]
ッ Ó [FF6f]
ー Ú [FF70]
ア Ü [FF71]

イ ñ [FF72]
ウ Ñ [FF73]

エ ¿ [FF74]
オ ¡ [FF75]
Thanks for this new font. Unfortunately, in my language, some accents are on the contrary, for example à,ò
Title: Re: [VN][English] Steins;Gate
Post by: Geckoey Lurker on April 22, 2012, 09:51:54 am
Simply edit them, that's what I did and I had to add some accents myself so. That tip for half-width chars is gonna be useful, thanks.
Title: Re: [VN][English] Steins;Gate
Post by: MartyMc.Fly on April 22, 2012, 05:12:27 pm
Simply edit them, that's what I did and I had to add some accents myself so. That tip for half-width chars is gonna be useful, thanks.
Which editor font do you recommend?
Title: Re: [VN][English] Steins;Gate
Post by: poxitron on April 22, 2012, 06:28:06 pm
I use FontForge is Open Source and you only need to copy and paste the glyphs, and then generate the font.

Download it from this web http://www.mpetroff.net/software/fontforge-windows/ (http://www.mpetroff.net/software/fontforge-windows/). Is the most stable port I've found and is the one I use.
Title: Re: [VN][English] Steins;Gate
Post by: megs on April 22, 2012, 06:33:10 pm
@poxitron
No, the issue I'm talking about has nothing to do with the aspect ratio. Also, it turns out, has nothing to do with being windowed or full screened either. It simply has to do with the letter position & spacing in the font they used. Here, look at the letters underlined.

Spoiler (hover to show)
Title: Re: [VN][English] Steins;Gate
Post by: poxitron on April 23, 2012, 07:43:52 pm
@megs
I've edited the font and I've moved the r to the left, and in grouped looks good but in the other words doesn't look so good.
Spoiler (hover to show)

If I use the font in windows (photoshop, etc.) I don't have that problem, so I think the problem is how the game engine uses the font, and I can't do anything about this.
Title: Re: [VN][English] Steins;Gate
Post by: MartyMc.Fly on April 24, 2012, 05:14:24 am
@megs
I've edited the font and I've moved the r to the left, and in grouped looks good but in the other words doesn't look so good.
Spoiler (hover to show)

If I use the font in windows (photoshop, etc.) I don't have that problem, so I think the problem is how the game engine uses the font, and I can't do anything about this.
Maybe the only way is to change font  :-\

PS: poxitron,do you use msn or skype? or any social network?
Title: Re: [VN][English] Steins;Gate
Post by: poxitron on April 24, 2012, 06:07:08 am
@MartyMc.Fly
Only Skype.

I've found a web where explains how to change the character encoding in the exe, but I can't read chinese and I don't know anything of reverse engineering :(

This is the web: http://bl4nk.blogcn.com/2011/07/steinsgate-ch/ (http://bl4nk.blogcn.com/2011/07/steinsgate-ch/)
Title: Re: [VN][English] Steins;Gate
Post by: Geckoey Lurker on April 24, 2012, 01:38:55 pm
I have minimal knowledge in ASM, I'll try taking a look and make sense out of the images and few things that I can somewhat read. Nice found anyhow, hopefully someone can translate it for us or figure it out. Might need to find someone who can properly make use of Assembly Language though.
Title: Re: [VN][English] Steins;Gate
Post by: MartyMc.Fly on April 25, 2012, 02:39:17 am
@MartyMc.Fly
Only Skype.

I've found a web where explains how to change the character encoding in the exe, but I can't read chinese and I don't know anything of reverse engineering :(

This is the web: http://bl4nk.blogcn.com/2011/07/steinsgate-ch/ (http://bl4nk.blogcn.com/2011/07/steinsgate-ch/)
It's hard :(  I don't think it is easy to do without a programmer.

Title: Re: [VN][English] Steins;Gate
Post by: poxitron on April 26, 2012, 09:14:18 pm
@Geckoey Lurker.
Yesterday I fixed the problem of the text in the Sound Library.

Spoiler (hover to show)

The source of the problem is the limit of spaces that can be usen in the .scr file, as you now. So the solution was to modify the fonts and delete the content of a glyph (not the glyph itself), and then replace the spaces in the .scr with this character.

Example:
CALL d0 2
<00> STRING
<01> 01ニGATEニOFニSTEINERニ-Piano-


With this trick you can fix the next bug.
Well, for that part both of you proved me wrong and I'll accept it so then, I'm leaving as it.

Same goes for the last one then. I'm really happy I did ask instead of going by my gut feeling on the spot.  Thanks both of you! :)

Edit : Had to make a small sacrifice for one of the earlier bug :
Spoiler (hover to show)
Notice the dot between Welcome and Homeow.

The problem is that no line break code in itself is called, and that the first line is actually in a coding file. For some reason, it takes the space between Welcome and homeow as an order to return to the next line, the only way to fix that is by replacing the space by anything else but.. a space. I'm trying to see if I can't fix that, but I really can't promise anything for that one.
Title: Re: [VN][English] Steins;Gate
Post by: pgbp on May 06, 2012, 10:55:08 pm
does any of the links in the first post include the Cosplay Patch as well?
Title: Re: [VN][English] Steins;Gate
Post by: Geckoey Lurker on May 06, 2012, 11:41:44 pm
It doesn't, but here are a few links.

Cosplay Addon + Game Pre-patched in English V1.3 (http://www.nyaa.eu/?page=torrentinfo&tid=310518)
Cosplay Addon + English Patch V1.3 (http://www.nyaa.eu/?page=torrentinfo&tid=279529)

I cannot find the cosplay add-on alone, but it is merely 360~ MBs just by itself so I suggest using the second one for now or get someone to upload it on MF or something. I can't do it myself since my reached my upload quota yesterday.

Btw, might want to know that the mediafire folder on OP is dead ever since my MF account got whipped.
Title: Re: [VN][English] Steins;Gate
Post by: pgbp on May 07, 2012, 02:56:15 am
thanks for the links.I know there's also an official 1.20(I believe it's the latest one,since I last checked)patch to correct some bugs and stuff,is it included in this translation patch as well?
Title: Re: [VN][English] Steins;Gate
Post by: Geckoey Lurker on May 07, 2012, 03:48:02 am
It is included.
Title: Re: [VN][English] Steins;Gate
Post by: MartyMc.Fly on May 07, 2012, 06:26:58 am
What changes from v1.2 to v1.3?
Title: Re: [VN][English] Steins;Gate
Post by: Geckoey Lurker on May 07, 2012, 06:38:22 am
There's nothing new, I think you misread.

The V1.3 we're talking about is the english patch I made, the auto-patcher.

The V1.2 is the OFFICIAL Update for Steins;Gate. It fixes a few things, mainly a crash around chapter 2.
Title: Re: [VN][English] Steins;Gate
Post by: MartyMc.Fly on May 07, 2012, 10:00:04 pm
There's nothing new, I think you misread.

The V1.3 we're talking about is the english patch I made, the auto-patcher.

The V1.2 is the OFFICIAL Update for Steins;Gate. It fixes a few things, mainly a crash around chapter 2.
Thanks for explanations
Title: Re: [VN][English] Steins;Gate
Post by: nochgo on May 12, 2012, 11:47:34 pm
Also, for whoever interested, this *MIGHT* fix the True Ending's freezing bug : http://www.mediafire.com/?berb91snc2f33t4 (http://www.mediafire.com/?berb91snc2f33t4) (drag and drop)
I have absolutely no idea however because I don't personally get it, so give me news about it.

I wasn't sure if you got a reply for this, but this fixed the problem for me! So much thanks!!
Title: Re: [VN][English] Steins;Gate
Post by: Geckoey Lurker on May 13, 2012, 08:25:26 am
I never did actually, thanks for confirming.

Would be nice to get news about it from multiple persons though even if I don't work on it anymore.
Title: Re: [VN][English] Steins;Gate
Post by: mudjoe2 on May 14, 2012, 05:49:03 am
Would be nice to get news about it from multiple persons though even if I don't work on it anymore.

I started going through a read of S;G today from scratch, using your 1.3 autopatch and the fix for the true end crash. I get this crash whenever I use your nss.npa from the true end fix: http://i.imgur.com/AesWo.jpg (Chapter 1). The default (post-1.3 patching) nss.npa doesn't have any problems getting through this part. Just thought I'd bring it up. Rest of the patch looks really nifty though, thanks for all the hard work on it.
Title: Re: [VN][English] Steins;Gate
Post by: Geckoey Lurker on May 14, 2012, 07:24:04 am
Odd, that fix should only touch the very last chapter's scripts and nothing before or past this. I'm not working on it anymore but I'll try taking a look at this sometime.
By the way, by post-1.3 patching you meant that the original scripts in japanese worked just fine? or that an older patch worked?

Edit : I had completely forgot but I reuploaded S;G on MF weeks ago : http://www.mediafire.com/?mk9oaawhkw9wb (http://www.mediafire.com/?mk9oaawhkw9wb)
Might want to fix the OP with that one, since the other one is dead.
Title: Re: [VN][English] Steins;Gate
Post by: mudjoe2 on May 14, 2012, 08:32:30 am
By the way, by post-1.3 patching you meant that the original scripts in japanese worked just fine? or that an older patch worked?

I hadn't checked with the original japanese scripts since I didn't have a patched exe to use until after I ran the 1.3 patch (used 'full install' option). As for an older patch, I want to say the only other one I had used was the 1.2 autopatch a long time ago, and I don't recall it having this issue either. The 1.3 patch alone also has no issue with this part.

I'm also not sure if this means anything, but on the fresh install I used to test this, I had run the official 1.20a update immediately after installing S;G, followed by your autopatch (when I went to use it, I totally forgot you had built in the 1.20 update).

If the true end patch as you said doesn't really touch anything before the last chapter, it could have been some stupid installing error on my part, you don't really have to go out of your way to fix something that might not even be a real issue.
Title: Re: [VN][English] Steins;Gate
Post by: Sindrase on May 14, 2012, 03:09:07 pm
@Geckoey Lurker - I don’t know if you’ve started on the save yet or not, but going through 5 chapters is a lot of work. I was thinking.. would it help if I provided a save for the point where the crash occurs? That way you’ll only have to save again after a few lines =)
Title: Re: [VN][English] Steins;Gate
Post by: Geckoey Lurker on May 14, 2012, 03:11:53 pm
That certainly would help since I haven't been as free lately.

Though honestly, it ain't that much work, all I have to do is skip everything.. I just haven't started at all. Provide a save if you want, I'm free at the moment so I'll start right away. Thinking about it, a save would be useful since this way you'll still have the same choices chosen.. unless you're using the walkthrough thing.

EDIT :

Here are your saves, Sindrase :
http://www.mediafire.com/?gz1vbd8vabfdr9b (http://www.mediafire.com/?gz1vbd8vabfdr9b)

And here's the video for the missed part :
http://www.youtube.com/watch?v=e35xBE062VE (http://www.youtube.com/watch?v=e35xBE062VE)

Note :
This contain Saves 46 & 47, if you are aiming for Kurisu's route or the True Ending load through Save 47, otherwise use Save 46.
They're on page 6.
Title: Re: [VN][English] Steins;Gate
Post by: Sindrase on May 15, 2012, 02:33:43 am
Thanks a lot for the saves and the video. You've really helped me out again :D
I guess I was too late to provide the save..
Title: Re: [VN][English] Steins;Gate
Post by: Ignus on May 15, 2012, 09:29:44 pm
I'm reaching the chapter 4 now and still couldn't get into it. Every time the plot start getting good the MC's delusional will put me out. He keeps rubbing me the wrong way, is he 6 yrs old or what?  :-\   It's always stopping me from taking the story and the plot seriously *shrug*   

 Will he gets better in the latter chapter? I hope it gets better soon... before my patient runs out.....
Title: Re: [VN][English] Steins;Gate
Post by: Geckoey Lurker on May 16, 2012, 01:14:34 am
Ignus, his "delusional" side actually have a purpose. He's naturally a coward, this side of him is simply his way of.. taking control and gain the courage to go through whatever is going on/gonna happens, it won't necessarily get "better" latter but situations will call for him to get serious.

Also, just throwing this out there, the author created Okabe with him being easy-to-hate in mind.
Title: Re: [VN][English] Steins;Gate
Post by: thatonedude21 on May 16, 2012, 11:19:26 am
I just downloaded the files from Mediafire on reply #448 and I'm getting an "unsupported compression method" when trying to extract the files using 7zip. Are one of the archives corrupted?

(These verifications are incredibly difficult)
Title: Re: [VN][English] Steins;Gate
Post by: Geckoey Lurker on May 16, 2012, 11:39:01 am
I certainly hope not because I don't have the ISO and .7z files anymore. All I can say is make sure you have the latest version of 7-Zip as I usually use LZMA2 to Compress.
Title: Re: [VN][English] Steins;Gate
Post by: thatonedude21 on May 16, 2012, 12:11:07 pm
It looks like my version was quite old - it was released back in 2008...I guess I had forgotten to update it all this time because I never had any extraction issues :P Oh well, I updated it and it extracted just fine. Thanks! I should have thought of that in the first place lol
Title: Re: [VN][English] Steins;Gate
Post by: Geckoey Lurker on May 16, 2012, 12:25:35 pm
No problem, and it's okay really, most people always think of the complicated reasons instead of the simple and stupid ones first :P

Anyway, good to know it ain't corrupted.
Title: Re: [VN][English] Steins;Gate
Post by: thatonedude21 on May 16, 2012, 09:25:51 pm
I require your assistance once more. Well, it installed fine and everything, and I copied the crack over too. But, when I try to start the game...it doesn't. It just keeps going back to the Main Menu.
NVM, this doesn't have the patch installed. I'll download that and install it first.
Title: Re: [VN][English] Steins;Gate
Post by: Geckoey Lurker on May 16, 2012, 09:31:48 pm
Set your Regional Locale as Japanese (Japan) otherwise it'll always loop back to the Main Menu and you probably have a few missing images on the main menu.

If that doesn't fix it, then I don't know sadly.

Also make sure that you do this before installing the game AND patching the game.
Title: Re: [VN][English] Steins;Gate
Post by: Dannyboy12 on May 18, 2012, 12:20:32 pm
I watch the anime steins gate it had me on the edge of my seat, now to here this game is out I couldn't wait to play it.
So I download everything on the first page and installed it in documents, I tried to play using the steins gate patched.
but i got a error saying:

 The procedure entry point _libm_sse2_pow could not be located in the dynamic link libary libmmd.dll can someone help me
with this i would really like to try this is the only thing that's stopping me from upgrading my computer for windows 7 to windows 8 beta
Title: Re: [VN][English] Steins;Gate
Post by: Geckoey Lurker on May 18, 2012, 07:42:49 pm
Well, make sure you actually installed the game for one. Saying this due to a few people emailing me thinking the patch also installed the game and thus they had a lots of missing .dll files missing and blablabla, ended with a facepalm from themselves mostly.

Otherwise, try checking if you don't have a libmmd.dll in your system files for some reason and if so copy-paste it into Steins;Gate's Bin Folder, that might fix it. Odd thing is that I don't have said library in my computer at all, not even in hidden folders. All I know is that it's from Intel but I have absolutely no idea what its use is, maybe someone else knows. (After a bit of searching around, this is used for C/C++ Compiling with Intel's Compiler, I guess you can also just deletes it unless you're still programming or just not using this compiler anymore)

Another thing, though a bit annoying, to try is to uninstall Steins;Gate, rename "libmmd.dll" to "lbmmd_old.dll", Reboot, reinstall Steins;Gate, reboot and try launching it. You might want to rename it back after a while though, since this file is probably used by other programs.

I'm honestly not confident in those solutions, but that's all I can suggest. Good luck.
Title: Re: [VN][English] Steins;Gate
Post by: Dannyboy12 on May 19, 2012, 05:52:38 am
@Geckoey Lurker:I tried the advice you gave me it still didn't work, I don't know if it matters or not but my steins gate didn't come with the libmmd.dll file i had to download one manually from a dll file site. Now I wonder does that file actually come with steins gate, if so is it possible for someone to uploaded it. If not I will go ahead and install windows 8 beta and restart from scratch.

@Geckoey Lurker: Thanks for the help, It might not of work for me but may for someone else, I won't give up just yet thought.
Title: Re: [VN][English] Steins;Gate
Post by: Sindrase on May 20, 2012, 08:15:34 am
@Geckoey Lurker- The game crashes again at the end of the true ending right after this: http://i1227.photobucket.com/albums/ee429/Sindrase/Kurisu.jpg

When you have time could you make a save a couple of lines after this? The video is not necessary. You can just give me the text. Thanks again for the help so far. Much appreciated.

P.S. I've attached a save for the part where the crash occurs. It's save 58 and I think it's located on page 8.
Title: Re: [VN][English] Steins;Gate
Post by: Geckoey Lurker on May 20, 2012, 03:39:46 pm
Here is the save : http://www.mediafire.com/?nk8cnynycq6j00a (http://www.mediafire.com/?nk8cnynycq6j00a)
Page 8 too. Save 59.

And here's the text as requested :
Spoiler (hover to show)
Title: Re: [VN][English] Steins;Gate
Post by: Sindrase on May 20, 2012, 08:28:49 pm
Ah thanks for the quick reply, but it still crashes after about 2 lines :S It gives some runtime error, saying that it terminated in an unexpected way. What happens after this? Is it nearly over?
Title: Re: [VN][English] Steins;Gate
Post by: Geckoey Lurker on May 20, 2012, 08:48:04 pm
It is nearly over indeed, the same kind of Scene as to before the save reappears. Seems there is some difficulties with loading certain images or their effects (moving, etc) I have no clue as to what is causing it though.. could be hardware issue just as it could be software. :/

Since the VN ends right after said scene, do you want me to records it for you? (or Text, both works too)
Title: Re: [VN][English] Steins;Gate
Post by: Sindrase on May 20, 2012, 09:48:56 pm
A video would  be great :) Thanks.
If possible could you include the part in the spoiler as well?
Title: Re: [VN][English] Steins;Gate
Post by: Geckoey Lurker on May 21, 2012, 02:13:49 am
Here you go, http://www.youtube.com/watch?v=zcb0G1RAIEA (http://www.youtube.com/watch?v=zcb0G1RAIEA).
Title: Re: [VN][English] Steins;Gate
Post by: Sindrase on May 21, 2012, 03:22:14 am
Thanks a lot. I've never had as much trouble with a VN before, but with your help I was able to play through it. Thanks again :)
Title: Re: [VN][English] Steins;Gate
Post by: Stallion on May 24, 2012, 10:33:28 am
Total scrub with VN's, extracted the files on to my desktop and tried to just click on the Steins;Gate icon to play. Got to the main page, but after I push the play button the game fades black and then goes back to the main page. Can I get some help here?
Title: Re: [VN][English] Steins;Gate
Post by: Geckoey Lurker on May 24, 2012, 08:44:16 pm
Put your computer into japanese locale people. I said that more than 10 times now, can someone edit the first post to includes that (Thanks in advance) : (Or even make a sticky topic for that or something)
Quote
""" You MUST play, install & patch in Japanese Locale this game just like most other VNs out there, Steins;Gate being a bit more of a special case from the others since you literally can't play unless you do so. Playing in any other locale to my knowledge will simply get you stuck in a loop on the main menu. Here is how if you don't know (For Windows 7):

1 - Click the "Start button".
2 - Click "Control Panel".
3 - Click "Clock, Language, and Region".
4 - Click "Regional and Language Options".
5 - Click the "Admnistrative tab".
6 - Click "Change system locale" under "Language for non-Unicode programs (System Locale)
7 - Change actual regional parameters to "Japanese (Japan)" then Restart now.

There is an alternative known as "AppLocale" that doesn't require you to switch locales everytime if you want to try it out. I don't use it personally, but here's the HongFire post (http://www.hongfire.com/forum/showthread.php/328830-How-to-run-Japanese-games-(AppLocale)) for it. """

If that doesn't fix it then I don't know sadly.
Title: Re: [VN][English] Steins;Gate
Post by: Stallion on May 25, 2012, 10:20:54 am
many thanks, it worked. i guess i just changed the time zone to japan's instead of changing the whole system.
Title: Re: [VN][English] Steins;Gate
Post by: thatonedude21 on June 03, 2012, 12:10:13 am
Does anyone know where I can download the OST to this VN? I really like the music :D
Title: Re: [VN][English] Steins;Gate
Post by: Geckoey Lurker on June 03, 2012, 11:45:52 am
Right here on Mediafire (http://www.mediafire.com/?dnnf9vzvchfyl).
Title: Re: [VN][English] Steins;Gate
Post by: thatonedude21 on June 06, 2012, 08:34:06 am
I'm not sure which one of those I should download XD lol
Title: Re: [VN][English] Steins;Gate
Post by: Geckoey Lurker on June 06, 2012, 11:08:36 am
All of them, obviously! They're all good.
Title: Re: [VN][English] Steins;Gate
Post by: thatonedude21 on June 07, 2012, 11:48:13 am
That's a ton of space XD but alrighty! Will do!
Title: Re: [VN][English] Steins;Gate
Post by: Ottumon on June 19, 2012, 04:39:50 am
Does this visual novel use OpenGL?

I have this weird issue with my computer that some games, at random times, lock up the whole pc forcing me to restart. Steins;Gate seems to be one of them.

I'm suspecting it has something to do with OpenGL, since I have this issue with Team Fortress Classic and switching from OpenGL mode to Direct3D stopped it. Also, Osmos' FAQ (http://www.hemispheregames.com/faq/#tech_d3d) seems to indicate it can be switched to Direct3D to fix OpenGL issues. It seems that this does not happen under safe mode; I was able to run Osmos for quite a while (with horrible fps, obviously.)

Also, thanks for your hard work, even though I cannot seem to play.
Title: Re: [VN][English] Steins;Gate
Post by: vytcka on June 21, 2012, 10:45:32 pm
Could you give me the walktrough of the game? I have done 86.23% in the story.Achievement 76%. I don't know how to do the true ending. Could someone give me the vid or something like that to show me how to do the true ending? In the 9 chapter of kurisu I don't get nearly all of the messages in that chapter.
Title: Re: [VN][English] Steins;Gate
Post by: Geckoey Lurker on June 21, 2012, 11:11:39 pm
Google would have been your friend, or even just reading through the first page.

Anyway, English Wakthrough here (http://ibm5100.net/steinswiki/2011/10/22/steinsgate-walkthrough-all-endings-100-cg-achievements/). Japanese one here (http://masterwiki.net/steinsgate/index.php?%BC%C2%C0%D3%A1%A6%B9%B6%CE%AC). The english one is a bit outdated and wrong though (e.g. you can't ignore the Loto or Titor), but it does the job for the endings just don't rely on it if you want 100% Achievements. I believe someone had posted a flowchart for the achievements.
Title: Re: [VN][English] Steins;Gate
Post by: greed on June 27, 2012, 12:50:15 am
Can anyone help me?
Edit:
Whenever I start STEINS;GATE the screen goes black and nothing is happening .
If I click anywhere the game skip the first prologue goes to the 2nd and freezes there(I can see only the stars)and if I click again it goes the beginning of the story.
(Same thing with all video from extra menu.)

I am using Japanese regional settings and i update my video codecs.
(I can see them without problem if I used VLC)
Title: Re: [VN][English] Steins;Gate
Post by: Perversor on August 29, 2012, 11:16:48 pm
Can anyone help me?
Edit:
Whenever I start STEINS;GATE the screen goes black and nothing is happening .
If I click anywhere the game skip the first prologue goes to the 2nd and freezes there(I can see only the stars)and if I click again it goes the beginning of the story.
(Same thing with all video from extra menu.)

I am using Japanese regional settings and i update my video codecs.
(I can see them without problem if I used VLC)


Sounds like a codec problem. (VLC doesn't use the codecs you have installed on your PC, it has integrated package)
Try uninstalling previous codecs and then install this package: http://cccp-project.net/
Title: Re: [VN][English] Steins;Gate
Post by: jokerkicks on September 01, 2012, 04:06:34 am
Has anyone had a problem like this and know a of way to fix it? I tried re-installing the game but the problem persists. Using Windows 7 x64.
Example 1 (http://img.photobucket.com/albums/v456/guywdknet/Public/tear.png)
Example 2 (http://img.photobucket.com/albums/v456/guywdknet/Public/tear2.png)
As you can see there is some diagonal tearing that persist from the top to the bottom of the game window, as if a section of the window was cutoff and misaligned (you can see it from the top left of the cellphone as well).
Title: Re: [VN][English] Steins;Gate
Post by: kyuu on September 01, 2012, 07:57:26 am
It's probably some setting on your GPU driver.
Check if you have antialiasing enabled or something like this.
Title: Re: [VN][English] Steins;Gate
Post by: jokerkicks on September 01, 2012, 09:40:03 am
It's probably some setting on your GPU driver.
Check if you have antialiasing enabled or something like this.
Thanks kyuu, I tried changing some settings around (AMD) but could not fix my problem. However, I reinstalled the game on another computer (Intel HD) and the problem was gone. I must have been doing something wrong. I appreciate your help.
Title: Re: [VN][English] Steins;Gate
Post by: Mana on September 01, 2012, 12:24:40 pm
Anisotropic filtering when forced on several 2D titles tends to mess up the image like that.
Title: Re: [VN][English] Steins;Gate
Post by: greed on September 04, 2012, 09:39:14 pm
I fix it by using fraps T_T.
Title: Re: [VN][English] Steins;Gate
Post by: justerase on November 06, 2012, 10:24:15 pm
Hi everyone!
I tried to put the text on Russian, but I got many space between characters. How can I change the font from MS Gothic to Arial Unicode?
Thanks!
Spoiler (hover to show)
Title: Re: [VN][English] Steins;Gate
Post by: artemisxrpg on November 10, 2012, 09:45:09 pm
Anyone gotten the "frog fad demise achievement"? idk how to get it.
Title: Re: [VN][English] Steins;Gate
Post by: frotec on December 01, 2012, 09:34:20 am
I'm trying to get it also. Judging by the Japanese walkthroughs and the flowchart, I think it should be obtainable in ch. 7 when you're on Kurisu's route. There's a series of texts with her that occur if you respond to her first text in that chapter with "house" instead of "I don't have a key", that would end with a text from her that unlocks that achievement... although whenever I respond with "house", I don't see any follow up texts. Not sure if there was a flag I didn't trigger or if it's a bug, though. I'm using the V.1_4 patch by the way.
Title: Re: [VN][English] Steins;Gate
Post by: Geckoey Lurker on December 01, 2012, 10:19:34 pm
That is weird, I should've fixed that a long time ago.
Well, actually the "fix" isn't included in V.1_3, and probably not in '1_4'.
(I've no idea about '1_3.7' too, since I didn't make that version.)

Try downloading this: http://www.mediafire.com/?6ox5bsyfiaz1557
(If the TIPs Prompt at the top is suddenly untranslated, it's because this executable doesn't have that translated. <w<; .. I'll see if I can't fix that. Heck, you could do-it-yourself, simple HEX-Editing.)

If it works, (even if doesn't), say thanks to Shijie for the fix(es):
Spoiler (hover to show)
Title: Re: [VN][English] Steins;Gate
Post by: dashi on December 02, 2012, 09:58:45 am
Hi !

Where can we get the 1.4 auto-patch ?

The first post doesn't contain the 1.4 patch, but the 1.3 (changing it to be up-to-date would be cool :p). Since 1.3, there seems to have some modification (anti-true end crash, these two ones,...), this could be easier to regroup everything in the first post (only an idea =D)
Title: Re: [VN][English] Steins;Gate
Post by: Geckoey Lurker on December 02, 2012, 11:54:27 am
1_4 adds pretty much nothing, it is simply where I stopped working, and even the little there is wasn't tested much.
And these fixes were actually done afterwards and are most-likely not even included in 1_4 itself, tbh I don't even remember.

But if you want it, it's still right there: http://www.mediafire.com/?5dq77c55e8i0f7f
Title: Re: [VN][English] Steins;Gate
Post by: Yeloazndevil on December 02, 2012, 03:53:27 pm
That is weird, I should've fixed that a long time ago.
Well, actually the "fix" isn't included in V.1_3, and probably not in '1_4'.
(I've no idea about '1_3.7' too, since I didn't make that version.)

Try downloading this: http://www.mediafire.com/?6ox5bsyfiaz1557
(If the TIPs Prompt at the top is suddenly untranslated, it's because this executable doesn't have that translated. <w<; .. I'll see if I can't fix that. Heck, you could do-it-yourself, simple HEX-Editing.)

If it works, (even if doesn't), say thanks to Shijie for the fix(es):
Spoiler (hover to show)

do you mean the tips on top when you start the game? Its still translated for me when I used that fix
Title: Re: [VN][English] Steins;Gate
Post by: Geckoey Lurker on December 02, 2012, 04:44:50 pm
Yep, that, implying you mean the message you get when a TIP has been unlocked in the glossary.
That's good, then. It's been so long that I don't exactly remember what comes with what anymore.
Title: Re: [VN][English] Steins;Gate
Post by: Yeloazndevil on December 03, 2012, 10:41:13 am
nevermind it was late last night when I checked yea tips are untranslated

so what would I hex edit to fix that issue? I don't hex edit much I'm not sure how to go about it
Title: Re: [VN][English] Steins;Gate
Post by: Geckoey Lurker on December 03, 2012, 11:24:18 am
In this case it's a simple issue of replacing the japanese text with the english one while still respecting the limit lenght given by hex while remembering that one japanese character actually takes 2 chars instead of 1 for reasons I've forgotten..

Here is the EXE with it translated (exclude fixes):
http://www.mediafire.com/?tz391g0l0fffc7g
The changes should be around offset 001E0AA0 and 001E0AB0.

The offsets might be different on the executable with the fixes, though, I haven't checked yet.
They're the same. Here is the fixed version: http://www.mediafire.com/?265qg7splf3hl39
I haven't tested it, though (Steins;Gate isn't installed~), so tell me if it's bugged or whatever.
Title: Re: [VN][English] Steins;Gate
Post by: Yeloazndevil on December 03, 2012, 11:48:09 am
okay I just tested it and the tips are translated. EVerything looks fine to me, I'll play a bit to see if any bugs pop up
Title: Re: [VN][English] Steins;Gate
Post by: Steins-Bahn on December 08, 2012, 12:36:00 pm
Hello all. I'm new here and today I want to ask a few question about this game. I play Steins Gate on PC

I already install and play this game until reach chapter 2 and even had unlocked the cosplay Mode

now this is my question

1. Where I can open or see the CG and Movie library?.  On extras option there is only Achievement, Clear List, and Tips or should i unlock it through the game first just like cosplay mode ?

and how to unlock it?

2. For achievement When iI click the unlocked achievent icon, it did nothing....is that stay like that (no Enlarge image or something?)?


sorry for the bad grammar

Title: Re: [VN][English] Steins;Gate
Post by: Geckoey Lurker on December 08, 2012, 02:03:18 pm
@Steins-Bahn
Yo, and Welcome to K1.

1: Those sections should open up once you finish any endings, after that you'll be able to access them as you wish.

2: I think there was a way to download the achievement icon(s) in full-resolution, but I completely forgot how.
Title: Re: [VN][English] Steins;Gate
Post by: Steins-Bahn on December 08, 2012, 02:54:14 pm
@Steins-Bahn
Yo, and Welcome to K1.

1: Those sections should open up once you finish any endings, after that you'll be able to access them as you wish.

2: I think there was a way to download the achievement icon(s) in full-resolution, but I completely forgot how.

ah DOMO ARIGATOU GOZAIMASHITA!!!!

Im looking for this kind of answer and there aren't nowhere

1. SO any ending and after that it opened.....Thank YOu Big Time

I don't really care for achievement but It's nice if i can open or enlarge it when click the finished achievement

Once Again Thank You

Title: Re: [VN][English] Steins;Gate
Post by: Soikrul on December 10, 2012, 12:35:23 am
I managed to confuse myself reading this.

Is the version in the OP post still the "most complete"? I have the files from the torrent - what else should I get to have the latest setup?
Title: Re: [VN][English] Steins;Gate
Post by: dashi on December 10, 2012, 03:27:25 am
http://www.mediafire.com/?265qg7splf3hl39

this one is the most up-to-date exe (thx to Geckoey Lurker).

Also, here is : http://www.mediafire.com/?5dq77c55e8i0f7f

The last version of the auto-patch.

You can just download each and replace the exe file in the auto-patch folder before applying it.
Title: Re: [VN][English] Steins;Gate
Post by: Soikrul on December 10, 2012, 03:44:05 am
http://www.mediafire.com/?265qg7splf3hl39

this one is the most up-to-date exe (thx to Geckoey Lurker).

Also, here is : http://www.mediafire.com/?5dq77c55e8i0f7f

The last version of the auto-patch.

You can just download each and replace the exe file in the auto-patch folder before applying it.

Ah, very good - thank you. That was easier than I thought it was going to be.
Title: Re: [VN][English] Steins;Gate
Post by: Daioh on January 11, 2013, 07:22:08 pm
Hey,I've got I really big problem,I've made a fresh install of Steins;Gate I've applied the latest auto patch and everything thing seems to to have translated,but when I start the game it goes to the main menu,and theres no menus at all!Just the spinning satelite is there,I have no idea how to fix this,I really want to play a fully translated version for this game with the cosplay patch,what should I do? :(
Title: Re: [VN][English] Steins;Gate
Post by: Yeloazndevil on January 12, 2013, 12:08:27 pm
just to be sure have you changed the windows locale to Japanese?
Title: Re: [VN][English] Steins;Gate
Post by: Daioh on January 12, 2013, 07:11:18 pm
just to be sure have you changed the windows locale to Japanese?
Yep :(
Title: Re: [VN][English] Steins;Gate
Post by: Geckoey Lurker on January 12, 2013, 09:04:56 pm
Make sure you did change the locale (Language for Non-Unicode Programs) and not just the time format, etc.

Sadly, I never figured out why it doesn't work for some. Your best bet would be trying through another PC or using a VM.
If anyone has any ideas, though, please, do suggest. I'm dried out personally.
Title: Re: [VN][English] Steins;Gate
Post by: Daioh on January 12, 2013, 11:18:37 pm
Make sure you did change the locale (Language for Non-Unicode Programs) and not just the time format, etc.

Sadly, I never figured out why it doesn't work for some. Your best bet would be trying through another PC or using a VM.
If anyone has any ideas, though, please, do suggest. I'm dried out personally.
I've played the game a bit before,but that was one where clicking on tips caused the game to crash and without the cosplay patch,I uninstalled the whole game,restalled the current one,and patched it with the final patcher(And yes I did delete the old saves)
I'm not if its something I did or if theres something wrong.
Btw whats VM?
Title: Re: [VN][English] Steins;Gate
Post by: Geckoey Lurker on January 13, 2013, 12:21:03 am
Hm. Makes me wonder if my fix for that crash screwed-up something, I don't remember what I changed specifically and I don't have any files of the project anymore. I also quite honestly don't feel like working on it either.

Virtual Machine. I personally use VMware with diff. instances of Windows, but I practically only use it because of some Games/VNs refusing to work on W7.
Title: Re: [VN][English] Steins;Gate
Post by: dashi on March 04, 2013, 08:29:04 pm
Asking myself, is it possible to fix typos when we see them ? Need to modify the patch files, is it possible to have an explanation on how to do it ?
Title: Re: [VN][English] Steins;Gate
Post by: Geckoey Lurker on March 04, 2013, 08:40:39 pm
You'll need to decompile the script files out of the nss.npa, find the precise script file to modify and then recompile the whole thing.

To do so, you'll need the Nipa2 Tools that... are probably somewhere in this thread or that someone else has, don't ask me.. I don't have them anymore.
I don't specifically remember the command line to compile/decompile but it should come with a read me file that can help with this. (Alternatively, you can open the batch file of my patch and look for the nipa2 command lines for the CG Files, it should be the same as for the scripts.)

If you can't find the files on your own, I'll try to find them for you once I get back home. (Might also throw in a concise explanation as to how-to use it if I figure it out again)
Title: Re: [VN][English] Steins;Gate
Post by: Daioh on March 08, 2013, 09:02:03 pm
Hm. Makes me wonder if my fix for that crash screwed-up something, I don't remember what I changed specifically and I don't have any files of the project anymore. I also quite honestly don't feel like working on it either.

Virtual Machine. I personally use VMware with diff. instances of Windows, but I practically only use it because of some Games/VNs refusing to work on W7.
Nah,it was a mistake on my side,I got it to work,thanks :)
Title: Re: [VN][English] Steins;Gate
Post by: dashi on March 14, 2013, 06:05:58 am
So, started work trip these weeks, so I don't have any file to decompress right now ><.

I'll try to check everything when I get home (when work is done, meaning not right now...)

Thanks for the infos
Title: Re: [VN][English] Steins;Gate
Post by: UUNNII on May 02, 2013, 11:32:28 pm
Hi everyone I've been trying to run this game since a long time, I got it working fine (I can open and play it) but I always have the same issue: Text loads as if always were at lowest message speed even if it's faster (in this case it gets lagged like frozen for a few seconds which is the same time as it had to load). At lowest message speed it works fine but it is just too slow. Sound, images and voices work fine it's just the message speed, I have trying some config settings in game but without any improvement, I also tried patch 1.2, 1.3 and 1.4 but it's the same. Until now the only solution has been given to me is that mi pc can't run it because system requirements (I don't think so, it's not the best pc but it should run it fine: AMD athlon dual core 4800+ 4gb ram asus 5450 1gb).

I have tried reinstalling it several times from different places but it's the same error always so if anyone has any idea/suggestion to try tell me please
Title: Re: [VN] Steins;Gate
Post by: Geckoey Lurker on September 21, 2013, 07:10:24 am
https://twitter.com/jastusa/status/381130641926275072
http://jastusa.com/blog/2013/09/20/steinsgate-preorders-open/

Looks like it's finally happening, took long enough. Now.. will there be delays or not.
Title: Re: [VN] Steins;Gate
Post by: CFreak on September 21, 2013, 07:22:31 am
Has there ever been a Jast release where the answer to that question was "no"?
Title: Re: [VN] Steins;Gate
Post by: Geckoey Lurker on September 21, 2013, 07:58:57 am
I'm sure there has been at least a single release that didn't get delayed. Not keeping my hopes up, though.

Either way, do want 'em badges, and possibly the fanbook once we get some info on it.
Title: Re: [VN] Steins;Gate
Post by: Yagami on September 22, 2013, 04:33:21 am
Hope to download the official version here XD
Title: Re: [VN] Steins;Gate
Post by: haku0011 on January 01, 2016, 05:11:48 pm
So, how to change the font of phone?